33 #ifndef vtkCameraRepresentation_h 34 #define vtkCameraRepresentation_h 36 #include "vtkInteractionWidgetsModule.h" 92 vtkGetMacro(NumberOfFrames,
int);
111 void AddCameraToPath();
113 void InitializePath();
121 {size[0]=6.0; size[1]=2.0;}
int RenderOverlay(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
interpolate a series of cameras to update a new camera
vtkTypeBool HasTranslucentPolygonalGeometry() override
These methods are necessary to make this representation behave as a vtkProp.
abstract specification for Viewports
a actor that draws 2D data
int RenderOpaqueGeometry(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
void GetActors2D(vtkPropCollection *) override
These methods are necessary to make this representation behave as a vtkProp.
abstract specification for renderers
concrete dataset represents vertices, lines, polygons, and triangle strips
static vtkBorderRepresentation * New()
Instantiate this class.
void PrintSelf(ostream &os, vtkIndent indent) override
Define standard methods.
window superclass for vtkRenderWindow
platform-independent render window interaction including picking and frame rate control.
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
void BuildRepresentation() override
Subclasses should implement these methods.
a simple class to control print indentation
vtkCameraInterpolator * Interpolator
a virtual camera for 3D rendering
void ReleaseGraphicsResources(vtkWindow *) override
These methods are necessary to make this representation behave as a vtkProp.
represent a vtkBorderWidget
represent the vtkCameraWidget
represent surface properties of a 2D image
vtkTransformPolyDataFilter * TransformFilter
draw vtkPolyData onto the image plane
represent and manipulate 3D points
void GetSize(double size[2]) override
Subclasses should implement these methods.
vtkPolyDataMapper2D * Mapper