VTK
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a actor that draws 2D data More...
#include <vtkActor2D.h>
Public Types | |
typedef vtkProp | Superclass |
Public Types inherited from vtkProp | |
typedef vtkObject | Superclass |
Public Member Functions | |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkActor2D * | NewInstance () const |
vtkTypeBool | HasTranslucentPolygonalGeometry () override |
Does this prop have some translucent polygonal geometry? More... | |
vtkProperty2D * | GetProperty () |
Returns this actor's vtkProperty2D. More... | |
virtual void | SetProperty (vtkProperty2D *) |
Set this vtkProp's vtkProperty2D. More... | |
void | SetDisplayPosition (int, int) |
Set the Prop2D's position in display coordinates. More... | |
vtkMTimeType | GetMTime () override |
Return this objects MTime. More... | |
void | GetActors2D (vtkPropCollection *pc) override |
For some exporters and other other operations we must be able to collect all the actors or volumes. More... | |
void | ShallowCopy (vtkProp *prop) override |
Shallow copy of this vtkActor2D. More... | |
void | ReleaseGraphicsResources (vtkWindow *) override |
Release any graphics resources that are being consumed by this actor. More... | |
virtual vtkCoordinate * | GetActualPositionCoordinate (void) |
Return the actual vtkCoordinate reference that the mapper should use to position the actor. More... | |
virtual vtkCoordinate * | GetActualPosition2Coordinate (void) |
Return the actual vtkCoordinate reference that the mapper should use to position the actor. More... | |
int | RenderOverlay (vtkViewport *viewport) override |
Support the standard render methods. More... | |
int | RenderOpaqueGeometry (vtkViewport *viewport) override |
Support the standard render methods. More... | |
int | RenderTranslucentPolygonalGeometry (vtkViewport *viewport) override |
Support the standard render methods. More... | |
virtual void | SetMapper (vtkMapper2D *mapper) |
Set/Get the vtkMapper2D which defines the data to be drawn. More... | |
virtual vtkMapper2D * | GetMapper () |
Set/Get the vtkMapper2D which defines the data to be drawn. More... | |
virtual void | SetLayerNumber (int) |
Set/Get the layer number in the overlay planes into which to render. More... | |
virtual int | GetLayerNumber () |
Set/Get the layer number in the overlay planes into which to render. More... | |
virtual vtkCoordinate * | GetPositionCoordinate () |
Get the PositionCoordinate instance of vtkCoordinate. More... | |
virtual void | SetPosition (float x[2]) |
Get the PositionCoordinate instance of vtkCoordinate. More... | |
virtual void | SetPosition (float x, float y) |
Get the PositionCoordinate instance of vtkCoordinate. More... | |
virtual float * | GetPosition () |
Get the PositionCoordinate instance of vtkCoordinate. More... | |
virtual vtkCoordinate * | GetPosition2Coordinate () |
Access the Position2 instance variable. More... | |
virtual void | SetPosition2 (float x[2]) |
Access the Position2 instance variable. More... | |
virtual void | SetPosition2 (float x, float y) |
Access the Position2 instance variable. More... | |
virtual float * | GetPosition2 () |
Access the Position2 instance variable. More... | |
void | SetWidth (double w) |
Set/Get the height and width of the Actor2D. More... | |
double | GetWidth () |
Set/Get the height and width of the Actor2D. More... | |
void | SetHeight (double h) |
Set/Get the height and width of the Actor2D. More... | |
double | GetHeight () |
Set/Get the height and width of the Actor2D. More... | |
Public Member Functions inherited from vtkProp | |
vtkProp * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | GetActors (vtkPropCollection *) |
For some exporters and other other operations we must be able to collect all the actors or volumes. More... | |
virtual void | GetVolumes (vtkPropCollection *) |
virtual void | Pick () |
Method fires PickEvent if the prop is picked. More... | |
virtual vtkMTimeType | GetRedrawMTime () |
Return the mtime of anything that would cause the rendered image to appear differently. More... | |
virtual double * | GetBounds () |
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More... | |
virtual void | PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix)) |
These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. More... | |
virtual vtkMatrix4x4 * | GetMatrix () |
virtual bool | HasKeys (vtkInformation *requiredKeys) |
Tells if the prop has all the required keys. More... | |
virtual int | RenderVolumetricGeometry (vtkViewport *) |
virtual bool | RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
Render the opaque geometry only if the prop has all the requiredKeys. More... | |
virtual bool | RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
