VTK
|
abstract class specifies interface to map data to graphics primitives More...
#include <vtkMapper.h>
Public Types | |
typedef vtkAbstractMapper3D | Superclass |
Public Types inherited from vtkAbstractMapper3D | |
typedef vtkAbstractMapper | Superclass |
Public Types inherited from vtkAbstractMapper | |
typedef vtkAlgorithm | Superclass |
Public Types inherited from vtkAlgorithm | |
enum | DesiredOutputPrecision { SINGLE_PRECISION, DOUBLE_PRECISION, DEFAULT_PRECISION } |
Values used for setting the desired output precision for various algorithms. More... | |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkMapper * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
void | ShallowCopy (vtkAbstractMapper *m) override |
Make a shallow copy of this mapper. More... | |
vtkMTimeType | GetMTime () override |
Overload standard modified time function. More... | |
virtual void | Render (vtkRenderer *ren, vtkActor *a)=0 |
Method initiates the mapping process. More... | |
void | ReleaseGraphicsResources (vtkWindow *) override |
Release any graphics resources that are being consumed by this mapper. More... | |
virtual void | CreateDefaultLookupTable () |
Create default lookup table. More... | |
const char * | GetColorModeAsString () |
Return the method of coloring scalar data. More... | |
virtual void | SetScalarMode (int) |
Control how the filter works with scalar point data and cell attribute data. More... | |
virtual int | GetScalarMode () |
void | SetScalarModeToDefault () |
void | SetScalarModeToUsePointData () |
void | SetScalarModeToUseCellData () |
void | SetScalarModeToUsePointFieldData () |
void | SetScalarModeToUseCellFieldData () |
void | SetScalarModeToUseFieldData () |
virtual void | SetFieldDataTupleId (vtkIdType) |
virtual vtkIdType | GetFieldDataTupleId () |
virtual char * | GetArrayName () |
Set/Get the array name or number and component to color by. More... | |
virtual void | SetArrayName (const char *) |
virtual int | GetArrayId () |
virtual void | SetArrayId (int) |
virtual int | GetArrayAccessMode () |
virtual void | SetArrayAccessMode (int) |
virtual int | GetArrayComponent () |
virtual void | SetArrayComponent (int) |
const char * | GetScalarModeAsString () |
Return the method for obtaining scalar data. More... | |
double * | GetBounds () override |
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). More... | |
void | GetBounds (double bounds[6]) override |
Get the bounds for this mapper as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More... | |
void | SetRenderTime (double time) |
This instance variable is used by vtkLODActor to determine which mapper to use. More... | |
virtual double | GetRenderTime () |
vtkDataSet * | GetInput () |
Get the input as a vtkDataSet. More... | |
vtkDataSet * | GetInputAsDataSet () |
Get the input to this mapper as a vtkDataSet, instead of as a more specialized data type that the subclass may return from GetInput(). More... | |
virtual bool | GetIsOpaque () |
Returns if the mapper does not expect to have translucent geometry. More... | |
virtual bool | GetSupportsSelection () |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More... | |
virtual void | ProcessSelectorPixelBuffers (vtkHardwareSelector *, std::vector< unsigned int > &, vtkProp *) |
allows a mapper to update a selections color buffers Called from a prop which in turn is called from the selector More... | |
virtual int | CanUseTextureMapForColoring (vtkDataObject *input) |
Returns if we can use texture maps for scalar coloring. More... | |
void | ClearColorArrays () |
Call to force a rebuild of color result arrays on next MapScalars. More... | |
vtkUnsignedCharArray * | GetColorMapColors () |
Provide read access to the color array. More... | |
vtkFloatArray * | GetColorCoordinates () |
Provide read access to the color texture coordinate array. More... | |
vtkImageData * | GetColorTextureMap () |
Provide read access to the color texture array. More... | |
void | SetLookupTable (vtkScalarsToColors *lut) |
Specify a lookup table for the mapper to use. More... | |
vtkScalarsToColors * | GetLookupTable () |
Specify a lookup table for the mapper to use. More... | |
virtual void | SetScalarVisibility (vtkTypeBool) |
Turn on/off flag to control whether scalar data is used to color objects. More... | |
virtual vtkTypeBool | GetScalarVisibility () |
Turn on/off flag to control whether scalar data is used to color objects. More... | |
virtual void | ScalarVisibilityOn () |
Turn on/off flag to control whether scalar data is used to color objects. More... | |
virtual void | ScalarVisibilityOff () |
Turn on/off flag to control whether scalar data is used to color objects. More... | |
virtual void | SetStatic (vtkTypeBool) |
Turn on/off flag to control whether the mapper's data is static. More... | |
virtual vtkTypeBool | GetStatic () |
Turn on/off flag to control whether the mapper's data is static. More... | |
virtual void | StaticOn () |
Turn on/off flag to control whether the mapper's data is static. More... | |
virtual void | StaticOff () |
Turn on/off flag to control whether the mapper's data is static. More... | |
virtual void | SetColorMode (int) |
default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More... | |
virtual int | GetColorMode () |
default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More... | |
void | SetColorModeToDefault () |
default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More... | |
void | SetColorModeToMapScalars () |
default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More... | |
void | SetColorModeToDirectScalars () |
default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More... | |
virtual void | SetInterpolateScalarsBeforeMapping (vtkTypeBool) |
By default, vertex color is used to map colors to a surface. More... | |
virtual vtkTypeBool | GetInterpolateScalarsBeforeMapping () |
By default, vertex color is used to map colors to a surface. More... | |
virtual void | InterpolateScalarsBeforeMappingOn () |
By default, vertex color is used to map colors to a surface. More... | |
virtual void | InterpolateScalarsBeforeMappingOff () |
By default, vertex color is used to map colors to a surface. More... | |
virtual void | SetUseLookupTableScalarRange (vtkTypeBool) |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. More... | |
virtual vtkTypeBool | GetUseLookupTableScalarRange () |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. More... | |
virtual void | UseLookupTableScalarRangeOn () |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. More... | |
virtual void | UseLookupTableScalarRangeOff () |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. More... | |
virtual void | SetScalarRange (double, double) |
