VTK
vtkLightingMapPass.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkLightingMapPass.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
34 #ifndef vtkLightingMapPass_h
35 #define vtkLightingMapPass_h
36 
37 #include "vtkRenderingOpenGL2Module.h" // For export macro
38 #include "vtkDefaultPass.h"
39 
41 
42 class VTKRENDERINGOPENGL2_EXPORT vtkLightingMapPass : public vtkDefaultPass
43 {
44 public:
45  static vtkLightingMapPass *New();
47  void PrintSelf(ostream& os, vtkIndent indent) override;
48 
50 
53  enum RenderMode { LUMINANCE, NORMALS };
54  vtkSetMacro(RenderType, RenderMode);
55  vtkGetMacro(RenderType, RenderMode);
57 
63  static vtkInformationIntegerKey *RENDER_LUMINANCE();
64 
70  static vtkInformationIntegerKey *RENDER_NORMALS();
71 
76  void Render(const vtkRenderState *s) override;
77 
78  protected:
83 
87  ~vtkLightingMapPass() override;
88 
93  void RenderOpaqueGeometry(const vtkRenderState *s) override;
94 
95  private:
96  vtkLightingMapPass(const vtkLightingMapPass&) = delete;
97  void operator=(const vtkLightingMapPass&) = delete;
98 
99  RenderMode RenderType;
100 };
101 
102 #endif
RenderMode
Set the type of lighting render to perform.
static vtkDefaultPass * New()
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
Context in which a vtkRenderPass will render.
a simple class to control print indentation
Definition: vtkIndent.h:39
Key for integer values in vtkInformation.
virtual void RenderOpaqueGeometry(const vtkRenderState *s)
Opaque pass without key checking.
Implement the basic render passes.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.