VTK
|
provides flight motion routines More...
#include <vtkInteractorStyleFlight.h>
Public Types | |
typedef vtkInteractorStyle | Superclass |
Public Types inherited from vtkInteractorStyle | |
typedef vtkInteractorObserver | Superclass |
Public Types inherited from vtkInteractorObserver | |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkInteractorStyleFlight * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
void | JumpTo (double campos[3], double focpos[3]) |
Move the Eye/Camera to a specific location (no intermediate steps are taken. More... | |
virtual double * | GetDefaultUpVector () |
virtual void | GetDefaultUpVector (double data[3]) |
virtual void | SetDefaultUpVector (double data[]) |
virtual void | SetMotionStepSize (double) |
Set the basic unit step size : by default 1/250 of bounding diagonal. More... | |
virtual double | GetMotionStepSize () |
Set the basic unit step size : by default 1/250 of bounding diagonal. More... | |
virtual void | SetMotionAccelerationFactor (double) |
Set acceleration factor when shift key is applied : default 10. More... | |
virtual double | GetMotionAccelerationFactor () |
Set acceleration factor when shift key is applied : default 10. More... | |
virtual void | SetAngleStepSize (double) |
Set the basic angular unit for turning : default 1 degree. More... | |
virtual double | GetAngleStepSize () |
Set the basic angular unit for turning : default 1 degree. More... | |
virtual void | SetAngleAccelerationFactor (double) |
Set angular acceleration when shift key is applied : default 5. More... | |
virtual double | GetAngleAccelerationFactor () |
Set angular acceleration when shift key is applied : default 5. More... | |
virtual void | SetDisableMotion (vtkTypeBool) |
Disable motion (temporarily - for viewing etc) More... | |
virtual vtkTypeBool | GetDisableMotion () |
Disable motion (temporarily - for viewing etc) More... | |
virtual void | DisableMotionOn () |
Disable motion (temporarily - for viewing etc) More... | |
virtual void | DisableMotionOff () |
Disable motion (temporarily - for viewing etc) More... | |
virtual void | SetRestoreUpVector (vtkTypeBool) |
When flying, apply a restorative force to the "Up" vector. More... | |
virtual vtkTypeBool | GetRestoreUpVector () |
When flying, apply a restorative force to the "Up" vector. More... | |
virtual void | RestoreUpVectorOn () |
When flying, apply a restorative force to the "Up" vector. More... | |
virtual void | RestoreUpVectorOff () |
When flying, apply a restorative force to the "Up" vector. More... | |
void | OnMouseMove () override |
Concrete implementation of Mouse event bindings for flight. More... | |
void | OnLeftButtonDown () override |
Concrete implementation of Mouse event bindings for flight. More... | |
void | OnLeftButtonUp () override |
Concrete implementation of Mouse event bindings for flight. More... | |
void | OnMiddleButtonDown () override |
Concrete implementation of Mouse event bindings for flight. More... | |
void | OnMiddleButtonUp () override |
Concrete implementation of Mouse event bindings for flight. More... | |
void | OnRightButtonDown () override |
Concrete implementation of Mouse event bindings for flight. More... | |
void | OnRightButtonUp () override |
Concrete implementation of Mouse event bindings for flight. More... | |
void | OnChar () override |
Concrete implementation of Keyboard event bindings for flight. More... | |
void | OnKeyDown () override |
Concrete implementation of Keyboard event bindings for flight. More... | |
void | OnKeyUp () override |
Concrete implementation of Keyboard event bindings for flight. More... | |
void | OnTimer () override |
Concrete implementation of Keyboard event bindings for flight. More... | |
virtual void | ForwardFly () |
Concrete implementation of Keyboard event bindings for flight. More... | |
virtual void | ReverseFly () |
Concrete implementation of Keyboard event bindings for flight. More... | |
virtual void | StartForwardFly () |
Concrete implementation of Keyboard event bindings for flight. More... | |
virtual void | EndForwardFly () |
Concrete implementation of Keyboard event bindings for flight. More... | |
virtual void | StartReverseFly () |
Concrete implementation of Keyboard event bindings for flight. More... | |
virtual void | EndReverseFly () |
Concrete implementation of Keyboard event bindings for flight. More... | |
Public Member Functions inherited from vtkInteractorStyle | |
vtkInteractorStyle * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
void | SetInteractor (vtkRenderWindowInteractor *interactor) override |
Set/Get the Interactor wrapper being controlled by this object. More... | |
void | SetEnabled (int) override |