Specify range in terms of scalar minimum and maximum (smin,smax). More... | |
void | SetScalarRange (double[2]) |
Specify range in terms of scalar minimum and maximum (smin,smax). More... | |
virtual double * | GetScalarRange () |
Specify range in terms of scalar minimum and maximum (smin,smax). More... | |
virtual void | GetScalarRange (double data[2]) |
Specify range in terms of scalar minimum and maximum (smin,smax). More... | |
void | SelectColorArray (int arrayNum) |
When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which array to use for coloring using these methods. More... | |
void | SelectColorArray (const char *arrayName) |
When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which array to use for coloring using these methods. More... | |
void | ColorByArrayComponent (int arrayNum, int component) |
Legacy: These methods used to be used to specify the array component. More... | |
void | ColorByArrayComponent (const char *arrayName, int component) |
Legacy: These methods used to be used to specify the array component. More... | |
void | SetRelativeCoincidentTopologyPolygonOffsetParameters (double factor, double units) |
Used to set the polygon offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More... | |
void | GetRelativeCoincidentTopologyPolygonOffsetParameters (double &factor, double &units) |
Used to set the polygon offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More... | |
void | SetRelativeCoincidentTopologyLineOffsetParameters (double factor, double units) |
Used to set the line offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More... | |
void | GetRelativeCoincidentTopologyLineOffsetParameters (double &factor, double &units) |
Used to set the line offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More... | |
void | SetRelativeCoincidentTopologyPointOffsetParameter (double units) |
Used to set the point offset value relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More... | |
void | GetRelativeCoincidentTopologyPointOffsetParameter (double &units) |
Used to set the point offset value relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More... | |
void | GetCoincidentTopologyPolygonOffsetParameters (double &factor, double &units) |
Get the net parameters for handling coincident topology obtained by summing the global values with the relative values. More... | |
void | GetCoincidentTopologyLineOffsetParameters (double &factor, double &units) |
Get the net parameters for handling coincident topology obtained by summing the global values with the relative values. More... | |
void | GetCoincidentTopologyPointOffsetParameter (double &units) |
Get the net parameters for handling coincident topology obtained by summing the global values with the relative values. More... | |
virtual vtkUnsignedCharArray * | MapScalars (double alpha) |
Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. More... | |
virtual vtkUnsignedCharArray * | MapScalars (double alpha, int &cellFlag) |
Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. More... | |
virtual vtkUnsignedCharArray * | MapScalars (vtkDataSet *input, double alpha) |
Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. More... | |
virtual vtkUnsignedCharArray * | MapScalars (vtkDataSet *input, double alpha, int &cellFlag) |
Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. More... | |
Public Member Functions inherited from vtkAbstractMapper3D | |
vtkAbstractMapper3D * | NewInstance () const |
double | GetLength () |
Return the diagonal length of this mappers bounding box. More... | |
virtual vtkTypeBool | IsARayCastMapper () |
Is this a ray cast mapper? A subclass would return 1 if the ray caster is needed to generate an image from this mapper. More... | |
virtual vtkTypeBool | IsARenderIntoImageMapper () |
Is this a "render into image" mapper? A subclass would return 1 if the mapper produces an image by rendering into a software image buffer. More... | |
void | GetClippingPlaneInDataCoords (vtkMatrix4x4 *propMatrix, int i, double planeEquation[4]) |
Get the ith clipping plane as a homogeneous plane equation. More... | |
double * | GetCenter () |
Return the Center of this mapper's data. More... | |
void | GetCenter (double center[3]) |
Return the Center of this mapper's data. More... | |
Public Member Functions inherited from vtkAbstractMapper | |
vtkAbstractMapper * | NewInstance () const |
void | SetClippingPlanes (vtkPlanes *planes) |
An alternative way to set clipping planes: use up to six planes found in the supplied instance of the implicit function vtkPlanes. More... | |
int | GetNumberOfClippingPlanes () |
Get the number of clipping planes. More... | |
virtual double | GetTimeToDraw () |
Get the time required to draw the geometry last time it was rendered. More... | |
void | AddClippingPlane (vtkPlane *plane) |
Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More... | |
void | RemoveClippingPlane (vtkPlane *plane) |
Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More... | |
void | RemoveAllClippingPlanes () |
Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More... | |
virtual void | SetClippingPlanes (vtkPlaneCollection *) |
Get/Set the vtkPlaneCollection which specifies the clipping planes. More... | |
virtual vtkPlaneCollection * | GetClippingPlanes () |
Get/Set the vtkPlaneCollection which specifies the clipping planes. More... | |
Public Member Functions inherited from vtkAlgorithm | |
vtkAlgorithm * | NewInstance () const |
int | HasExecutive () |
Check whether this algorithm has an assigned executive. More... | |
vtkExecutive * | GetExecutive () |
Get this algorithm's executive. More... | |
virtual void | SetExecutive (vtkExecutive *executive) |
Set this algorithm's executive. More... | |
virtual int | ProcessRequest (vtkInformation *request, vtkInformationVector **inInfo, vtkInformationVector *outInfo) |
Upstream/Downstream requests form the generalized interface through which executives invoke a algorithm's functionality. More... | |
int | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo) |
Version of ProcessRequest() that is wrapped. More... | |
virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime) |
A special version of ProcessRequest meant specifically for the pipeline modified time request. More... | |
virtual int | ModifyRequest (vtkInformation *request, int when) |
This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. More... | |
vtkInformation * | GetInputPortInformation (int port) |
Get the information object associated with an input port. More... | |
vtkInformation * | GetOutputPortInformation (int port) |
Get the information object associated with an output port. More... | |
int | GetNumberOfInputPorts () |
Get the number of input ports used by the algorithm. More... | |