Render the translucent polygonal geometry only if the prop has all the requiredKeys. More... | |
virtual bool | RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
Render the volumetric geometry only if the prop has all the requiredKeys. More... | |
virtual bool | RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys) |
Render in the overlay of the viewport only if the prop has all the requiredKeys. More... | |
virtual double | GetEstimatedRenderTime (vtkViewport *) |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS The EstimatedRenderTime may be used to select between different props, for example in LODProp it is used to select the level-of-detail. More... | |
virtual double | GetEstimatedRenderTime () |
virtual void | SetEstimatedRenderTime (double t) |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS This method is used by, for example, the vtkLODProp3D in order to initialize the estimated render time at start-up to some user defined value. More... | |
virtual void | RestoreEstimatedRenderTime () |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS When the EstimatedRenderTime is first set to 0.0 (in the SetAllocatedRenderTime method) the old value is saved. More... | |
virtual void | AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp)) |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS This method is intended to allow the renderer to add to the EstimatedRenderTime in props that require information that the renderer has in order to do this. More... | |
void | SetRenderTimeMultiplier (double t) |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Get/Set the multiplier for the render time. More... | |
virtual double | GetRenderTimeMultiplier () |
virtual void | BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path) |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal. More... | |
virtual bool | GetSupportsSelection () |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More... | |
virtual void | ProcessSelectorPixelBuffers (vtkHardwareSelector *, std::vector< unsigned int > &) |
allows a prop to update a selections color buffers More... | |
virtual void | SetVisibility (vtkTypeBool) |
Set/Get visibility of this vtkProp. More... | |
virtual vtkTypeBool | GetVisibility () |
Set/Get visibility of this vtkProp. More... | |
virtual void | VisibilityOn () |
Set/Get visibility of this vtkProp. More... | |
virtual void | VisibilityOff () |
Set/Get visibility of this vtkProp. More... | |
virtual void | SetPickable (vtkTypeBool) |
Set/Get the pickable instance variable. More... | |
virtual vtkTypeBool | GetPickable () |
Set/Get the pickable instance variable. More... | |
virtual void | PickableOn () |
Set/Get the pickable instance variable. More... | |
virtual void | PickableOff () |
Set/Get the pickable instance variable. More... | |
virtual void | SetDragable (vtkTypeBool) |
Set/Get the value of the dragable instance variable. More... | |
virtual vtkTypeBool | GetDragable () |
Set/Get the value of the dragable instance variable. More... | |
virtual void | DragableOn () |
Set/Get the value of the dragable instance variable. More... | |
virtual void | DragableOff () |
Set/Get the value of the dragable instance variable. More... | |
virtual void | SetUseBounds (bool) |
In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More... | |
virtual bool | GetUseBounds () |
In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More... | |
virtual void | UseBoundsOn () |
In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More... | |
virtual void | UseBoundsOff () |
In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More... | |
virtual void | InitPathTraversal () |
vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More... | |
virtual vtkAssemblyPath * | GetNextPath () |
vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More... | |
virtual int | GetNumberOfPaths () |
vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More... | |
virtual vtkInformation * | GetPropertyKeys () |
Set/Get property keys. More... | |
virtual void | SetPropertyKeys (vtkInformation *keys) |
Set/Get property keys. More... | |
virtual void | SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v)) |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS The renderer may use the allocated rendering time to determine how to render this actor. More... | |
virtual double | GetAllocatedRenderTime () |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More... | |
virtual int | GetNumberOfConsumers () |
Get the number of consumers. More... | |
void | AddConsumer (vtkObject *c) |
Add or remove or get or check a consumer,. More... | |
void | RemoveConsumer (vtkObject *c) |
Add or remove or get or check a consumer,. More... | |