Turn on/off this interactor. More... | |
void | FindPokedRenderer (int, int) |
When an event occurs, we must determine which Renderer the event occurred within, since one RenderWindow may contain multiple renderers. More... | |
virtual void | OnMouseWheelForward () |
virtual void | OnMouseWheelBackward () |
virtual void | OnFourthButtonDown () |
virtual void | OnFourthButtonUp () |
virtual void | OnFifthButtonDown () |
virtual void | OnFifthButtonUp () |
virtual void | OnMove3D (vtkEventData *) |
Generic 3D event bindings can be overridden in subclasses. More... | |
virtual void | OnButton3D (vtkEventData *) |
void | OnChar () override |
OnChar is triggered when an ASCII key is pressed. More... | |
virtual void | OnKeyPress () |
virtual void | OnKeyRelease () |
virtual void | OnExpose () |
These are more esoteric events, but are useful in some cases. More... | |
virtual void | OnConfigure () |
virtual void | OnEnter () |
virtual void | OnLeave () |
virtual void | Rotate () |
These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. More... | |
virtual void | Spin () |
virtual void | Pan () |
virtual void | Dolly () |
virtual void | Zoom () |
virtual void | UniformScale () |
virtual void | OnPinch () |
gesture based events More... | |
virtual void | OnRotate () |
virtual void | OnPan () |
virtual void | OnTap () |
virtual void | OnLongTap () |
virtual void | OnSwipe () |
void | DelegateTDxEvent (unsigned long event, void *calldata) |
Called by the callback to process 3DConnexion device events. More... | |
virtual void | SetAutoAdjustCameraClippingRange (vtkTypeBool) |
If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More... | |
virtual vtkTypeBool | GetAutoAdjustCameraClippingRange () |
If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More... | |
virtual void | AutoAdjustCameraClippingRangeOn () |
If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More... | |
virtual void | AutoAdjustCameraClippingRangeOff () |
If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More... | |
virtual int | GetState () |
Some useful information for interaction. More... | |
virtual vtkTypeBool | GetUseTimers () |
Set/Get timer hint. More... | |
virtual void | SetUseTimers (vtkTypeBool) |
Set/Get timer hint. More... | |
virtual void | UseTimersOn () |
Set/Get timer hint. More... | |
virtual void | UseTimersOff () |
Set/Get timer hint. More... | |
virtual void | SetTimerDuration (unsigned long) |
If using timers, specify the default timer interval (in milliseconds). More... | |
virtual unsigned long | GetTimerDuration () |
If using timers, specify the default timer interval (in milliseconds). More... | |
virtual void | SetHandleObservers (vtkTypeBool) |
Does ProcessEvents handle observers on this class or not. More... | |
virtual vtkTypeBool | GetHandleObservers () |
Does ProcessEvents handle observers on this class or not. More... | |
virtual void | HandleObserversOn () |
Does ProcessEvents handle observers on this class or not. More... | |
virtual void | HandleObserversOff () |
Does ProcessEvents handle observers on this class or not. More... | |
virtual void | StartState (int newstate) |
utility routines used by state changes More... | |
virtual void | StopState () |
utility routines used by state changes More... | |
virtual void | StartAnimate () |
Interaction mode entry points used internally. More... | |
virtual void | StopAnimate () |
Interaction mode entry points used internally. More... | |
virtual void | StartRotate () |
Interaction mode entry points used internally. More... | |
virtual void | EndRotate () |
Interaction mode entry points used internally. More... | |
virtual void | StartZoom () |
Interaction mode entry points used internally. More... | |
virtual void | EndZoom () |
Interaction mode entry points used internally. More... | |
virtual void | StartPan () |
Interaction mode entry points used internally. More... | |
virtual void | EndPan () |
Interaction mode entry points used internally. More... | |
virtual void | StartSpin () |
Interaction mode entry points used internally. More... | |
virtual void | EndSpin () |
Interaction mode entry points used internally. More... | |
virtual void | StartDolly () |
Interaction mode entry points used internally. More... | |
virtual void | EndDolly () |
Interaction mode entry points used internally. More... | |
virtual void | StartUniformScale () |
Interaction mode entry points used internally. More... | |
virtual void | EndUniformScale () |
Interaction mode entry points used internally. More... | |
virtual void | StartTimer () |
Interaction mode entry points used internally. More... | |
virtual void | EndTimer () |
Interaction mode entry points used internally. More... | |