int | GetNumberOfOutputPorts () |
Get the number of output ports provided by the algorithm. More... | |
void | UpdateProgress (double amount) |
Update the progress of the process object. More... | |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName) |
String based versions of SetInputArrayToProcess(). More... | |
vtkInformation * | GetInputArrayInformation (int idx) |
Get the info object for the specified input array to this algorithm. More... | |
void | RemoveAllInputs () |
Remove all the input data. More... | |
vtkDataObject * | GetOutputDataObject (int port) |
Get the data object that will contain the algorithm output for the given port. More... | |
vtkDataObject * | GetInputDataObject (int port, int connection) |
Get the data object that will contain the algorithm input for the given port and given connection. More... | |
virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input) |
Remove a connection from the given input port index. More... | |
virtual void | RemoveInputConnection (int port, int idx) |
Remove a connection given by index idx. More... | |
virtual void | RemoveAllInputConnections (int port) |
Removes all input connections. More... | |
virtual void | SetInputDataObject (int port, vtkDataObject *data) |
Sets the data-object as an input on the given port index. More... | |
virtual void | SetInputDataObject (vtkDataObject *data) |
virtual void | AddInputDataObject (int port, vtkDataObject *data) |
Add the data-object as an input to this given port. More... | |
virtual void | AddInputDataObject (vtkDataObject *data) |
vtkAlgorithmOutput * | GetOutputPort (int index) |
Get a proxy object corresponding to the given output port of this algorithm. More... | |
vtkAlgorithmOutput * | GetOutputPort () |
int | GetNumberOfInputConnections (int port) |
Get the number of inputs currently connected to a port. More... | |
int | GetTotalNumberOfInputConnections () |
Get the total number of inputs for this algorithm. More... | |
vtkAlgorithmOutput * | GetInputConnection (int port, int index) |
Get the algorithm output port connected to an input port. More... | |
vtkAlgorithm * | GetInputAlgorithm (int port, int index, int &algPort) |
Returns the algorithm and the output port index of that algorithm connected to a port-index pair. More... | |
vtkAlgorithm * | GetInputAlgorithm (int port, int index) |
Returns the algorithm connected to a port-index pair. More... | |
vtkAlgorithm * | GetInputAlgorithm () |
Equivalent to GetInputAlgorithm(0, 0). More... | |
vtkExecutive * | GetInputExecutive (int port, int index) |
Returns the executive associated with a particular input connection. More... | |
vtkExecutive * | GetInputExecutive () |
Equivalent to GetInputExecutive(0, 0) More... | |
vtkInformation * | GetInputInformation (int port, int index) |
Return the information object that is associated with a particular input connection. More... | |
vtkInformation * | GetInputInformation () |
Equivalent to GetInputInformation(0, 0) More... | |
vtkInformation * | GetOutputInformation (int port) |
Return the information object that is associated with a particular output port. More... | |
virtual int | Update (int port, vtkInformationVector *requests) |
This method enables the passing of data requests to the algorithm to be used during execution (in addition to bringing a particular port up-to-date). More... | |
virtual int | Update (vtkInformation *requests) |
Convenience method to update an algorithm after passing requests to its first output port. More... | |
virtual int | UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=nullptr) |
Convenience method to update an algorithm after passing requests to its first output port. More... | |
virtual int | UpdateExtent (const int extents[6]) |
Convenience method to update an algorithm after passing requests to its first output port. More... | |
virtual int | UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=nullptr) |
Convenience method to update an algorithm after passing requests to its first output port. More... | |
virtual void | UpdateInformation () |
Bring the algorithm's information up-to-date. More... | |
virtual void | UpdateDataObject () |
Create output object(s). More... | |
virtual void | PropagateUpdateExtent () |
Propagate meta-data upstream. More... | |
virtual void | UpdateWholeExtent () |
Bring this algorithm's outputs up-to-date. More... | |
void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn) |
Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More... | |
virtual vtkInformation * | GetInformation () |
Set/Get the information object associated with this algorithm. More... | |
virtual void | SetInformation (vtkInformation *) |
Set/Get the information object associated with this algorithm. More... | |
void | Register (vtkObjectBase *o) override |
Participate in garbage collection. More... | |
void | UnRegister (vtkObjectBase *o) override |
Participate in garbage collection. More... | |
virtual void | SetAbortExecute (vtkTypeBool) |
Set/Get the AbortExecute flag for the process object. More... | |
virtual vtkTypeBool | GetAbortExecute () |
Set/Get the AbortExecute flag for the process object. More... | |
virtual void | AbortExecuteOn () |
Set/Get the AbortExecute flag for the process object. More... | |
virtual void | AbortExecuteOff () |
Set/Get the AbortExecute flag for the process object. More... | |
virtual void | SetProgress (double) |
Set/Get the execution progress of a process object. More... | |
virtual double | GetProgress () |
Set/Get the execution progress of a process object. More... | |
void | SetProgressText (const char *ptext) |
Set the current text message associated with the progress state. More... | |
virtual char * | GetProgressText () |
Set the current text message associated with the progress state. More... | |
virtual unsigned long | GetErrorCode () |
The error code contains a possible error that occurred while reading or writing the file. More... | |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name) |
Set the input data arrays that this algorithm will process. More... | |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
Set the input data arrays that this algorithm will process. More... | |
virtual void | SetInputArrayToProcess (int idx, vtkInformation *info) |
Set the input data arrays that this algorithm will process. More... | |
virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input) |
Set the connection for the given input port index. More... | |
virtual void | SetInputConnection (vtkAlgorithmOutput *input) |
Set the connection for the given input port index. More... | |
virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input) |
Add a connection to the given input port index. More... | |
