34 #ifndef vtkDefaultPass_h 35 #define vtkDefaultPass_h 37 #include "vtkRenderingOpenGL2Module.h" 41 class vtkDefaultPassLayerList;
79 virtual void RenderFilteredOpaqueGeometry(
const vtkRenderState *s);
85 virtual void RenderTranslucentPolygonalGeometry(
const vtkRenderState *s);
91 virtual void RenderFilteredTranslucentPolygonalGeometry(
104 virtual void RenderFilteredVolumetricGeometry(
const vtkRenderState *s);
Context in which a vtkRenderPass will render.
a simple class to control print indentation
virtual void Render(const vtkRenderState *s)=0
Perform rendering according to a render state s.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
Perform part of the rendering of a vtkRenderer.
Implement the basic render passes.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.