virtual void | StartTwoPointer () |
Interaction mode entry points used internally. More... | |
virtual void | EndTwoPointer () |
Interaction mode entry points used internally. More... | |
virtual void | HighlightProp (vtkProp *prop) |
When picking successfully selects an actor, this method highlights the picked prop appropriately. More... | |
virtual void | HighlightActor2D (vtkActor2D *actor2D) |
When picking successfully selects an actor, this method highlights the picked prop appropriately. More... | |
virtual void | HighlightProp3D (vtkProp3D *prop3D) |
When picking successfully selects an actor, this method highlights the picked prop appropriately. More... | |
virtual void | SetPickColor (double, double, double) |
Set/Get the pick color (used by default to color vtkActor2D's). More... | |
virtual void | SetPickColor (double[3]) |
Set/Get the pick color (used by default to color vtkActor2D's). More... | |
virtual double * | GetPickColor () |
Set/Get the pick color (used by default to color vtkActor2D's). More... | |
virtual void | GetPickColor (double data[3]) |
Set/Get the pick color (used by default to color vtkActor2D's). More... | |
virtual void | SetMouseWheelMotionFactor (double) |
Set/Get the mouse wheel motion factor. More... | |
virtual double | GetMouseWheelMotionFactor () |
Set/Get the mouse wheel motion factor. More... | |
virtual vtkTDxInteractorStyle * | GetTDxStyle () |
3Dconnexion device interactor style. More... | |
virtual void | SetTDxStyle (vtkTDxInteractorStyle *tdxStyle) |
3Dconnexion device interactor style. More... | |
Public Member Functions inherited from vtkInteractorObserver | |
vtkInteractorObserver * | NewInstance () const |
int | GetEnabled () |
void | EnabledOn () |
void | EnabledOff () |
void | On () |
void | Off () |
virtual vtkRenderWindowInteractor * | GetInteractor () |
This method is used to associate the widget with the render window interactor. More... | |
virtual void | SetPriority (float) |
Set/Get the priority at which events are processed. More... | |
virtual float | GetPriority () |
Set/Get the priority at which events are processed. More... | |
virtual void | PickingManagedOn () |
Enable/Disable the use of a manager to process the picking. More... | |
virtual void | PickingManagedOff () |
Enable/Disable the use of a manager to process the picking. More... | |
virtual void | SetPickingManaged (bool managed) |
Enable/Disable the use of a manager to process the picking. More... | |
virtual bool | GetPickingManaged () |
Enable/Disable the use of a manager to process the picking. More... | |
virtual void | SetKeyPressActivation (vtkTypeBool) |
Enable/Disable of the use of a keypress to turn on and off the interactor observer. More... | |
virtual vtkTypeBool | GetKeyPressActivation () |
Enable/Disable of the use of a keypress to turn on and off the interactor observer. More... | |
virtual void | KeyPressActivationOn () |
Enable/Disable of the use of a keypress to turn on and off the interactor observer. More... | |
virtual void | KeyPressActivationOff () |
Enable/Disable of the use of a keypress to turn on and off the interactor observer. More... | |
virtual void | SetKeyPressActivationValue (char) |
Specify which key press value to use to activate the interactor observer (if key press activation is enabled). More... | |
virtual char | GetKeyPressActivationValue () |
Specify which key press value to use to activate the interactor observer (if key press activation is enabled). More... | |
virtual vtkRenderer * | GetDefaultRenderer () |
Set/Get the default renderer to use when activating the interactor observer. More... | |
virtual void | SetDefaultRenderer (vtkRenderer *) |
Set/Get the default renderer to use when activating the interactor observer. More... | |
virtual vtkRenderer * | GetCurrentRenderer () |
Set/Get the current renderer. More... | |
virtual void | SetCurrentRenderer (vtkRenderer *) |
Set/Get the current renderer. More... | |
void | GrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
These methods enable an interactor observer to exclusively grab all events invoked by its associated vtkRenderWindowInteractor. More... | |
void | ReleaseFocus () |
These methods enable an interactor observer to exclusively grab all events invoked by its associated vtkRenderWindowInteractor. More... | |
Public Member Functions inherited from vtkObject | |
vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. More... | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
vtkTypeBool | HasObserver (unsigned long event) |
vtkTypeBool | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
virtual void | UnRegister (vtkObjectBase *o) |
