25 #ifndef vtkHiddenLineRemovalPass_h 26 #define vtkHiddenLineRemovalPass_h 28 #include "vtkRenderingOpenGL2Module.h" 42 void PrintSelf(ostream &os,
vtkIndent indent) override;
49 static
bool WireframePropsExist(
vtkProp **propArray,
int nProps);
53 ~vtkHiddenLineRemovalPass() override;
55 void SetRepresentation(std::
vector<
vtkProp*> &props,
int repr);
59 vtkHiddenLineRemovalPass(const vtkHiddenLineRemovalPass&) = delete;
60 void operator=(const vtkHiddenLineRemovalPass&) = delete;
63 #endif // vtkHiddenLineRemovalPass_h abstract superclass for all actors, volumes and annotations
abstract specification for Viewports
Context in which a vtkRenderPass will render.
a simple class to control print indentation
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
Abstract render pass with shader modifications.