VTK
|
Abstract render pass with shader modifications. More...
#include <vtkOpenGLRenderPass.h>
Public Types | |
typedef vtkRenderPass | Superclass |
Public Types inherited from vtkRenderPass | |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkOpenGLRenderPass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual bool | PreReplaceShaderValues (std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) |
Use vtkShaderProgram::Substitute to replace //VTK::XXX:YYY declarations in the shader sources. More... | |
virtual bool | PostReplaceShaderValues (std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) |
Use vtkShaderProgram::Substitute to replace //VTK::XXX:YYY declarations in the shader sources. More... | |
virtual bool | SetShaderParameters (vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop, vtkOpenGLVertexArrayObject *VAO=nullptr) |
Update the uniforms of the shader program. More... | |
virtual vtkMTimeType | GetShaderStageMTime () |
For multi-stage render passes that need to change shader code during a single pass, use this method to notify a mapper that the shader needs to be rebuilt (rather than reuse the last cached shader. More... | |
virtual void | SetActiveDrawBuffers (unsigned int) |
Number of active draw buffers. More... | |
virtual unsigned int | GetActiveDrawBuffers () |
Public Member Functions inherited from vtkRenderPass | |
vtkRenderPass * | NewInstance () const |
virtual void | Render (const vtkRenderState *s)=0 |
Perform rendering according to a render state s . More... | |
virtual void | ReleaseGraphicsResources (vtkWindow *w) |
Release graphics resources and ask components to release their own resources. More... | |
virtual int | GetNumberOfRenderedProps () |
Number of props rendered at the last Render call. More... | |
Public Member Functions inherited from vtkObject | |
vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. More... | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
vtkTypeBool | HasObserver (unsigned long event) |
vtkTypeBool | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
virtual void | UnRegister (vtkObjectBase *o) |
Decrease the reference count (release by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
void | PrintRevisions (ostream &) |
Legacy. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
Static Public Member Functions | |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkOpenGLRenderPass * | SafeDownCast (vtkObjectBase *o) |
static vtkInformationObjectBaseVectorKey * | RenderPasses () |
Key containing information about the current pass. More... | |
Static Public Member Functions inherited from vtkRenderPass | |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkRenderPass * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkObject | |
static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
Static Public Member Functions inherited from vtkObjectBase | |
static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkOpenGLRenderPass () | |
~vtkOpenGLRenderPass () override | |
void | PreRender (const vtkRenderState *s) |
Call before rendering to update the actors' information keys. More... | |
void | PostRender (const vtkRenderState *s) |
Call after rendering to clean up the actors' information keys. More... | |
Protected Member Functions inherited from vtkRenderPass | |
vtkRenderPass () | |
Default constructor. More... | |
~vtkRenderPass () override | |
Destructor. More... | |
void | UpdateCamera (vtkRenderer *renderer) |
Call UpdateCamera() on Renderer. More... | |
void | ClearLights (vtkRenderer *renderer) |
Call ClearLights() on Renderer. More... | |
void | UpdateLightGeometry (vtkRenderer *renderer) |
Call UpdateLightGeometry() on Renderer. More... | |
void | UpdateLights (vtkRenderer *renderer) |
Call UpdateLights() on Renderer. More... | |
void | UpdateGeometry (vtkRenderer *renderer) |
Call UpdateGeometry() on Renderer. More... | |
void | SetLastRenderingUsedDepthPeeling (vtkRenderer *renderer, bool value) |
Modify protected member LastRenderingUsedDepthPeeling on Renderer. More... | |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. More... | |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
unsigned int | ActiveDrawBuffers = 0 |
Protected Attributes inherited from vtkRenderPass | |
int | NumberOfRenderedProps |
Protected Attributes inherited from vtkObject | |
bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
Protected Attributes inherited from vtkObjectBase | |
vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
Abstract render pass with shader modifications.
Allows a render pass to update shader code using a new virtual API.
Definition at line 38 of file vtkOpenGLRenderPass.h.
Definition at line 41 of file vtkOpenGLRenderPass.h.
|
protected |
|
overrideprotected |
|
static |
|
virtual |
Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRenderPass.
Reimplemented in vtkSobelGradientMagnitudePass, vtkEDLShading, vtkValuePass, vtkDepthPeelingPass, vtkDualDepthPeelingPass, vtkGaussianBlurPass, vtkShadowMapPass, vtkDepthImageProcessingPass, vtkShadowMapBakerPass, vtkDepthOfFieldPass, vtkToneMappingPass, vtkPointFillPass, vtkSimpleMotionBlurPass, vtkOrderIndependentTranslucentPass, vtkPanoramicProjectionPass, vtkFramebufferPass, vtkHiddenLineRemovalPass, and vtkImageProcessingPass.
|
static |
|
protectedvirtual |
Reimplemented from vtkRenderPass.
Reimplemented in vtkSobelGradientMagnitudePass, vtkEDLShading, vtkValuePass, vtkDepthPeelingPass, vtkDualDepthPeelingPass, vtkGaussianBlurPass, vtkShadowMapPass, vtkDepthImageProcessingPass, vtkShadowMapBakerPass, vtkDepthOfFieldPass, vtkToneMappingPass, vtkPointFillPass, vtkSimpleMotionBlurPass, vtkOrderIndependentTranslucentPass, vtkPanoramicProjectionPass, vtkFramebufferPass, vtkHiddenLineRemovalPass, and vtkImageProcessingPass.
vtkOpenGLRenderPass* vtkOpenGLRenderPass::NewInstance | ( | ) | const |
|
overridevirtual |
Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkRenderPass.
Reimplemented in vtkSobelGradientMagnitudePass, vtkValuePass, vtkShadowMapPass, vtkShadowMapBakerPass, vtkPointFillPass, vtkSimpleMotionBlurPass, vtkOrderIndependentTranslucentPass, and vtkPanoramicProjectionPass.
|
virtual |
Use vtkShaderProgram::Substitute to replace //VTK::XXX:YYY declarations in the shader sources.
Gets called before other mapper shader replacements Return false on error.
Reimplemented in vtkShadowMapBakerPass, vtkShadowMapPass, and vtkDualDepthPeelingPass.
|
virtual |
Use vtkShaderProgram::Substitute to replace //VTK::XXX:YYY declarations in the shader sources.
Gets called after other mapper shader replacements. Return false on error.
Reimplemented in vtkShadowMapPass, vtkValuePass, vtkDepthPeelingPass, vtkDualDepthPeelingPass, and vtkOrderIndependentTranslucentPass.
|
virtual |
Update the uniforms of the shader program.
Return false on error.
Reimplemented in vtkShadowMapBakerPass, vtkValuePass, vtkShadowMapPass, vtkDepthPeelingPass, and vtkDualDepthPeelingPass.
|
virtual |
For multi-stage render passes that need to change shader code during a single pass, use this method to notify a mapper that the shader needs to be rebuilt (rather than reuse the last cached shader.
This method should return the last time that the shader stage changed, or 0 if the shader is single-stage.
Reimplemented in vtkValuePass, and vtkDualDepthPeelingPass.
|
static |
Key containing information about the current pass.
|
virtual |
Number of active draw buffers.
|
virtual |
|
protected |
Call before rendering to update the actors' information keys.
|
protected |
Call after rendering to clean up the actors' information keys.
|
protected |
Definition at line 108 of file vtkOpenGLRenderPass.h.