Decrease the reference count (release by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
void | PrintRevisions (ostream &) |
Legacy. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
Static Public Member Functions | |
static vtkInteractorStyleFlight * | New () |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkInteractorStyleFlight * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkInteractorStyle | |
static vtkInteractorStyle * | New () |
This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. More... | |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkInteractorStyle * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkInteractorObserver | |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkInteractorObserver * | SafeDownCast (vtkObjectBase *o) |
static void | ComputeDisplayToWorld (vtkRenderer *ren, double x, double y, double z, double worldPt[4]) |
Convenience methods for outside classes. More... | |
static void | ComputeWorldToDisplay (vtkRenderer *ren, double x, double y, double z, double displayPt[3]) |
Convenience methods for outside classes. More... | |
Static Public Member Functions inherited from vtkObject | |
static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
Static Public Member Functions inherited from vtkObjectBase | |
static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkInteractorStyleFlight () | |
~vtkInteractorStyleFlight () override | |
Protected Member Functions inherited from vtkInteractorStyle | |
vtkInteractorStyle () | |
~vtkInteractorStyle () override | |
Protected Member Functions inherited from vtkInteractorObserver | |
vtkInteractorObserver () | |
~vtkInteractorObserver () override | |
virtual void | RegisterPickers () |
Register internal Pickers in the Picking Manager. More... | |
void | UnRegisterPickers () |
Unregister internal pickers from the Picking Manager. More... | |
vtkPickingManager * | GetPickingManager () |
Return the picking manager associated on the context on which the observer currently belong. More... | |
vtkAssemblyPath * | GetAssemblyPath (double X, double Y, double Z, vtkAbstractPropPicker *picker) |
Proceed to a pick, whether through the PickingManager if the picking is managed or directly using the picker, and return the assembly path. More... | |
int | RequestCursorShape (int requestedShape) |
virtual void | StartInteraction () |
Utility routines used to start and end interaction. More... | |
virtual void | EndInteraction () |
Utility routines used to start and end interaction. More... | |
void | ComputeDisplayToWorld (double x, double y, double z, double worldPt[4]) |
Helper method for subclasses. More... | |
void | ComputeWorldToDisplay (double x, double y, double z, double displayPt[3]) |
Helper method for subclasses. More... | |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. More... | |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
CPIDControl * | PID_Yaw |
CPIDControl * | PID_Pitch |
Protected Attributes inherited from vtkInteractorStyle | |
int | State |
int | AnimState |
vtkTypeBool | HandleObservers |
vtkTypeBool | UseTimers |
int | TimerId |
vtkTypeBool | AutoAdjustCameraClippingRange |
vtkOutlineSource * | Outline |
vtkPolyDataMapper * | OutlineMapper |
vtkActor * | OutlineActor |
vtkRenderer * | PickedRenderer |
vtkProp * | CurrentProp |
vtkActor2D * | PickedActor2D |
int | PropPicked |
double | PickColor [3] |
double | MouseWheelMotionFactor |
unsigned long | TimerDuration |
vtkEventForwarderCommand * | EventForwarder |
vtkTDxInteractorStyle * | TDxStyle |
Protected Attributes inherited from vtkInteractorObserver | |
int | Enabled |
vtkCallbackCommand * | EventCallbackCommand |
vtkCallbackCommand * | KeyPressCallbackCommand |
float | Priority |
bool | PickingManaged |
vtkTypeBool | KeyPressActivation |
char | KeyPressActivationValue |
vtkRenderWindowInteractor * | Interactor |
vtkRenderer * | CurrentRenderer |
vtkRenderer * | DefaultRenderer |
unsigned long | CharObserverTag |
unsigned long | DeleteObserverTag |
vtkObserverMediator * | ObserverMediator |
Protected Attributes inherited from vtkObject | |
bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
Protected Attributes inherited from vtkObjectBase | |
vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
unsigned char | KeysDown |
Routines used internally for computing motion and steering. More... | |
vtkTypeBool | DisableMotion |
Routines used internally for computing motion and steering. More... | |
vtkTypeBool | RestoreUpVector |
Routines used internally for computing motion and steering. More... | |
double | DiagonalLength |
Routines used internally for computing motion and steering. More... | |
double | MotionStepSize |
Routines used internally for computing motion and steering. More... | |
