43 #include "vtkRenderingOpenGL2Module.h" vtkOpenGLFramebufferObject * FrameBufferObject
Graphics resources.
vtkOpenGLHelper * SSAAProgram
window superclass for vtkRenderWindow
Context in which a vtkRenderPass will render.
a simple class to control print indentation
Internal class which encapsulates OpenGL FramebufferObject.
vtkRenderPass * DelegatePass
abstracts an OpenGL texture object.
virtual void Render(const vtkRenderState *s)=0
Perform rendering according to a render state s.
virtual void ReleaseGraphicsResources(vtkWindow *w)
Release graphics resources and ask components to release their own resources.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
Perform part of the rendering of a vtkRenderer.
Implement Screen Space Anti Aliasing pass.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.