30 #ifndef vtkPointHandleRepresentation3D_h 31 #define vtkPointHandleRepresentation3D_h 33 #include "vtkInteractionWidgetsModule.h" 75 {this->Cursor3D->SetOutline(o);}
77 {
return this->Cursor3D->GetOutline();}
79 {this->Cursor3D->OutlineOn();}
81 {this->Cursor3D->OutlineOff();}
87 {this->Cursor3D->SetXShadows(o);}
89 {
return this->Cursor3D->GetXShadows();}
91 {this->Cursor3D->XShadowsOn();}
93 {this->Cursor3D->XShadowsOff();}
99 {this->Cursor3D->SetYShadows(o);}
101 {
return this->Cursor3D->GetYShadows();}
103 {this->Cursor3D->YShadowsOn();}
105 {this->Cursor3D->YShadowsOff();}
111 {this->Cursor3D->SetZShadows(o);}
113 {
return this->Cursor3D->GetZShadows();}
115 {this->Cursor3D->ZShadowsOn();}
117 {this->Cursor3D->ZShadowsOff();}
173 vtkSetClampMacro(HotSpotSize,
double,0.0,1.0);
174 vtkGetMacro(HotSpotSize,
double);
195 unsigned long event,
void *calldata)
override;
199 unsigned long event,
void *calldata)
override;
203 unsigned long event,
void *calldata,
int modify = 0)
override;
255 double LastPickPosition[3];
256 double LastEventPosition[3];
260 void Translate(
double *p1,
double *p2);
261 void Scale(
double *p1,
double *p2,
double eventPos[2]);
262 void MoveFocus(
double *p1,
double *p2);
274 void MoveFocusRequest(
double *p1,
double *p2,
275 double eventPos[2],
double requestedDisplayPos[3] );
281 void CreateDefaultProperties();
285 int DetermineConstraintAxis(
int constraint,
double *x,
double *startPoint);
abstract superclass for all actors, volumes and annotations
vtkTypeBool TranslationMode
virtual void SetWorldPosition(double pos[3])
Handles usually have their coordinates set in display coordinates (generally by an associated widget)...
represents an object (geometry & properties) in a rendered scene
abstract class for representing widget handles
represent the position of a point in 3D space
abstract specification for Viewports
represent surface properties of a geometric object
void AllOn()
Convenience methods to turn outline and shadows on and off.
vtkPolyDataMapper * Mapper
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of this class.
vtkCellPicker * CursorPicker
void SetYShadows(int o)
Turn on/off the wireframe y-shadows.
window superclass for vtkRenderWindow
platform-independent render window interaction including picking and frame rate control.
void SetZShadows(int o)
Turn on/off the wireframe z-shadows.
void SetOutline(int o)
Turn on/off the wireframe bounding box.
a simple class to control print indentation
#define VTK_SIZEHINT(...)
virtual void DeepCopy(vtkProp *prop)
Methods to make this class properly act like a vtkWidgetRepresentation.
map vtkPolyData to graphics primitives
vtkProperty * SelectedProperty
void AllOff()
Convenience methods to turn outline and shadows on and off.
ray-cast cell picker for all kinds of Prop3Ds
void ShallowCopy(vtkProp *prop) override
Methods to make this class properly act like a vtkWidgetRepresentation.
generate a 3D cursor representation
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
void SetXShadows(int o)
Turn on/off the wireframe x-shadows.
virtual void SetDisplayPosition(double pos[3])
Handles usually have their coordinates set in display coordinates (generally by an associated widget)...