virtual void | AddInputConnection (vtkAlgorithmOutput *input) |
Add a connection to the given input port index. More... | |
virtual void | Update (int port) |
Bring this algorithm's outputs up-to-date. More... | |
virtual void | Update () |
Bring this algorithm's outputs up-to-date. More... | |
virtual void | SetReleaseDataFlag (int) |
Turn release data flag on or off for all output ports. More... | |
virtual int | GetReleaseDataFlag () |
Turn release data flag on or off for all output ports. More... | |
void | ReleaseDataFlagOn () |
Turn release data flag on or off for all output ports. More... | |
void | ReleaseDataFlagOff () |
Turn release data flag on or off for all output ports. More... | |
int | UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output) |
This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More... | |
int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType) |
This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More... | |
int * | GetUpdateExtent () |
These functions return the update extent for output ports that use 3D extents. More... | |
int * | GetUpdateExtent (int port) |
These functions return the update extent for output ports that use 3D extents. More... | |
void | GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
These functions return the update extent for output ports that use 3D extents. More... | |
void | GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
These functions return the update extent for output ports that use 3D extents. More... | |
void | GetUpdateExtent (int extent[6]) |
These functions return the update extent for output ports that use 3D extents. More... | |
void | GetUpdateExtent (int port, int extent[6]) |
These functions return the update extent for output ports that use 3D extents. More... | |
int | GetUpdatePiece () |
These functions return the update extent for output ports that use piece extents. More... | |
int | GetUpdatePiece (int port) |
These functions return the update extent for output ports that use piece extents. More... | |
int | GetUpdateNumberOfPieces () |
These functions return the update extent for output ports that use piece extents. More... | |
int | GetUpdateNumberOfPieces (int port) |
These functions return the update extent for output ports that use piece extents. More... | |
int | GetUpdateGhostLevel () |
These functions return the update extent for output ports that use piece extents. More... | |
int | GetUpdateGhostLevel (int port) |
These functions return the update extent for output ports that use piece extents. More... | |
void | SetProgressObserver (vtkProgressObserver *) |
If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More... | |
virtual vtkProgressObserver * | GetProgressObserver () |
If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More... | |
Public Member Functions inherited from vtkObject | |
vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
vtkTypeBool | HasObserver (unsigned long event) |
vtkTypeBool | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
void | PrintRevisions (ostream &) |
Legacy. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
Static Public Member Functions | |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkMapper * | SafeDownCast (vtkObjectBase *o) |
static void | SetResolveCoincidentTopology (int val) |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). More... | |
static int | GetResolveCoincidentTopology () |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). More... | |
static void | SetResolveCoincidentTopologyToDefault () |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). More... | |
static void | SetResolveCoincidentTopologyToOff () |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). More... | |
static void | SetResolveCoincidentTopologyToPolygonOffset () |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). More... | |
static void | SetResolveCoincidentTopologyToShiftZBuffer () |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). More... | |
static void | SetResolveCoincidentTopologyPolygonOffsetParameters (double factor, double units) |
Used to set the polygon offset scale factor and units. More... | |
static void | GetResolveCoincidentTopologyPolygonOffsetParameters (double &factor, double &units) |
Used to set the polygon offset scale factor and units. More... | |
static void | SetResolveCoincidentTopologyLineOffsetParameters (double factor, double units) |
Used to set the line offset scale factor and units. More... | |
static void | GetResolveCoincidentTopologyLineOffsetParameters (double &factor, double &units) |
Used to set the line offset scale factor and units. More... | |
static void | SetResolveCoincidentTopologyPointOffsetParameter (double units) |
Used to set the point offset value Used when ResolveCoincidentTopology is set to PolygonOffset. More... | |
static void | GetResolveCoincidentTopologyPointOffsetParameter (double &units) |
Used to set the point offset value Used when ResolveCoincidentTopology is set to PolygonOffset. More... | |
static void | SetResolveCoincidentTopologyPolygonOffsetFaces (int faces) |
Used when ResolveCoincidentTopology is set to PolygonOffset. More... | |
static int | GetResolveCoincidentTopologyPolygonOffsetFaces () |
Used when ResolveCoincidentTopology is set to PolygonOffset. More... | |
static void | SetResolveCoincidentTopologyZShift (double val) |
Used to set the z-shift if ResolveCoincidentTopology is set to ShiftZBuffer. More... | |
static double | GetResolveCoincidentTopologyZShift () |
Used to set the z-shift if ResolveCoincidentTopology is set to ShiftZBuffer. More... | |
Static Public Member Functions inherited from vtkAbstractMapper3D | |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkAbstractMapper3D * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkAbstractMapper | |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkAbstractMapper * | SafeDownCast (vtkObjectBase *o) |
static vtkDataArray * | GetScalars (vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag) |
Internal helper function for getting the active scalars. More... | |
static vtkAbstractArray * | GetAbstractScalars (vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag) |
Internal helper function for getting the active scalars as an abstract array. More... | |
Static Public Member Functions inherited from vtkAlgorithm | |
static vtkAlgorithm * | New () |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkAlgorithm * | SafeDownCast (vtkObjectBase *o) |
static vtkInformationIntegerKey * | INPUT_IS_OPTIONAL () |
Keys used to specify input port requirements. More... | |
static vtkInformationIntegerKey * | INPUT_IS_REPEATABLE () |
static vtkInformationInformationVectorKey * | INPUT_REQUIRED_FIELDS () |
