VTK
vtkImageProcessingPass.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkImageProcessingPass.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
27 #ifndef vtkImageProcessingPass_h
28 #define vtkImageProcessingPass_h
29 
30 #include "vtkRenderingOpenGL2Module.h" // For export macro
31 #include "vtkOpenGLRenderPass.h"
32 
34 class vtkDepthPeelingPassLayerList; // Pimpl
36 class vtkTextureObject;
37 
38 class VTKRENDERINGOPENGL2_EXPORT vtkImageProcessingPass : public vtkOpenGLRenderPass
39 {
40 public:
42  void PrintSelf(ostream& os, vtkIndent indent) override;
43 
49  void ReleaseGraphicsResources(vtkWindow *w) override;
50 
52 
58  vtkGetObjectMacro(DelegatePass,vtkRenderPass);
59  virtual void SetDelegatePass(vtkRenderPass *delegatePass);
61 
62  protected:
67 
71  ~vtkImageProcessingPass() override;
72 
82  void RenderDelegate(const vtkRenderState *s,
83  int width,
84  int height,
85  int newWidth,
86  int newHeight,
89 
90 
92 
93  private:
95  void operator=(const vtkImageProcessingPass&) = delete;
96 };
97 
98 #endif
OpenGL rendering window.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
boost::graph_traits< vtkGraph * >::vertex_descriptor target(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
Convenient class for post-processing passes.
window superclass for vtkRenderWindow
Definition: vtkWindow.h:37
Context in which a vtkRenderPass will render.
a simple class to control print indentation
Definition: vtkIndent.h:39
Internal class which encapsulates OpenGL FramebufferObject.
abstracts an OpenGL texture object.
virtual void ReleaseGraphicsResources(vtkWindow *w)
Release graphics resources and ask components to release their own resources.
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:58
Abstract render pass with shader modifications.