VTK  9.1.0
vtkLabeledContourMapper.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkLabeledContourMapper.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
29#ifndef vtkLabeledContourMapper_h
30#define vtkLabeledContourMapper_h
31
32#include "vtkRenderingCoreModule.h" // For export macro
33
34#include "vtkMapper.h"
35#include "vtkNew.h" // For vtkNew
36#include "vtkSmartPointer.h" // For vtkSmartPointer
37
38class vtkDoubleArray;
39class vtkTextActor3D;
40class vtkTextProperty;
42class vtkPolyData;
44
45class VTKRENDERINGCORE_EXPORT vtkLabeledContourMapper : public vtkMapper
46{
47public:
50 void PrintSelf(ostream& os, vtkIndent indent) override;
51
52 void Render(vtkRenderer* ren, vtkActor* act) override;
53
55
61
63
67 double* GetBounds() override;
68 void GetBounds(double bounds[6]) override;
70
78 virtual void SetTextProperty(vtkTextProperty* tprop);
79
81
101
103
112
114
119 vtkSetMacro(LabelVisibility, bool);
120 vtkGetMacro(LabelVisibility, bool);
121 vtkBooleanMacro(LabelVisibility, bool);
123
125
129 vtkSetMacro(SkipDistance, double);
130 vtkGetMacro(SkipDistance, double);
132
134
139
141
142protected:
145
146 virtual void ComputeBounds();
147
149
150 void Reset();
151
157 virtual bool CreateLabels(vtkActor* actor);
159 virtual bool ApplyStencil(vtkRenderer* ren, vtkActor* act);
161 virtual bool RemoveStencil(vtkRenderer* ren);
163
166
168
173
177
180 unsigned int* StencilQuadIndices;
183
185
186private:
188 void operator=(const vtkLabeledContourMapper&) = delete;
189
190 struct Private;
191 Private* Internal;
192};
193
194#endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:155
dynamic, self-adjusting array of double
a simple class to control print indentation
Definition: vtkIndent.h:113
Store vtkAlgorithm input/output information.
Draw labeled isolines.
void Render(vtkRenderer *ren, vtkActor *act) override
Method initiates the mapping process.
bool PrepareRender(vtkRenderer *ren, vtkActor *act)
~vtkLabeledContourMapper() override
bool RenderLabels(vtkRenderer *ren, vtkActor *act)
vtkPolyData * GetInput()
Specify the input data to map.
vtkNew< vtkPolyDataMapper > PolyDataMapper
virtual void SetTextProperty(vtkTextProperty *tprop)
The text property used to label the lines.
bool AllocateTextActors(vtkIdType num)
void GetBounds(double bounds[6]) override
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax,...
double * GetBounds() override
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax,...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual bool ApplyStencil(vtkRenderer *ren, vtkActor *act)
virtual vtkTextPropertyCollection * GetTextProperties()
The text properties used to label the lines.
void SetInputData(vtkPolyData *in)
Specify the input data to map.
vtkSmartPointer< vtkDoubleArray > TextPropertyMapping
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
vtkSmartPointer< vtkTextPropertyCollection > TextProperties
virtual bool CreateLabels(vtkActor *actor)
virtual void ComputeBounds()
bool CheckInputs(vtkRenderer *ren)
virtual void SetTextProperties(vtkTextPropertyCollection *coll)
The text properties used to label the lines.
static vtkLabeledContourMapper * New()
bool CheckRebuild(vtkRenderer *ren, vtkActor *act)
bool RenderPolyData(vtkRenderer *ren, vtkActor *act)
int FillInputPortInformation(int, vtkInformation *) override
Fill the input port information objects for this algorithm.
virtual vtkDoubleArray * GetTextPropertyMapping()
Values in this array correspond to vtkTextProperty objects in the TextProperties collection.
vtkGetNewMacro(PolyDataMapper, vtkPolyDataMapper)
The polydata mapper used to render the contours.
virtual void SetTextPropertyMapping(vtkDoubleArray *mapping)
Values in this array correspond to vtkTextProperty objects in the TextProperties collection.
virtual bool RemoveStencil(vtkRenderer *ren)
abstract class specifies interface to map data to graphics primitives
Definition: vtkMapper.h:171
Allocate and hold a VTK object.
Definition: vtkNew.h:165
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition: vtkPolyData.h:195
abstract specification for renderers
Definition: vtkRenderer.h:182
Hold a reference to a vtkObjectBase instance.
An actor that displays text.
an ordered list of vtkTextProperty objects.
represent text properties.
record modification and/or execution time
Definition: vtkTimeStamp.h:52
window superclass for vtkRenderWindow
Definition: vtkWindow.h:39
int vtkIdType
Definition: vtkType.h:332