41#include "vtkRenderingOpenGL2Module.h"
a simple class to control print indentation
Internal class which encapsulates OpenGL FramebufferObject.
Perform part of the rendering of a vtkRenderer.
Context in which a vtkRenderPass will render.
Implement Screen Space Anti Aliasing pass.
vtkSSAAPass()
Default constructor.
~vtkSSAAPass() override
Destructor.
vtkOpenGLFramebufferObject * FrameBufferObject
Graphics resources.
vtkOpenGLHelper * SSAAProgram
void ReleaseGraphicsResources(vtkWindow *w) override
Release graphics resources and ask components to release their own resources.
vtkRenderPass * DelegatePass
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkSSAAPass * New()
virtual void SetDelegatePass(vtkRenderPass *delegatePass)
Delegate for rendering the image to be processed.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
abstracts an OpenGL texture object.
window superclass for vtkRenderWindow