static vtkInformationStringVectorKey * | INPUT_REQUIRED_DATA_TYPE () |
static vtkInformationInformationVectorKey * | INPUT_ARRAYS_TO_PROCESS () |
static vtkInformationIntegerKey * | INPUT_PORT () |
static vtkInformationIntegerKey * | INPUT_CONNECTION () |
static vtkInformationIntegerKey * | CAN_PRODUCE_SUB_EXTENT () |
This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent. More... | |
static vtkInformationIntegerKey * | CAN_HANDLE_PIECE_REQUEST () |
Key that tells the pipeline that a particular algorithm can or cannot handle piece request. More... | |
static void | SetDefaultExecutivePrototype (vtkExecutive *proto) |
If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). More... | |
Static Public Member Functions inherited from vtkObject | |
static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
Static Public Member Functions inherited from vtkObjectBase | |
static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkMapper () | |
~vtkMapper () override | |
void | MapScalarsToTexture (vtkAbstractArray *scalars, double alpha) |
Protected Member Functions inherited from vtkAbstractMapper3D | |
vtkAbstractMapper3D () | |
~vtkAbstractMapper3D () override | |
Protected Member Functions inherited from vtkAbstractMapper | |
vtkAbstractMapper () | |
~vtkAbstractMapper () override | |
Protected Member Functions inherited from vtkAlgorithm | |
vtkAlgorithm () | |
~vtkAlgorithm () override | |
virtual int | FillInputPortInformation (int port, vtkInformation *info) |
Fill the input port information objects for this algorithm. More... | |
virtual int | FillOutputPortInformation (int port, vtkInformation *info) |
Fill the output port information objects for this algorithm. More... | |
virtual void | SetNumberOfInputPorts (int n) |
Set the number of input ports used by the algorithm. More... | |
virtual void | SetNumberOfOutputPorts (int n) |
Set the number of output ports provided by the algorithm. More... | |
int | InputPortIndexInRange (int index, const char *action) |
int | OutputPortIndexInRange (int index, const char *action) |
int | GetInputArrayAssociation (int idx, vtkInformationVector **inputVector) |
Get the assocition of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More... | |
vtkInformation * | GetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector) |
This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. More... | |
virtual vtkExecutive * | CreateDefaultExecutive () |
Create a default executive. More... | |
void | ReportReferences (vtkGarbageCollector *) override |
virtual void | SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input) |
Replace the Nth connection on the given input port. More... | |
virtual void | SetNumberOfInputConnections (int port, int n) |
Set the number of input connections on the given input port. More... | |
void | SetInputDataInternal (int port, vtkDataObject *input) |
These methods are used by subclasses to implement methods to set data objects directly as input. More... | |
void | AddInputDataInternal (int port, vtkDataObject *input) |
int | GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector) |
Filters that have multiple connections on one port can use this signature. More... | |
int | GetInputArrayAssociation (int idx, vtkDataObject *input) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector) |
Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More... | |
vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More... | |
vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input, int &association) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector) |
Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More... | |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More... | |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association) |
Filters that have multiple connections on one port can use this signature. More... | |
virtual void | SetErrorCode (unsigned long) |
The error code contains a possible error that occurred while reading or writing the file. More... | |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. More... | |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Additional Inherited Members | |
Public Attributes inherited from vtkAlgorithm | |
vtkTypeBool | AbortExecute |
Static Protected Member Functions inherited from vtkAlgorithm | |
static vtkInformationIntegerKey * | PORT_REQUIREMENTS_FILLED () |
Static Protected Attributes inherited from vtkAlgorithm | |
static vtkExecutive * | DefaultExecutivePrototype |
abstract class specifies interface to map data to graphics primitives
vtkMapper is an abstract class to specify interface between data and graphics primitives. Subclasses of vtkMapper map data through a lookuptable and control the creation of rendering primitives that interface to the graphics library. The mapping can be controlled by supplying a lookup table and specifying a scalar range to map data through.
There are several important control mechanisms affecting the behavior of this object. The ScalarVisibility flag controls whether scalar data (if any) controls the color of the associated actor(s) that refer to the mapper. The ScalarMode ivar is used to determine whether scalar point data or cell data is used to color the object. By default, point data scalars are used unless there are none, in which cell scalars are used. Or you can explicitly control whether to use point or cell scalar data. Finally, the mapping of scalars through the lookup table varies depending on the setting of the ColorMode flag. See the documentation for the appropriate methods for an explanation.
Another important feature of the mapper is the ability to shift the z-buffer to resolve coincident topology. For example, if you'd like to draw a mesh with some edges a different color, and the edges lie on the mesh, this feature can be useful to get nice looking lines. (See the ResolveCoincidentTopology-related methods.)
Definition at line 86 of file vtkMapper.h.
Definition at line 89 of file vtkMapper.h.
|
protected |
|
overrideprotected |
|
static |
|
virtual |
Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkAbstractMapper3D.
Reimplemented in vtkSurfaceLICMapper, vtkGraphMapper, vtkOpenGLPolyDataMapper, vtkLabeledContourMapper, vtkMoleculeMapper, vtkCompositePolyDataMapper, vtkCompositePolyDataMapper2, vtkDataSetMapper, vtkGlyph3DMapper, vtkPolyDataMapper, vtkCompositeSurfaceLICMapper, vtkOpenGLGlyph3DMapper, vtkHierarchicalPolyDataMapper, vtkPointGaussianMapper, vtkOpenGLMoleculeMapper, vtkOpenGLGlyph3DHelper, vtkOpenGLLabeledContourMapper, vtkOpenGLPointGaussianMapper, vtkCompositeMapperHelper2, vtkOpenGLSphereMapper, and vtkOpenGLStickMapper.
|
static |
|
protectedvirtual |
Reimplemented from vtkAbstractMapper3D.
