45 #ifndef vtkStructuredGridLIC2D_h 46 #define vtkStructuredGridLIC2D_h 48 #include "vtkRenderingLICOpenGL2Module.h" 82 vtkSetMacro(Steps,
int);
83 vtkGetMacro(Steps,
int);
99 vtkSetMacro(StepSize,
double);
100 vtkGetMacro(StepSize,
double);
107 vtkSetClampMacro(Magnification,
int, 1,
VTK_INT_MAX);
108 vtkGetMacro(Magnification,
int);
int FillOutputPortInformation(int port, vtkInformation *info) override
Fill the output port information objects for this algorithm.
GPU implementation of a Line Integral Convolution, a technique for imaging vector fields...
virtual int RequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
This is called by the superclass.
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkWeakPointer< vtkRenderWindow > Context
int GetLICSuccess()
Check if LIC runs properly.
virtual int RequestInformation(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
int GetFBOSuccess()
Check if FBO is started properly.
vtkImageNoiseSource * NoiseSource
static vtkStructuredGridAlgorithm * New()
virtual int RequestUpdateExtent(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
This is called by the superclass.
a simple class to control print indentation
Superclass for algorithms that produce only structured grid as output.
Create an image filled with noise.
create a window for renderers to draw into
topologically regular array of data
general representation of visualization data
vtkOpenGLHelper * LICProgram