134#ifndef vtkPolyDataMapper_h
135#define vtkPolyDataMapper_h
138#include "vtkRenderingCoreModule.h"
184 vtkSetMacro(Piece,
int);
185 vtkGetMacro(Piece,
int);
186 vtkSetMacro(NumberOfPieces,
int);
187 vtkGetMacro(NumberOfPieces,
int);
188 vtkSetMacro(NumberOfSubPieces,
int);
189 vtkGetMacro(NumberOfSubPieces,
int);
196 vtkSetMacro(GhostLevel,
int);
197 vtkGetMacro(GhostLevel,
int);
209 vtkSetMacro(SeamlessU,
bool);
210 vtkGetMacro(SeamlessU,
bool);
211 vtkBooleanMacro(SeamlessU,
bool);
212 vtkSetMacro(SeamlessV,
bool);
213 vtkGetMacro(SeamlessV,
bool);
214 vtkBooleanMacro(SeamlessV,
bool);
242 const char* dataArrayName,
int fieldAssociation,
int componentno = -1);
248 const char* textureName,
const char* dataArrayName,
int fieldAssociation,
int componentno = -1);
virtual double * GetBounds()=0
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax,...
abstract class specifies interface to map data
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
abstract class specifies interface to map data to graphics primitives
map vtkPolyData to graphics primitives
virtual void MapDataArrayToVertexAttribute(const char *vertexAttributeName, const char *dataArrayName, int fieldAssociation, int componentno=-1)
Select a data array from the point/cell data and map it to a generic vertex attribute.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void RemoveAllVertexAttributeMappings()
Remove all vertex attributes.
void ShallowCopy(vtkAbstractMapper *m) override
Make a shallow copy of this mapper.
vtkTypeBool ProcessRequest(vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
see vtkAlgorithm for details
void Update(int port) override
Bring this algorithm's outputs up-to-date.
virtual void MapDataArrayToMultiTextureAttribute(const char *textureName, const char *dataArrayName, int fieldAssociation, int componentno=-1)
virtual void RemoveVertexAttributeMapping(const char *vertexAttributeName)
Remove a vertex attribute mapping.
void Render(vtkRenderer *ren, vtkActor *act) override
This calls RenderPiece (in a for loop if streaming is necessary).
double * GetBounds() override
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax,...
vtkTypeBool Update(vtkInformation *requests) override
Bring this algorithm's outputs up-to-date.
vtkTypeBool Update(int port, vtkInformationVector *requests) override
Bring this algorithm's outputs up-to-date.
~vtkPolyDataMapper() override=default
void Update() override
Bring this algorithm's outputs up-to-date.
virtual void RenderPiece(vtkRenderer *, vtkActor *)
Implemented by sub classes.
void SetInputData(vtkPolyData *in)
Specify the input data to map.
int FillInputPortInformation(int, vtkInformation *) override
Fill the input port information objects for this algorithm.
vtkPolyData * GetInput()
Specify the input data to map.
virtual void ComputeBounds()
Called in GetBounds().
static vtkPolyDataMapper * New()
concrete dataset represents vertices, lines, polygons, and triangle strips
create a window for renderers to draw into
abstract specification for renderers
#define VTK_SIZEHINT(...)