double | MotionUserScale |
Routines used internally for computing motion and steering. More... | |
double | MotionAccelerationFactor |
Routines used internally for computing motion and steering. More... | |
double | AngleStepSize |
Routines used internally for computing motion and steering. More... | |
double | AngleAccelerationFactor |
Routines used internally for computing motion and steering. More... | |
double | DefaultUpVector [3] |
Routines used internally for computing motion and steering. More... | |
double | AzimuthStepSize |
Routines used internally for computing motion and steering. More... | |
double | IdealFocalPoint [3] |
Routines used internally for computing motion and steering. More... | |
vtkPerspectiveTransform * | Transform |
Routines used internally for computing motion and steering. More... | |
double | DeltaYaw |
Routines used internally for computing motion and steering. More... | |
double | lYaw |
Routines used internally for computing motion and steering. More... | |
double | DeltaPitch |
Routines used internally for computing motion and steering. More... | |
double | lPitch |
Routines used internally for computing motion and steering. More... | |
void | UpdateSteering (vtkCamera *cam) |
Routines used internally for computing motion and steering. More... | |
void | UpdateMouseSteering (vtkCamera *cam) |
Routines used internally for computing motion and steering. More... | |
void | FlyByMouse (vtkCamera *cam) |
Routines used internally for computing motion and steering. More... | |
void | FlyByKey (vtkCamera *cam) |
Routines used internally for computing motion and steering. More... | |
void | GetLRVector (double vector[3], vtkCamera *cam) |
Routines used internally for computing motion and steering. More... | |
void | MotionAlongVector (double vector[3], double amount, vtkCamera *cam) |
Routines used internally for computing motion and steering. More... | |
void | SetupMotionVars (vtkCamera *cam) |
Routines used internally for computing motion and steering. More... | |
void | FinishCamera (vtkCamera *cam) |
Routines used internally for computing motion and steering. More... | |
Additional Inherited Members | |
Static Protected Member Functions inherited from vtkInteractorStyle | |
static void | ProcessEvents (vtkObject *object, unsigned long event, void *clientdata, void *calldata) |
Main process event method. More... | |
Static Protected Member Functions inherited from vtkInteractorObserver | |
static void | ProcessEvents (vtkObject *object, unsigned long event, void *clientdata, void *calldata) |
Handles the char widget activation event. More... | |
provides flight motion routines
Left mouse button press produces forward motion. Right mouse button press produces reverse motion. Moving mouse during motion steers user in desired direction. Keyboard controls are: Left/Right/Up/Down Arrows for steering direction 'A' forward, 'Z' reverse motion Ctrl Key causes sidestep instead of steering in mouse and key modes Shift key is accelerator in mouse and key modes Ctrl and Shift together causes Roll in mouse and key modes
By default, one "step" of motion corresponds to 1/250th of the diagonal of bounding box of visible actors, '+' and '-' keys allow user to increase or decrease step size.
Definition at line 49 of file vtkInteractorStyleFlight.h.
Definition at line 53 of file vtkInteractorStyleFlight.h.
|
protected |
|
overrideprotected |
|
static |
|
static |
|
virtual |
Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkInteractorStyle.
|
static |
|
protectedvirtual |
Reimplemented from vtkInteractorStyle.
vtkInteractorStyleFlight* vtkInteractorStyleFlight::NewInstance | ( | ) | const |
|
overridevirtual |
Move the Eye/Camera to a specific location (no intermediate steps are taken.
|
virtual |
Set the basic unit step size : by default 1/250 of bounding diagonal.
|
virtual |
Set the basic unit step size : by default 1/250 of bounding diagonal.
|
virtual |
Set acceleration factor when shift key is applied : default 10.
|
virtual |
Set acceleration factor when shift key is applied : default 10.
|
virtual |
Set the basic angular unit for turning : default 1 degree.
|
virtual |
Set the basic angular unit for turning : default 1 degree.
|
virtual |
Set angular acceleration when shift key is applied : default 5.
|
virtual |
Set angular acceleration when shift key is applied : default 5.
|
virtual |
Disable motion (temporarily - for viewing etc)
|
virtual |
Disable motion (temporarily - for viewing etc)
|
virtual |
Disable motion (temporarily - for viewing etc)
|
virtual |
Disable motion (temporarily - for viewing etc)
|
virtual |
When flying, apply a restorative force to the "Up" vector.
