VTK  9.1.0
vtkOpenGLHelper.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4
5 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
6 All rights reserved.
7 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
8
9 This software is distributed WITHOUT ANY WARRANTY; without even
10 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11 PURPOSE. See the above copyright notice for more information.
12
13=========================================================================*/
14
15#ifndef vtkOpenGLHelper_h
16#define vtkOpenGLHelper_h
17
18#include "vtkRenderingOpenGL2Module.h" // for export macro
19#include "vtkTimeStamp.h"
20
25class vtkWindow;
26
27// Store the shaders, program, and ibo in a common place
28// as they are used together frequently. This is just
29// a convenience class.
30class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLHelper
31{
32public:
38 unsigned int ShaderChangeValue;
39
41
45
46private:
47 vtkOpenGLHelper(const vtkOpenGLHelper&) = delete;
48 vtkOpenGLHelper& operator=(const vtkOpenGLHelper&) = delete;
49};
50
51#endif // vtkOpenGLHelper_h
52
53// VTK-HeaderTest-Exclude: vtkOpenGLHelper.h
unsigned int ShaderChangeValue
vtkOpenGLIndexBufferObject * IBO
vtkTimeStamp AttributeUpdateTime
vtkTimeStamp ShaderSourceTime
void ReleaseGraphicsResources(vtkWindow *win)
vtkOpenGLVertexArrayObject * VAO
vtkShaderProgram * Program
OpenGL vertex buffer object.
manage Shader Programs within a context
The VertexArrayObject class uses, or emulates, vertex array objects.
The ShaderProgram uses one or more Shader objects.
record modification and/or execution time
Definition: vtkTimeStamp.h:52
window superclass for vtkRenderWindow
Definition: vtkWindow.h:39