Reimplemented in vtkSurfaceLICMapper, vtkGraphMapper, vtkOpenGLPolyDataMapper, vtkLabeledContourMapper, vtkMoleculeMapper, vtkCompositePolyDataMapper, vtkCompositePolyDataMapper2, vtkDataSetMapper, vtkGlyph3DMapper, vtkPolyDataMapper, vtkCompositeSurfaceLICMapper, vtkOpenGLGlyph3DMapper, vtkHierarchicalPolyDataMapper, vtkPointGaussianMapper, vtkOpenGLMoleculeMapper, vtkOpenGLGlyph3DHelper, vtkOpenGLLabeledContourMapper, vtkOpenGLPointGaussianMapper, vtkCompositeMapperHelper2, vtkOpenGLSphereMapper, and vtkOpenGLStickMapper.
vtkMapper* vtkMapper::NewInstance | ( | ) | const |
|
overridevirtual |
Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkAbstractMapper3D.
Reimplemented in vtkSurfaceLICMapper, vtkOpenGLPolyDataMapper, vtkCompositePolyDataMapper2, vtkPolyDataMapper, vtkCompositeSurfaceLICMapper, vtkOpenGLGlyph3DMapper, vtkPointGaussianMapper, vtkOpenGLGlyph3DHelper, vtkOpenGLLabeledContourMapper, vtkOpenGLPointGaussianMapper, vtkOpenGLSphereMapper, and vtkOpenGLStickMapper.
|
overridevirtual |
Make a shallow copy of this mapper.
Reimplemented from vtkAbstractMapper.
Reimplemented in vtkOpenGLPolyDataMapper, vtkPolyDataMapper, and vtkSurfaceLICMapper.
|
overridevirtual |
Overload standard modified time function.
If lookup table is modified, then this object is modified as well.
Reimplemented from vtkAbstractMapper.
|
pure virtual |
Method initiates the mapping process.
Generally sent by the actor as each frame is rendered.
Implemented in vtkMoleculeMapper, vtkGlyph3DMapper, vtkCompositePolyDataMapper2, vtkGraphMapper, vtkPolyDataMapper, vtkCompositeSurfaceLICMapper, vtkCompositePolyDataMapper, vtkLabeledContourMapper, vtkOpenGLPointGaussianMapper, vtkOpenGLSphereMapper, vtkOpenGLGlyph3DMapper, vtkDataSetMapper, and vtkOpenGLMoleculeMapper.
|
inlineoverridevirtual |
Release any graphics resources that are being consumed by this mapper.
The parameter window could be used to determine which graphic resources to release.
Reimplemented from vtkAbstractMapper.
Reimplemented in vtkCompositePolyDataMapper2, vtkOpenGLPolyDataMapper, vtkSurfaceLICMapper, vtkOpenGLGlyph3DHelper, vtkOpenGLGlyph3DMapper, vtkOpenGLPointGaussianMapper, and vtkOpenGLLabeledContourMapper.
Definition at line 114 of file vtkMapper.h.
void vtkMapper::SetLookupTable | ( | vtkScalarsToColors * | lut | ) |
Specify a lookup table for the mapper to use.
vtkScalarsToColors* vtkMapper::GetLookupTable | ( | ) |
Specify a lookup table for the mapper to use.
|
virtual |
Create default lookup table.
Generally used to create one when none is available with the scalar data.
|
virtual |
Turn on/off flag to control whether scalar data is used to color objects.
|
virtual |
Turn on/off flag to control whether scalar data is used to color objects.
|
virtual |
Turn on/off flag to control whether scalar data is used to color objects.
|
virtual |
Turn on/off flag to control whether scalar data is used to color objects.
|
virtual |
Turn on/off flag to control whether the mapper's data is static.
Static data means that the mapper does not propagate updates down the pipeline, greatly decreasing the time it takes to update many mappers. This should only be used if the data never changes.
|
virtual |
Turn on/off flag to control whether the mapper's data is static.
Static data means that the mapper does not propagate updates down the pipeline, greatly decreasing the time it takes to update many mappers. This should only be used if the data never changes.
|
virtual |
Turn on/off flag to control whether the mapper's data is static.
Static data means that the mapper does not propagate updates down the pipeline, greatly decreasing the time it takes to update many mappers. This should only be used if the data never changes.
|
virtual |
Turn on/off flag to control whether the mapper's data is static.
Static data means that the mapper does not propagate updates down the pipeline, greatly decreasing the time it takes to update many mappers. This should only be used if the data never changes.
|
virtual |
default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is.
ColorModeToDirectScalar extends ColorModeToDefault such that all integer types are treated as colors with values in the range 0-255 and floating types are treated as colors with values in the range 0.0-1.0. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the SelectColorArray() method.)
|
virtual |
default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is.
ColorModeToDirectScalar extends ColorModeToDefault such that all integer types are treated as colors with values in the range 0-255 and floating types are treated as colors with values in the range 0.0-1.0. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the SelectColorArray() method.)
|
inline |
default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is.
ColorModeToDirectScalar extends ColorModeToDefault such that all integer types are treated as colors with values in the range 0-255 and floating types are treated as colors with values in the range 0.0-1.0. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the SelectColorArray() method.)
Definition at line 166 of file vtkMapper.h.
|
inline |
default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is.
ColorModeToDirectScalar extends ColorModeToDefault such that all integer types are treated as colors with values in the range 0-255 and floating types are treated as colors with values in the range 0.0-1.0. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the SelectColorArray() method.)
Definition at line 168 of file vtkMapper.h.
|
inline |
default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is.
ColorModeToDirectScalar extends ColorModeToDefault such that all integer types are treated as colors with values in the range 0-255 and floating types are treated as colors with values in the range 0.0-1.0. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the SelectColorArray() method.)
Definition at line 170 of file vtkMapper.h.
const char* vtkMapper::GetColorModeAsString | ( | ) |
Return the method of coloring scalar data.
|
virtual |
By default, vertex color is used to map colors to a surface.
