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virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkParallelCoordinatesActor * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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vtkTypeBool | HasTranslucentPolygonalGeometry () override |
| Does this prop have some translucent polygonal geometry? More...
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virtual void | SetInputConnection (vtkAlgorithmOutput *) |
| Set the input to the parallel coordinates actor. More...
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virtual void | SetInputData (vtkDataObject *) |
| Set the input to the parallel coordinates actor. More...
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vtkDataObject * | GetInput () |
| Remove a dataset from the list of data to append. More...
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void | ReleaseGraphicsResources (vtkWindow *) override |
| Release any graphics resources that are being consumed by this actor. More...
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virtual void | SetIndependentVariables (int) |
| Specify whether to use the rows or columns as independent variables. More...
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virtual int | GetIndependentVariables () |
| Specify whether to use the rows or columns as independent variables. More...
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void | SetIndependentVariablesToColumns () |
| Specify whether to use the rows or columns as independent variables. More...
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void | SetIndependentVariablesToRows () |
| Specify whether to use the rows or columns as independent variables. More...
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virtual void | SetTitle (const char *) |
| Set/Get the title of the parallel coordinates plot. More...
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virtual char * | GetTitle () |
| Set/Get the title of the parallel coordinates plot. More...
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virtual void | SetNumberOfLabels (int) |
| Set/Get the number of annotation labels to show along each axis. More...
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virtual int | GetNumberOfLabels () |
| Set/Get the number of annotation labels to show along each axis. More...
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virtual void | SetLabelFormat (const char *) |
| Set/Get the format with which to print the labels on the axes. More...
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virtual char * | GetLabelFormat () |
| Set/Get the format with which to print the labels on the axes. More...
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virtual void | SetTitleTextProperty (vtkTextProperty *p) |
| Set/Get the title text property. More...
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virtual vtkTextProperty * | GetTitleTextProperty () |
| Set/Get the title text property. More...
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virtual void | SetLabelTextProperty (vtkTextProperty *p) |
| Set/Get the labels text property. More...
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virtual vtkTextProperty * | GetLabelTextProperty () |
| Set/Get the labels text property. More...
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int | RenderOpaqueGeometry (vtkViewport *) override |
| Draw the parallel coordinates plot. More...
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int | RenderOverlay (vtkViewport *) override |
| Draw the parallel coordinates plot. More...
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int | RenderTranslucentPolygonalGeometry (vtkViewport *) override |
| Draw the parallel coordinates plot. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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vtkActor2D * | NewInstance () const |
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vtkTypeBool | HasTranslucentPolygonalGeometry () override |
| Does this prop have some translucent polygonal geometry? More...
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vtkProperty2D * | GetProperty () |
| Returns this actor's vtkProperty2D. More...
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virtual void | SetProperty (vtkProperty2D *) |
| Set this vtkProp's vtkProperty2D. More...
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void | SetDisplayPosition (int, int) |
| Set the Prop2D's position in display coordinates. More...
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vtkMTimeType | GetMTime () override |
| Return this objects MTime. More...
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void | GetActors2D (vtkPropCollection *pc) override |
| For some exporters and other other operations we must be able to collect all the actors or volumes. More...
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void | ShallowCopy (vtkProp *prop) override |
| Shallow copy of this vtkActor2D. More...
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void | ReleaseGraphicsResources (vtkWindow *) override |
| Release any graphics resources that are being consumed by this actor. More...
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virtual vtkCoordinate * | GetActualPositionCoordinate (void) |
| Return the actual vtkCoordinate reference that the mapper should use to position the actor. More...
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virtual vtkCoordinate * | GetActualPosition2Coordinate (void) |
| Return the actual vtkCoordinate reference that the mapper should use to position the actor. More...
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int | RenderOverlay (vtkViewport *viewport) override |
| Support the standard render methods. More...
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int | RenderOpaqueGeometry (vtkViewport *viewport) override |
| Support the standard render methods. More...
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int | RenderTranslucentPolygonalGeometry (vtkViewport *viewport) override |
| Support the standard render methods. More...