vtkObject * | GetConsumer (int i) |
Add or remove or get or check a consumer,. More... | |
int | IsConsumer (vtkObject *c) |
Add or remove or get or check a consumer,. More... | |
Public Member Functions inherited from vtkObject | |
vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
vtkTypeBool | HasObserver (unsigned long event) |
vtkTypeBool | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
virtual void | UnRegister (vtkObjectBase *o) |
Decrease the reference count (release by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
void | PrintRevisions (ostream &) |
Legacy. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
Static Public Member Functions | |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkActor2D * | SafeDownCast (vtkObjectBase *o) |
static vtkActor2D * | New () |
Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at layer 0. More... | |
Static Public Member Functions inherited from vtkProp | |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkProp * | SafeDownCast (vtkObjectBase *o) |
static vtkInformationIntegerKey * | GeneralTextureUnit () |
Optional Key Indicating the texture unit for general texture mapping Old OpenGL was a state machine where you would push or pop items. More... | |
static vtkInformationDoubleVectorKey * | GeneralTextureTransform () |
Optional Key Indicating the texture transform for general texture mapping Old OpenGL was a state machine where you would push or pop items. More... | |
Static Public Member Functions inherited from vtkObject | |
static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
Static Public Member Functions inherited from vtkObjectBase | |
static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkActor2D () | |
~vtkActor2D () override | |
Protected Member Functions inherited from vtkProp | |
vtkProp () | |
~vtkProp () override | |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. More... | |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
vtkMapper2D * | Mapper |
int | LayerNumber |
vtkProperty2D * | Property |
vtkCoordinate * | PositionCoordinate |
vtkCoordinate * | Position2Coordinate |
Protected Attributes inherited from vtkProp | |
vtkTypeBool | Visibility |
vtkTypeBool | Pickable |
vtkTypeBool | Dragable |
bool | UseBounds |
double | AllocatedRenderTime |
double | EstimatedRenderTime |
double | SavedEstimatedRenderTime |
double | RenderTimeMultiplier |
int | NumberOfConsumers |
vtkObject ** | Consumers |
vtkAssemblyPaths * | Paths |
vtkInformation * | PropertyKeys |
Protected Attributes inherited from vtkObject | |
bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
Protected Attributes inherited from vtkObjectBase | |
vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
a actor that draws 2D data
vtkActor2D is similar to vtkActor, but it is made to be used with two dimensional images and annotation. vtkActor2D has a position but does not use a transformation matrix like vtkActor (see the superclass vtkProp for information on positioning vtkActor2D). vtkActor2D has a reference to a vtkMapper2D object which does the rendering.
Definition at line 45 of file vtkActor2D.h.
typedef vtkProp vtkActor2D::Superclass |
Definition at line 49 of file vtkActor2D.h.
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Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkObject.
Reimplemented in vtkTextActor, vtkTexturedActor2D, vtkScaledTextActor, and vtkOpenGLTextActor.
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Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkProp.
Reimplemented in vtkXYPlotActor, vtkParallelCoordinatesActor, vtkScalarBarActor, vtkSpiderPlotActor, vtkCaptionActor2D, vtkAxisActor2D, vtkCubeAxesActor2D, vtkLegendBoxActor, vtkLeaderActor2D, vtkPieChartActor, vtkBarChartActor, vtkTextActor, vtkCornerAnnotation, vtkTexturedActor2D, vtkScaledTextActor, and vtkOpenGLTextActor.
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Reimplemented from vtkProp.
Reimplemented in vtkXYPlotActor, vtkParallelCoordinatesActor, vtkScalarBarActor, vtkSpiderPlotActor, vtkCaptionActor2D, vtkAxisActor2D, vtkCubeAxesActor2D, vtkLegendBoxActor, vtkLeaderActor2D, vtkPieChartActor, vtkBarChartActor, vtkTextActor, vtkCornerAnnotation, vtkTexturedActor2D, vtkScaledTextActor, and vtkOpenGLTextActor.
vtkActor2D* vtkActor2D::NewInstance | ( | ) | const |
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Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at layer 0.
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Support the standard render methods.
Reimplemented from vtkProp.
Reimplemented in vtkTextActor, vtkTexturedActor2D, and vtkOpenGLTextActor.
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Support the standard render methods.
Reimplemented from vtkProp.
