15 #ifndef vtkOpenGLHelper_h 16 #define vtkOpenGLHelper_h 18 #include "vtkRenderingOpenGL2Module.h" 44 void ReleaseGraphicsResources(
vtkWindow *win);
51 #endif // vtkOpenGLHelper_h manage Shader Programs within a context
vtkShaderProgram * Program
record modification and/or execution time
vtkOpenGLVertexArrayObject * VAO
unsigned int ShaderChangeValue
window superclass for vtkRenderWindow
vtkTimeStamp AttributeUpdateTime
The VertexArrayObject class uses, or emulates, vertex array objects.
vtkOpenGLIndexBufferObject * IBO
vtkTimeStamp ShaderSourceTime
OpenGL vertex buffer object.
The ShaderProgram uses one or more Shader objects.