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virtual void | SetMapper (vtkMapper2D *mapper) |
| Set/Get the vtkMapper2D which defines the data to be drawn. More...
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virtual vtkMapper2D * | GetMapper () |
| Set/Get the vtkMapper2D which defines the data to be drawn. More...
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virtual void | SetLayerNumber (int) |
| Set/Get the layer number in the overlay planes into which to render. More...
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virtual int | GetLayerNumber () |
| Set/Get the layer number in the overlay planes into which to render. More...
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virtual vtkCoordinate * | GetPositionCoordinate () |
| Get the PositionCoordinate instance of vtkCoordinate. More...
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virtual void | SetPosition (float x[2]) |
| Get the PositionCoordinate instance of vtkCoordinate. More...
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virtual void | SetPosition (float x, float y) |
| Get the PositionCoordinate instance of vtkCoordinate. More...
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virtual float * | GetPosition () |
| Get the PositionCoordinate instance of vtkCoordinate. More...
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virtual vtkCoordinate * | GetPosition2Coordinate () |
| Access the Position2 instance variable. More...
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virtual void | SetPosition2 (float x[2]) |
| Access the Position2 instance variable. More...
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virtual void | SetPosition2 (float x, float y) |
| Access the Position2 instance variable. More...
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virtual float * | GetPosition2 () |
| Access the Position2 instance variable. More...
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void | SetWidth (double w) |
| Set/Get the height and width of the Actor2D. More...
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double | GetWidth () |
| Set/Get the height and width of the Actor2D. More...
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void | SetHeight (double h) |
| Set/Get the height and width of the Actor2D. More...
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double | GetHeight () |
| Set/Get the height and width of the Actor2D. More...
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vtkProp * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | GetActors (vtkPropCollection *) |
| For some exporters and other other operations we must be able to collect all the actors or volumes. More...
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virtual void | GetVolumes (vtkPropCollection *) |
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virtual void | Pick () |
| Method fires PickEvent if the prop is picked. More...
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virtual vtkMTimeType | GetRedrawMTime () |
| Return the mtime of anything that would cause the rendered image to appear differently. More...
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virtual double * | GetBounds () |
| Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More...
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virtual void | PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix)) |
| These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. More...
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virtual vtkMatrix4x4 * | GetMatrix () |
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virtual bool | HasKeys (vtkInformation *requiredKeys) |
| Tells if the prop has all the required keys. More...
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virtual int | RenderVolumetricGeometry (vtkViewport *) |
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virtual bool | RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
| Render the opaque geometry only if the prop has all the requiredKeys. More...
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virtual bool | RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
| Render the translucent polygonal geometry only if the prop has all the requiredKeys. More...
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virtual bool | RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
| Render the volumetric geometry only if the prop has all the requiredKeys. More...
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virtual bool | RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys) |
| Render in the overlay of the viewport only if the prop has all the requiredKeys. More...
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virtual double | GetEstimatedRenderTime (vtkViewport *) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS The EstimatedRenderTime may be used to select between different props, for example in LODProp it is used to select the level-of-detail. More...
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virtual double | GetEstimatedRenderTime () |
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virtual void | SetEstimatedRenderTime (double t) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS This method is used by, for example, the vtkLODProp3D in order to initialize the estimated render time at start-up to some user defined value. More...
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virtual void | RestoreEstimatedRenderTime () |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS When the EstimatedRenderTime is first set to 0.0 (in the SetAllocatedRenderTime method) the old value is saved. More...
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virtual void | AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp)) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS This method is intended to allow the renderer to add to the EstimatedRenderTime in props that require information that the renderer has in order to do this. More...
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void | SetRenderTimeMultiplier (double t) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Get/Set the multiplier for the render time. More...
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virtual double | GetRenderTimeMultiplier () |
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virtual void | BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal. More...
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virtual bool | GetSupportsSelection () |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More...
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virtual void | ProcessSelectorPixelBuffers (vtkHardwareSelector *, std::vector< unsigned int > &) |
| allows a prop to update a selections color buffers More...
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virtual void | SetVisibility (vtkTypeBool) |
| Set/Get visibility of this vtkProp. More...
