VTK
vtkVRMLImporter.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkVRMLImporter.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
57 #ifndef vtkVRMLImporter_h
58 #define vtkVRMLImporter_h
59 
60 #include "vtkIOImportModule.h" // For export macro
61 #include "vtkImporter.h"
62 
63 class vtkActor;
64 class vtkAlgorithm;
65 class vtkProperty;
66 class vtkLight;
67 class vtkTransform;
68 class vtkLookupTable;
69 class vtkFloatArray;
70 class vtkPolyDataMapper;
71 class vtkPoints;
72 class vtkIdTypeArray;
73 class vtkVRMLImporterInternal;
74 class vtkVRMLYaccData;
75 class vtkCellArray;
76 
77 class VTKIOIMPORT_EXPORT vtkVRMLImporter : public vtkImporter
78 {
79 public:
80  static vtkVRMLImporter *New();
81 
82  vtkTypeMacro(vtkVRMLImporter, vtkImporter);
83  void PrintSelf(ostream& os, vtkIndent indent) override;
84 
86 
89  vtkSetStringMacro(FileName);
90  vtkGetStringMacro(FileName);
92 
94 
98  vtkSetMacro(ShapeResolution, int);
99  vtkGetMacro(ShapeResolution, int);
101 
110  vtkObject* GetVRMLDEFObject(const char *name);
111 
112 protected:
113  vtkVRMLImporter();
114  ~vtkVRMLImporter() override;
115 
116  int OpenImportFile();
117  int ImportBegin() override;
118  void ImportEnd() override;
119  void ImportActors(vtkRenderer*) override {}
120  void ImportCameras(vtkRenderer*) override {}
121  void ImportLights(vtkRenderer*) override {}
122  void ImportProperties(vtkRenderer*) override {}
123 
125 
128  virtual void enterNode(const char*);
129  virtual void exitNode();
130  virtual void enterField(const char*);
131  virtual void exitField();
132  virtual void useNode(const char*);
134 
138  FILE *GetFileFD() { return this->FileFD; }
139 
140  char *FileName;
141  FILE *FileFD;
143 
144  friend class vtkVRMLYaccData;
145 
146 private:
147  vtkPoints* PointsNew();
148  vtkFloatArray* FloatArrayNew();
149  vtkIdTypeArray* IdTypeArrayNew();
150 
151  void DeleteObject(vtkObject*);
152 
153  vtkVRMLImporterInternal* Internal;
154  vtkVRMLYaccData* Parser;
155  vtkActor* CurrentActor;
156  vtkProperty* CurrentProperty;
157  vtkLight* CurrentLight;
158  vtkTransform* CurrentTransform;
159  vtkAlgorithm* CurrentSource;
160  vtkPoints* CurrentPoints;
161  vtkFloatArray* CurrentNormals;
162  vtkCellArray* CurrentNormalCells;
163  vtkFloatArray* CurrentTCoords;
164  vtkCellArray* CurrentTCoordCells;
165  vtkLookupTable* CurrentLut;
166  vtkFloatArray* CurrentScalars;
167  vtkPolyDataMapper* CurrentMapper;
168 
169 private:
170  vtkVRMLImporter(const vtkVRMLImporter&) = delete;
171  void operator=(const vtkVRMLImporter&) = delete;
172 };
173 
174 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:51
void ImportActors(vtkRenderer *) override
abstract base class for most VTK objects
Definition: vtkObject.h:59
represent surface properties of a geometric object
Definition: vtkProperty.h:66
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
FILE * GetFileFD()
Return the file pointer to the open file.
dynamic, self-adjusting array of float
Definition: vtkFloatArray.h:41
map scalar values into colors via a lookup table
void ImportLights(vtkRenderer *) override
abstract specification for renderers
Definition: vtkRenderer.h:63
describes linear transformations via a 4x4 matrix
Definition: vtkTransform.h:60
dynamic, self-adjusting array of vtkIdType
importer abstract class
Definition: vtkImporter.h:54
virtual void ImportEnd()
Definition: vtkImporter.h:97
virtual int ImportBegin()
Definition: vtkImporter.h:96
void ImportProperties(vtkRenderer *) override
Superclass for all sources, filters, and sinks in VTK.
Definition: vtkAlgorithm.h:59
a simple class to control print indentation
Definition: vtkIndent.h:39
a virtual light for 3D rendering
Definition: vtkLight.h:62
void ImportCameras(vtkRenderer *) override
map vtkPolyData to graphics primitives
object to represent cell connectivity
Definition: vtkCellArray.h:50
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
imports VRML 2.0 files.
represent and manipulate 3D points
Definition: vtkPoints.h:39