76#ifndef vtkLightActor_h
77#define vtkLightActor_h
80#include "vtkRenderingCoreModule.h"
114 vtkGetVector2Macro(ClippingRange,
double);
160 double ClippingRange[2];
represents an object (geometry & properties) in a rendered scene
Fast, simple class for representing and operating on 3D bounds.
a frustum to represent a camera.
a virtual camera for 3D rendering
a simple class to control print indentation
a cone and a frustum to represent a spotlight.
vtkMTimeType GetMTime() override
Get the actors mtime plus consider its properties and texture if set.
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
void SetClippingRange(double dNear, double dFar)
Set/Get the location of the near and far clipping planes along the direction of projection.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry? No.
static vtkLightActor * New()
vtkCameraActor * FrustumActor
vtkPolyDataMapper * ConeMapper
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
vtkConeSource * ConeSource
~vtkLightActor() override
void SetClippingRange(const double a[2])
Set/Get the location of the near and far clipping planes along the direction of projection.
void SetLight(vtkLight *light)
The spotlight to represent.
double * GetBounds() override
Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
vtkBoundingBox * BoundingBox
vtkProperty * GetConeProperty()
Set/Get properties of the different actors used to represent the camera.
vtkProperty * GetFrustumProperty()
Set/Get properties of the different actors used to represent the camera.
a virtual light for 3D rendering
map vtkPolyData to graphics primitives
represents an 3D object for placement in a rendered scene
represent surface properties of a geometric object
abstract specification for Viewports
window superclass for vtkRenderWindow
vtkTypeUInt32 vtkMTimeType