Reimplemented in vtkTextActor, and vtkTexturedActor2D.
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Support the standard render methods.
Reimplemented from vtkProp.
Reimplemented in vtkTextActor, and vtkTexturedActor2D.
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Does this prop have some translucent polygonal geometry?
Reimplemented from vtkProp.
Reimplemented in vtkTextActor.
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Set/Get the vtkMapper2D which defines the data to be drawn.
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Set/Get the vtkMapper2D which defines the data to be drawn.
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Set/Get the layer number in the overlay planes into which to render.
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Set/Get the layer number in the overlay planes into which to render.
vtkProperty2D* vtkActor2D::GetProperty | ( | ) |
Returns this actor's vtkProperty2D.
Creates a property if one doesn't already exist.
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Set this vtkProp's vtkProperty2D.
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Get the PositionCoordinate instance of vtkCoordinate.
This is used for for complicated or relative positioning. The position variable controls the lower left corner of the Actor2D
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Get the PositionCoordinate instance of vtkCoordinate.
This is used for for complicated or relative positioning. The position variable controls the lower left corner of the Actor2D
Get the PositionCoordinate instance of vtkCoordinate.
This is used for for complicated or relative positioning. The position variable controls the lower left corner of the Actor2D
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Get the PositionCoordinate instance of vtkCoordinate.
This is used for for complicated or relative positioning. The position variable controls the lower left corner of the Actor2D
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Access the Position2 instance variable.
This variable controls the upper right corner of the Actor2D. It is by default relative to Position and in normalized viewport coordinates. Some 2D actor subclasses ignore the position2 variable
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Access the Position2 instance variable.
This variable controls the upper right corner of the Actor2D. It is by default relative to Position and in normalized viewport coordinates. Some 2D actor subclasses ignore the position2 variable
Access the Position2 instance variable.
This variable controls the upper right corner of the Actor2D. It is by default relative to Position and in normalized viewport coordinates. Some 2D actor subclasses ignore the position2 variable
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Access the Position2 instance variable.
This variable controls the upper right corner of the Actor2D. It is by default relative to Position and in normalized viewport coordinates. Some 2D actor subclasses ignore the position2 variable
void vtkActor2D::SetWidth | ( | double | w | ) |
Set/Get the height and width of the Actor2D.
The value is expressed as a fraction of the viewport. This really is just another way of setting the Position2 instance variable.
double vtkActor2D::GetWidth | ( | ) |
Set/Get the height and width of the Actor2D.
The value is expressed as a fraction of the viewport. This really is just another way of setting the Position2 instance variable.
void vtkActor2D::SetHeight | ( | double | h | ) |
Set/Get the height and width of the Actor2D.
The value is expressed as a fraction of the viewport. This really is just another way of setting the Position2 instance variable.
double vtkActor2D::GetHeight | ( | ) |
Set/Get the height and width of the Actor2D.
The value is expressed as a fraction of the viewport. This really is just another way of setting the Position2 instance variable.
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For some exporters and other other operations we must be able to collect all the actors or volumes.
These methods are used in that process.
Reimplemented from vtkProp.
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Shallow copy of this vtkActor2D.
Overloads the virtual vtkProp method.
Reimplemented from vtkProp.
Reimplemented in vtkTexturedActor2D, and vtkTextActor.
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Release any graphics resources that are being consumed by this actor.
The parameter window could be used to determine which graphic resources to release.
Reimplemented from vtkProp.
Reimplemented in vtkTextActor, and vtkTexturedActor2D.
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Return the actual vtkCoordinate reference that the mapper should use to position the actor.
This is used internally by the mappers and should be overridden in specialized subclasses and otherwise ignored.
Definition at line 164 of file vtkActor2D.h.
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Return the actual vtkCoordinate reference that the mapper should use to position the actor.
This is used internally by the mappers and should be overridden in specialized subclasses and otherwise ignored.
Definition at line 172 of file vtkActor2D.h.
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Definition at line 179 of file vtkActor2D.h.
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Definition at line 180 of file vtkActor2D.h.
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Definition at line 181 of file vtkActor2D.h.
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Definition at line 182 of file vtkActor2D.h.
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Definition at line 183 of file vtkActor2D.h.