Colors are interpolated after being mapped. This option avoids color interpolation by using a one dimensional texture map for the colors.
|
virtual |
By default, vertex color is used to map colors to a surface.
Colors are interpolated after being mapped. This option avoids color interpolation by using a one dimensional texture map for the colors.
|
virtual |
By default, vertex color is used to map colors to a surface.
Colors are interpolated after being mapped. This option avoids color interpolation by using a one dimensional texture map for the colors.
|
virtual |
By default, vertex color is used to map colors to a surface.
Colors are interpolated after being mapped. This option avoids color interpolation by using a one dimensional texture map for the colors.
|
virtual |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting.
By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
|
virtual |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting.
By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
|
virtual |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting.
By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
|
virtual |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting.
By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
Specify range in terms of scalar minimum and maximum (smin,smax).
These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
void vtkMapper::SetScalarRange | ( | double | [2] | ) |
Specify range in terms of scalar minimum and maximum (smin,smax).
These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
|
virtual |
Specify range in terms of scalar minimum and maximum (smin,smax).
These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
|
virtual |
Specify range in terms of scalar minimum and maximum (smin,smax).
These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
|
virtual |
Control how the filter works with scalar point data and cell attribute data.
By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors.
|
virtual |
|
inline |
Definition at line 242 of file vtkMapper.h.
|
inline |
Definition at line 244 of file vtkMapper.h.
|
inline |
Definition at line 246 of file vtkMapper.h.
|
inline |
Definition at line 248 of file vtkMapper.h.
|
inline |
Definition at line 250 of file vtkMapper.h.
|
inline |
Definition at line 252 of file vtkMapper.h.
void vtkMapper::SelectColorArray | ( | int | arrayNum | ) |
When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which array to use for coloring using these methods.
The lookup table will decide how to convert vectors to colors.
void vtkMapper::SelectColorArray | ( | const char * | arrayName | ) |
When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which array to use for coloring using these methods.
The lookup table will decide how to convert vectors to colors.
|
virtual |
|
virtual |
Legacy: These methods used to be used to specify the array component.
It is better to do this in the lookup table.
void vtkMapper::ColorByArrayComponent | ( | const char * | arrayName, |
int | component | ||
) |
Legacy: These methods used to be used to specify the array component.
It is better to do this in the lookup table.
|
virtual |
Set/Get the array name or number and component to color by.
|
virtual |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
const char* vtkMapper::GetScalarModeAsString | ( | ) |
Return the method for obtaining scalar data.
|
static |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems).
If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, lines and points from each other. ShiftZBuffer is a legacy method that used to remap the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. You should only use the PolygonOffset method (or none) at this point.
|
static |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems).
If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, lines and points from each other. ShiftZBuffer is a legacy method that used to remap the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. You should only use the PolygonOffset method (or none) at this point.
|
static |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems).
If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, lines and points from each other. ShiftZBuffer is a legacy method that used to remap the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. You should only use the PolygonOffset method (or none) at this point.
|
inlinestatic |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems).
If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, lines and points from each other. ShiftZBuffer is a legacy method that used to remap the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. You should only use the PolygonOffset method (or none) at this point.
Definition at line 316 of file vtkMapper.h.
|
inlinestatic |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems).
If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, lines and points from each other. ShiftZBuffer is a legacy method that used to remap the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. You should only use the PolygonOffset method (or none) at this point.
Definition at line 318 of file vtkMapper.h.
|
inlinestatic |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems).
If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, lines and points from each other. ShiftZBuffer is a legacy method that used to remap the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. You should only use the PolygonOffset method (or none) at this point.
Definition at line 320 of file vtkMapper.h.
|
static |
Used to set the polygon offset scale factor and units.
Used when ResolveCoincidentTopology is set to PolygonOffset. These are global variables.
|
static |
Used to set the polygon offset scale factor and units.
Used when ResolveCoincidentTopology is set to PolygonOffset. These are global variables.
void vtkMapper::SetRelativeCoincidentTopologyPolygonOffsetParameters | ( | double | factor, |
double | units | ||
) |
Used to set the polygon offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset.
void vtkMapper::GetRelativeCoincidentTopologyPolygonOffsetParameters | ( | double & | factor, |
double & | units | ||
) |
Used to set the polygon offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset.
|
static |
Used to set the line offset scale factor and units.
Used when ResolveCoincidentTopology is set to PolygonOffset. These are global variables.
|
static |
Used to set the line offset scale factor and units.
Used when ResolveCoincidentTopology is set to PolygonOffset. These are global variables.
Used to set the line offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset.
void vtkMapper::GetRelativeCoincidentTopologyLineOffsetParameters | ( | double & | factor, |
double & | units | ||
) |
Used to set the line offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset.
|
static |
Used to set the point offset value Used when ResolveCoincidentTopology is set to PolygonOffset.
These are global variables.
|
static |
Used to set the point offset value Used when ResolveCoincidentTopology is set to PolygonOffset.
These are global variables.
void vtkMapper::SetRelativeCoincidentTopologyPointOffsetParameter | ( | double | units | ) |
Used to set the point offset value relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset.
void vtkMapper::GetRelativeCoincidentTopologyPointOffsetParameter | ( | double & | units | ) |
Used to set the point offset value relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset.
Get the net parameters for handling coincident topology obtained by summing the global values with the relative values.
Get the net parameters for handling coincident topology obtained by summing the global values with the relative values.
void vtkMapper::GetCoincidentTopologyPointOffsetParameter | ( | double & | units | ) |
Get the net parameters for handling coincident topology obtained by summing the global values with the relative values.
|
static |
Used when ResolveCoincidentTopology is set to PolygonOffset.
