37 #ifndef vtkProp3DFollower_h 38 #define vtkProp3DFollower_h 40 #include "vtkRenderingCoreModule.h" abstract superclass for all actors, volumes and annotations
represent and manipulate 4x4 transformation matrices
double * GetBounds() override=0
Return a reference to the Prop3D's composite transform.
abstract specification for Viewports
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual vtkTypeBool HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual vtkAssemblyPath * GetNextPath()
vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
represents an 3D object for placement in a rendered scene
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
window superclass for vtkRenderWindow
virtual int RenderVolumetricGeometry(vtkViewport *)
void InitPathTraversal() override
Overload vtkProp's method for setting up assembly paths.
a list of nodes that form an assembly path
virtual void ComputeMatrix()
Generate the matrix based on ivars.
a simple class to control print indentation
a virtual camera for 3D rendering
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkProp3D.
a vtkProp3D that always faces the camera
abstract class specifies interface to map data to graphics primitives
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
vtkMatrix4x4 * InternalMatrix