22#ifndef vtkOpenGLLabeledContourMapper_h
23#define vtkOpenGLLabeledContourMapper_h
26#include "vtkRenderingOpenGL2Module.h"
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
vtkOpenGLLabeledContourMapper is an override for vtkLabeledContourMapper that implements stenciling u...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
bool ApplyStencil(vtkRenderer *ren, vtkActor *act) override
static vtkOpenGLLabeledContourMapper * New()
vtkMatrix4x4 * TempMatrix4
vtkOpenGLHelper * StencilBO
~vtkOpenGLLabeledContourMapper() override
void ReleaseGraphicsResources(vtkWindow *win) override
Release graphics resources.
bool CreateLabels(vtkActor *actor) override
vtkOpenGLLabeledContourMapper()
bool RemoveStencil(vtkRenderer *ren) override
abstract specification for renderers
window superclass for vtkRenderWindow