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virtual vtkTypeBool | GetVisibility () |
| Set/Get visibility of this vtkProp. More...
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virtual void | VisibilityOn () |
| Set/Get visibility of this vtkProp. More...
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virtual void | VisibilityOff () |
| Set/Get visibility of this vtkProp. More...
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virtual void | SetPickable (vtkTypeBool) |
| Set/Get the pickable instance variable. More...
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virtual vtkTypeBool | GetPickable () |
| Set/Get the pickable instance variable. More...
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virtual void | PickableOn () |
| Set/Get the pickable instance variable. More...
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virtual void | PickableOff () |
| Set/Get the pickable instance variable. More...
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virtual void | SetDragable (vtkTypeBool) |
| Set/Get the value of the dragable instance variable. More...
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virtual vtkTypeBool | GetDragable () |
| Set/Get the value of the dragable instance variable. More...
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virtual void | DragableOn () |
| Set/Get the value of the dragable instance variable. More...
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virtual void | DragableOff () |
| Set/Get the value of the dragable instance variable. More...
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virtual void | SetUseBounds (bool) |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
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virtual bool | GetUseBounds () |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
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virtual void | UseBoundsOn () |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
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virtual void | UseBoundsOff () |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
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virtual void | InitPathTraversal () |
| vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
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virtual vtkAssemblyPath * | GetNextPath () |
| vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
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virtual int | GetNumberOfPaths () |
| vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
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virtual vtkInformation * | GetPropertyKeys () |
| Set/Get property keys. More...
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virtual void | SetPropertyKeys (vtkInformation *keys) |
| Set/Get property keys. More...
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virtual void | SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v)) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS The renderer may use the allocated rendering time to determine how to render this actor. More...
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virtual double | GetAllocatedRenderTime () |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
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virtual int | GetNumberOfConsumers () |
| Get the number of consumers. More...
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void | AddConsumer (vtkObject *c) |
| Add or remove or get or check a consumer,. More...
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void | RemoveConsumer (vtkObject *c) |
| Add or remove or get or check a consumer,. More...
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vtkObject * | GetConsumer (int i) |
| Add or remove or get or check a consumer,. More...
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int | IsConsumer (vtkObject *c) |
| Add or remove or get or check a consumer,. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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vtkTypeBool | HasObserver (unsigned long event) |
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vtkTypeBool | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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create parallel coordinate display from input field
vtkParallelCoordinatesActor generates a parallel coordinates plot from an input field (i.e., vtkDataObject). Parallel coordinates represent N-dimensional data by using a set of N parallel axes (not orthogonal like the usual x-y-z Cartesian axes). Each N-dimensional point is plotted as a polyline, were each of the N components of the point lie on one of the N axes, and the components are connected by straight lines.
To use this class, you must specify an input data object. You'll probably also want to specify the position of the plot be setting the Position and Position2 instance variables, which define a rectangle in which the plot lies. Another important parameter is the IndependentVariables ivar, which tells the instance how to interpret the field data (independent variables as the rows or columns of the field). There are also many other instance variables that control the look of the plot includes its title, attributes, number of ticks on the axes, etc.
Set the text property/attributes of the title and the labels through the vtkTextProperty objects associated to this actor.
- Warning
- Field data is not necessarily "rectangular" in shape. In these cases, some of the data may not be plotted.
-
Field data can contain non-numeric arrays (i.e. arrays not subclasses of vtkDataArray). Such arrays are skipped.
-
The early implementation lacks many features that could be added in the future. This includes the ability to "brush" data (choose regions along an axis and highlight any points/lines passing through the region); efficiency is really bad; more control over the properties of the plot (separate properties for each axes,title,etc.; and using the labels found in the field to label each of the axes.
- See also
- vtkAxisActor3D can be used to create axes in world coordinate space. vtkActor2D vtkTextMapper vtkPolyDataMapper2D vtkScalarBarActor vtkCoordinate vtkTextProperty
- Tests:
- vtkParallelCoordinatesActor (Tests)
Definition at line 81 of file vtkParallelCoordinatesActor.h.