VTK
vtkOpenVRInteractorStyle.h
Go to the documentation of this file.
1 /*=========================================================================
2 
3 Program: Visualization Toolkit
4 Module: vtkOpenVRInteractorStyle.h
5 
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
20 #ifndef vtkOpenVRInteractorStyle_h
21 #define vtkOpenVRInteractorStyle_h
22 
23 #include "vtkRenderingOpenVRModule.h" // For export macro
24 
25 #include "vtkInteractorStyle3D.h"
26 #include "vtkOpenVRRenderWindow.h" // for enums
27 #include "vtkNew.h" // for ivars
28 #include "vtkEventData.h" // for enums
29 
30 class vtkCell;
31 class vtkPlane;
36 class vtkTextActor3D;
37 class vtkSelection;
38 class vtkSphereSource;
39 
40 class VTKRENDERINGOPENVR_EXPORT vtkOpenVRInteractorStyle : public vtkInteractorStyle3D
41 {
42 public:
43  static vtkOpenVRInteractorStyle *New();
45  void PrintSelf(ostream& os, vtkIndent indent) override;
46 
48 
51  void OnButton3D(vtkEventData *edata) override;
52  void OnMove3D(vtkEventData *edata) override;
54 
56 
59  virtual void StartPick(vtkEventDataDevice3D *);
60  virtual void EndPick(vtkEventDataDevice3D *);
61  virtual void StartLoadCamPose(vtkEventDataDevice3D *);
62  virtual void EndLoadCamPose(vtkEventDataDevice3D *);
63  virtual void StartPositionProp(vtkEventDataDevice3D *);
64  virtual void EndPositionProp(vtkEventDataDevice3D *);
65  virtual void StartClip(vtkEventDataDevice3D *);
66  virtual void EndClip(vtkEventDataDevice3D *);
67  virtual void StartDolly3D(vtkEventDataDevice3D *);
68  virtual void EndDolly3D(vtkEventDataDevice3D *);
70 
72 
75  void OnPan() override;
76  void OnPinch() override;
77  void OnRotate() override;
79 
81 
84  void ProbeData(vtkEventDataDevice controller);
85  void LoadNextCameraPose();
86  virtual void PositionProp(vtkEventData *);
87  virtual void Clip(vtkEventDataDevice3D *);
89 
91 
96  void MapInputToAction(vtkEventDataDevice device,
97  vtkEventDataDeviceInput input, int state);
99 
101 
104  void AddTooltipForInput(vtkEventDataDevice device,
105  vtkEventDataDeviceInput input, const std::string &text);
107 
108  vtkSetClampMacro(HoverPick, int, 0, 1);
109  vtkGetMacro(HoverPick, int);
110  vtkBooleanMacro(HoverPick, int);
111 
113  return this->InteractionState[static_cast<int>(device)]; }
114 
115  void ShowRay(vtkEventDataDevice controller);
116  void HideRay(vtkEventDataDevice controller);
117 
118  void ShowBillboard(const std::string &text);
119  void HideBillboard();
120 
121  void ShowPickSphere(double *pos, double radius, vtkProp3D *);
122  void ShowPickCell(vtkCell *cell, vtkProp3D *);
123  void HidePickActor();
124 
125  void ToggleDrawControls();
126 
127  void SetInteractor(vtkRenderWindowInteractor* iren) override;
128 
129  // allow the user to add options to the menu
131  return this->Menu.Get(); }
132 
133 protected:
135  ~vtkOpenVRInteractorStyle() override;
136 
137  void EndPickCallback(vtkSelection *sel);
138 
139  //Ray drawing
140  void UpdateRay(vtkEventDataDevice controller);
141 
145  static void MenuCallback(vtkObject* object,
146  unsigned long event,
147  void* clientdata,
148  void* calldata);
149 
153 
154  //device input to interaction state mapping
157 
158  //Utility routines
159  void StartAction(int VTKIS_STATE, vtkEventDataDevice3D *edata);
160  void EndAction(int VTKIS_STATE, vtkEventDataDevice3D *edata);
161 
168 
172  int InteractionState[vtkEventDataNumberOfDevices];
175 
177 
181  void AddTooltipForInput(vtkEventDataDevice device, vtkEventDataDeviceInput input);
182 
183 private:
184  vtkOpenVRInteractorStyle(const vtkOpenVRInteractorStyle&) = delete; // Not implemented.
185  void operator=(const vtkOpenVRInteractorStyle&) = delete; // Not implemented.
186 };
187 
188 #endif
virtual void OnRotate()
pick an actor/prop given a controller position and orientation
abstract base class for most VTK objects
Definition: vtkObject.h:59
vtkEventDataDeviceInput
Definition: vtkEventData.h:37
3D widget to display a menu in VR
virtual void OnButton3D(vtkEventData *)
vtkNew< vtkOpenVRMenuWidget > Menu
virtual void PositionProp(vtkEventData *)
void SetInteractor(vtkRenderWindowInteractor *interactor) override
Set/Get the Interactor wrapper being controlled by this object.
Widget representation for vtkOpenVRPanelWidget Implementation of the popup panel representation for t...
int HoverPick
Indicates if picking should be updated every frame.
extends interaction to support 3D input
data object that represents a "selection" in VTK.
Definition: vtkSelection.h:63
int GetInteractionState(vtkEventDataDevice device)
vtkNew< vtkOpenVRHardwarePicker > HardwarePicker
represents an 3D object for placement in a rendered scene
Definition: vtkProp3D.h:46
const int vtkEventDataNumberOfDevices
Definition: vtkEventData.h:33
extended from vtkInteractorStyle3D to override command methods
const int vtkEventDataNumberOfInputs
Definition: vtkEventData.h:47
platform-independent render window interaction including picking and frame rate control.
abstract class to specify cell behavior
Definition: vtkCell.h:59
create a polygonal sphere centered at the origin
supports function callbacks
virtual void OnMove3D(vtkEventData *)
Generic 3D event bindings can be overridden in subclasses.
vtkNew< vtkSphereSource > Sphere
a simple class to control print indentation
Definition: vtkIndent.h:39
perform various plane computations
Definition: vtkPlane.h:37
vtkNew< vtkOpenVRMenuRepresentation > MenuRepresentation
vtkEventDataDevice
platform-independent event data structures
Definition: vtkEventData.h:25
An actor that displays text.
static vtkInteractorStyle3D * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkNew< vtkTextActor3D > TextActor3D
Tooltip helper explaining controls Helper class to draw one tooltip per button around the controller...
virtual void OnPinch()
gesture based events
vtkOpenVRMenuWidget * GetMenu()