The polygon offset can be applied either to the solid polygonal faces or the lines/vertices. When set (default), the offset is applied to the faces otherwise it is applied to lines and vertices. This is a global variable.
|
static |
Used when ResolveCoincidentTopology is set to PolygonOffset.
The polygon offset can be applied either to the solid polygonal faces or the lines/vertices. When set (default), the offset is applied to the faces otherwise it is applied to lines and vertices. This is a global variable.
|
static |
Used to set the z-shift if ResolveCoincidentTopology is set to ShiftZBuffer.
This is a global variable.
|
static |
Used to set the z-shift if ResolveCoincidentTopology is set to ShiftZBuffer.
This is a global variable.
|
overridevirtual |
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).
Implements vtkAbstractMapper3D.
Reimplemented in vtkPolyDataMapper.
|
inlineoverridevirtual |
Get the bounds for this mapper as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
Reimplemented from vtkAbstractMapper3D.
Reimplemented in vtkPolyDataMapper.
Definition at line 429 of file vtkMapper.h.
|
inline |
This instance variable is used by vtkLODActor to determine which mapper to use.
It is an estimate of the time necessary to render. Setting the render time does not modify the mapper.
Definition at line 437 of file vtkMapper.h.
|
virtual |
vtkDataSet* vtkMapper::GetInput | ( | ) |
Get the input as a vtkDataSet.
This method is overridden in the specialized mapper classes to return more specific data types.
|
inline |
Get the input to this mapper as a vtkDataSet, instead of as a more specialized data type that the subclass may return from GetInput().
This method is provided for use in the wrapper languages, C++ programmers should use GetInput() instead.
Definition at line 452 of file vtkMapper.h.
|
virtual |
Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array.
This is typically done as part of the rendering process. The alpha parameter allows the blending of the scalars with an additional alpha (typically which comes from a vtkActor, etc.)
|
virtual |
Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array.
This is typically done as part of the rendering process. The alpha parameter allows the blending of the scalars with an additional alpha (typically which comes from a vtkActor, etc.)
|
virtual |
Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array.
This is typically done as part of the rendering process. The alpha parameter allows the blending of the scalars with an additional alpha (typically which comes from a vtkActor, etc.)
|
virtual |
Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array.
This is typically done as part of the rendering process. The alpha parameter allows the blending of the scalars with an additional alpha (typically which comes from a vtkActor, etc.)
|
virtual |
Returns if the mapper does not expect to have translucent geometry.
This may happen when using ColorMode is set to not map scalars i.e. render the scalar array directly as colors and the scalar array has opacity i.e. alpha component. Default implementation simply returns true. Note that even if this method returns true, an actor may treat the geometry as translucent since a constant translucency is set on the property, for example.
Reimplemented in vtkOpenGLPolyDataMapper, vtkCompositePolyDataMapper2, and vtkOpenGLPointGaussianMapper.
|
inlinevirtual |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection.
Reimplemented in vtkGlyph3DMapper, vtkMoleculeMapper, vtkPointGaussianMapper, and vtkOpenGLPolyDataMapper.
Definition at line 489 of file vtkMapper.h.
|
inlinevirtual |
allows a mapper to update a selections color buffers Called from a prop which in turn is called from the selector
Reimplemented in vtkOpenGLPolyDataMapper, vtkCompositePolyDataMapper2, vtkCompositeMapperHelper2, vtkOpenGLPointGaussianMapper, and vtkOpenGLMoleculeMapper.
Definition at line 496 of file vtkMapper.h.
|
virtual |
Returns if we can use texture maps for scalar coloring.
Note this doesn't say we "will" use scalar coloring. It says, if we do use scalar coloring, we will use a texture. When rendering multiblock datasets, if any 2 blocks provide different lookup tables for the scalars, then also we cannot use textures. This case can be handled if required.
Reimplemented in vtkCompositeMapperHelper2.
void vtkMapper::ClearColorArrays | ( | ) |
Call to force a rebuild of color result arrays on next MapScalars.
Necessary when using arrays in the case of multiblock data.
vtkUnsignedCharArray* vtkMapper::GetColorMapColors | ( | ) |
Provide read access to the color array.
vtkFloatArray* vtkMapper::GetColorCoordinates | ( | ) |
Provide read access to the color texture coordinate array.
vtkImageData* vtkMapper::GetColorTextureMap | ( | ) |
Provide read access to the color texture array.
|
protected |
|
protected |
Definition at line 536 of file vtkMapper.h.
|
protected |
Definition at line 539 of file vtkMapper.h.
|
protected |
Definition at line 541 of file vtkMapper.h.
|
protected |
Definition at line 543 of file vtkMapper.h.
|
protected |
Definition at line 546 of file vtkMapper.h.
|
protected |
Definition at line 547 of file vtkMapper.h.
|
protected |
Definition at line 548 of file vtkMapper.h.
|
protected |
Definition at line 549 of file vtkMapper.h.
|
protected |
Definition at line 550 of file vtkMapper.h.
|
protected |
Definition at line 552 of file vtkMapper.h.
|
protected |
Definition at line 553 of file vtkMapper.h.
|
protected |
Definition at line 555 of file vtkMapper.h.
|
protected |
Definition at line 558 of file vtkMapper.h.
|
protected |
Definition at line 559 of file vtkMapper.h.
|
protected |
Definition at line 560 of file vtkMapper.h.
|
protected |
Definition at line 561 of file vtkMapper.h.
|
protected |
Definition at line 565 of file vtkMapper.h.
|
protected |
Definition at line 567 of file vtkMapper.h.
|
protected |
Definition at line 569 of file vtkMapper.h.
|
protected |
Definition at line 570 of file vtkMapper.h.
|
protected |
Definition at line 571 of file vtkMapper.h.
|
protected |
Definition at line 572 of file vtkMapper.h.
|
protected |
Definition at line 573 of file vtkMapper.h.