This is activated when the current 'up' is close to the actual 'up' (as defined in DefaultUpVector). This prevents excessive twisting forces when viewing from arbitrary angles, but keep the horizon level when the user is flying over terrain.
|
virtual |
When flying, apply a restorative force to the "Up" vector.
This is activated when the current 'up' is close to the actual 'up' (as defined in DefaultUpVector). This prevents excessive twisting forces when viewing from arbitrary angles, but keep the horizon level when the user is flying over terrain.
|
virtual |
When flying, apply a restorative force to the "Up" vector.
This is activated when the current 'up' is close to the actual 'up' (as defined in DefaultUpVector). This prevents excessive twisting forces when viewing from arbitrary angles, but keep the horizon level when the user is flying over terrain.
|
virtual |
When flying, apply a restorative force to the "Up" vector.
This is activated when the current 'up' is close to the actual 'up' (as defined in DefaultUpVector). This prevents excessive twisting forces when viewing from arbitrary angles, but keep the horizon level when the user is flying over terrain.
|
virtual |
|
virtual |
|
virtual |
|
overridevirtual |
Concrete implementation of Mouse event bindings for flight.
Reimplemented from vtkInteractorStyle.
|
overridevirtual |
Concrete implementation of Mouse event bindings for flight.
Reimplemented from vtkInteractorStyle.
|
overridevirtual |
Concrete implementation of Mouse event bindings for flight.
Reimplemented from vtkInteractorStyle.
|
overridevirtual |
Concrete implementation of Mouse event bindings for flight.
Reimplemented from vtkInteractorStyle.
|
overridevirtual |
Concrete implementation of Mouse event bindings for flight.
Reimplemented from vtkInteractorStyle.
|
overridevirtual |
Concrete implementation of Mouse event bindings for flight.
Reimplemented from vtkInteractorStyle.
|
overridevirtual |
Concrete implementation of Mouse event bindings for flight.
Reimplemented from vtkInteractorStyle.
|
overridevirtual |
Concrete implementation of Keyboard event bindings for flight.
Reimplemented from vtkInteractorObserver.
|
overridevirtual |
Concrete implementation of Keyboard event bindings for flight.
Reimplemented from vtkInteractorStyle.
|
overridevirtual |
Concrete implementation of Keyboard event bindings for flight.
Reimplemented from vtkInteractorStyle.
|
overridevirtual |
Concrete implementation of Keyboard event bindings for flight.
Reimplemented from vtkInteractorStyle.
|
virtual |
Concrete implementation of Keyboard event bindings for flight.
|
virtual |
Concrete implementation of Keyboard event bindings for flight.
|
virtual |
Concrete implementation of Keyboard event bindings for flight.
|
virtual |
Concrete implementation of Keyboard event bindings for flight.
|
virtual |
Concrete implementation of Keyboard event bindings for flight.
|
virtual |
Concrete implementation of Keyboard event bindings for flight.
|
protected |
Routines used internally for computing motion and steering.
|
protected |
Routines used internally for computing motion and steering.
|
protected |
Routines used internally for computing motion and steering.
|
protected |
Routines used internally for computing motion and steering.
Routines used internally for computing motion and steering.
|
protected |
Routines used internally for computing motion and steering.
|
protected |
Routines used internally for computing motion and steering.
|
protected |
Routines used internally for computing motion and steering.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 169 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 170 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 171 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 172 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 173 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 174 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 175 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 176 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 177 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 178 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 179 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 180 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 181 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 182 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 183 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 184 of file vtkInteractorStyleFlight.h.
|
protected |
Routines used internally for computing motion and steering.
Definition at line 185 of file vtkInteractorStyleFlight.h.
|
protected |
Definition at line 188 of file vtkInteractorStyleFlight.h.
|
protected |
Definition at line 189 of file vtkInteractorStyleFlight.h.