30 #ifndef vtkPlaybackRepresentation_h 31 #define vtkPlaybackRepresentation_h 33 #include "vtkInteractionWidgetsModule.h" 84 {size[0]=12.0; size[1]=2.0;}
int RenderOverlay(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
vtkTypeBool HasTranslucentPolygonalGeometry() override
These methods are necessary to make this representation behave as a vtkProp.
represent the vtkPlaybackWidget
abstract specification for Viewports
virtual void Play()
Virtual callbacks that subclasses should implement.
a actor that draws 2D data
virtual void BackwardOneFrame()
int RenderOpaqueGeometry(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
void GetActors2D(vtkPropCollection *) override
These methods are necessary to make this representation behave as a vtkProp.
abstract specification for renderers
vtkPolyDataMapper2D * Mapper
concrete dataset represents vertices, lines, polygons, and triangle strips
static vtkBorderRepresentation * New()
Instantiate this class.
void PrintSelf(ostream &os, vtkIndent indent) override
Define standard methods.
window superclass for vtkRenderWindow
platform-independent render window interaction including picking and frame rate control.
virtual void JumpToBeginning()
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
void BuildRepresentation() override
Subclasses should implement these methods.
a simple class to control print indentation
void ReleaseGraphicsResources(vtkWindow *) override
These methods are necessary to make this representation behave as a vtkProp.
represent a vtkBorderWidget
void GetSize(double size[2]) override
Subclasses should implement these methods.
represent surface properties of a 2D image
vtkTransformPolyDataFilter * TransformFilter
virtual void ForwardOneFrame()
draw vtkPolyData onto the image plane
represent and manipulate 3D points