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vtkGenericOpenGLRenderWindow Class Reference

platform independent render window More...

#include <vtkGenericOpenGLRenderWindow.h>

Inheritance diagram for vtkGenericOpenGLRenderWindow:
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Collaboration diagram for vtkGenericOpenGLRenderWindow:
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Public Types

typedef vtkOpenGLRenderWindow Superclass
 
- Public Types inherited from vtkOpenGLRenderWindow
typedef vtkRenderWindow Superclass
 
- Public Types inherited from vtkRenderWindow
typedef vtkWindow Superclass
 
- Public Types inherited from vtkWindow
typedef vtkObject Superclass
 

Public Member Functions

virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkGenericOpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
void Finalize () override
 Cleans up graphics resources allocated in the context for this VTK scene. More...
 
void Frame () override
 flush the pending drawing operations Class user may to watch for WindowFrameEvent and act on it More...
 
void MakeCurrent () override
 Makes the context current. More...
 
bool IsCurrent () override
 Returns if the context is current. More...
 
int SupportsOpenGL () override
 Returns if OpenGL is supported. More...
 
int IsDirect () override
 Returns if the context is direct. More...
 
void SetFrontBuffer (unsigned int)
 set the drawing buffers to use More...
 
void SetFrontLeftBuffer (unsigned int)
 
void SetFrontRightBuffer (unsigned int)
 
void SetBackBuffer (unsigned int)
 
void SetBackLeftBuffer (unsigned int)
 
void SetBackRightBuffer (unsigned int)
 
void PushState ()
 no-op (for API compat with OpenGL1). More...
 
void PopState ()
 no-op (for API compat with OpenGL1). More...
 
void SetWindowId (void *) override
 does nothing More...
 
void * GetGenericWindowId () override
 Dummy stubs for vtkWindow API. More...
 
void SetDisplayId (void *) override
 Dummy stubs for vtkWindow API. More...
 
void SetParentId (void *) override
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericDisplayId () override
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericParentId () override
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericContext () override
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericDrawable () override
 Dummy stubs for vtkWindow API. More...
 
void SetWindowInfo (const char *) override
 Dummy stubs for vtkWindow API. More...
 
void SetParentInfo (const char *) override
 Dummy stubs for vtkWindow API. More...
 
intGetScreenSize () override
 Get the current size of the screen in pixels. More...
 
void Start () override
 Initialize the rendering process. More...
 
void HideCursor () override
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
void ShowCursor () override
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
void SetFullScreen (vtkTypeBool) override
 Turn on/off rendering full screen window size. More...
 
void WindowRemap () override
 Remap the rendering window. More...
 
int GetEventPending () override
 Check to see if a mouse button has been pressed. More...
 
void SetNextWindowId (void *) override
 Dummy stubs for vtkWindow API. More...
 
void SetNextWindowInfo (const char *) override
 Dummy stubs for vtkWindow API. More...
 
void CreateAWindow () override
 Create a not-off-screen window. More...
 
void DestroyWindow () override
 Destroy a not-off-screen window. More...
 
void Render () override
 Override the Render method to do some state management. More...
 
float GetMaximumHardwareLineWidth () override
 Overridden to pass explicitly specified MaximumHardwareLineWidth, if any. More...
 
void SetIsDirect (int newValue)
 Allow to update state within observer callback without changing data argument and MTime. More...
 
void SetSupportsOpenGL (int newValue)
 Allow to update state within observer callback without changing data argument and MTime. More...
 
void SetIsCurrent (bool newValue)
 Allow to update state within observer callback without changing data argument and MTime. More...
 
virtual void SetForceMaximumHardwareLineWidth (float)
 Specify a non-zero line width to force the hardware line width determined by the window. More...
 
virtual float GetForceMaximumHardwareLineWidth ()
 Specify a non-zero line width to force the hardware line width determined by the window. More...
 
- Public Member Functions inherited from vtkOpenGLRenderWindow
vtkOpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
const char * GetRenderingBackend () override
 What rendering backend has the user requested. More...
 
void ActivateTexture (vtkTextureObject *)
 Activate a texture unit for this texture. More...
 
void DeactivateTexture (vtkTextureObject *)
 Deactivate a previously activated texture. More...
 
int GetTextureUnitForTexture (vtkTextureObject *)
 Get the texture unit for a given texture object. More...
 
int GetDepthBufferSize () override
 Get the size of the depth buffer. More...
 
bool GetUsingSRGBColorSpace ()
 Is this window/fo in sRGB colorspace. More...
 
int GetColorBufferSizes (int *rgba) override
 Get the size of the color buffer. More...
 
int GetColorBufferInternalFormat (int attachmentPoint)
 Get the internal format of current attached texture or render buffer. More...
 
virtual void OpenGLInit ()
 Initialize OpenGL for this window. More...
 
virtual void OpenGLInitState ()
 
virtual void OpenGLInitContext ()
 
void GetOpenGLVersion (int &major, int &minor)
 Get the major and minor version numbers of the OpenGL context we are using ala 3.2, 3.3, 4.0, etc... More...
 
unsigned int GetBackLeftBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetBackRightBuffer ()
 Return the OpenGL name of the back right buffer. More...
 
unsigned int GetFrontLeftBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
unsigned int GetFrontRightBuffer ()
 Return the OpenGL name of the front right buffer. More...
 
unsigned int GetBackBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetFrontBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
virtual vtkMTimeType GetContextCreationTime ()
 Get the time when the OpenGL context was created. More...
 
vtkTextureUnitManagerGetTextureUnitManager ()
 Returns its texture unit manager object. More...
 
void WaitForCompletion () override
 Block the thread until the actual rendering is finished(). More...
 
virtual void DrawPixels (int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function. More...
 
virtual void DrawPixels (int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function, but it allows for scaling the data and using only part of the texture. More...
 
virtual void DrawPixels (int srcWidth, int srcHeight, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function. More...
 
virtual bool IsPointSpriteBugPresent ()
 Returns true if driver has an EGL/OpenGL bug that makes vtkChartsCoreCxx-TestChartDoubleColors and other tests to fail because point sprites don't work correctly (gl_PointCoord is undefined) unless glEnable(GL_POINT_SPRITE) More...
 
int GetDefaultTextureInternalFormat (int vtktype, int numComponents, bool needInteger, bool needFloat, bool needSRGB)
 Get a mapping of vtk data types to native texture formats for this window we put this on the RenderWindow so that every texture does not have to build these structures themselves. More...
 
std::string GetOpenGLSupportMessage ()
 Return a message profiding additional details about the results of calling SupportsOpenGL() This can be used to retrieve more specifics about what failed. More...
 
int SetUseOffScreenBuffers (bool offScreen) override
 Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
 
bool GetUseOffScreenBuffers () override
 
int SupportsOpenGL () override
 Does this render window support OpenGL? 0-false, 1-true. More...
 
const char * ReportCapabilities () override
 Get report of capabilities for the render window. More...
 
virtual void Initialize (void)
 Initialize the rendering window. More...
 
void RegisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb)
 
void UnregisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb)
 
virtual void PushContext ()
 Ability to push and pop this window's context as the current context. More...
 
virtual void PopContext ()
 
bool InitializeFromCurrentContext () override
 Initialize the render window from the information associated with the currently activated OpenGL context. More...
 
virtual unsigned int GetDefaultFrameBufferId ()
 Returns the id for the frame buffer object, if any, used by the render window in which the window does all its rendering. More...
 
virtual bool SetSwapControl (int)
 Set the number of vertical syncs required between frames. More...
 
virtual vtkOpenGLStateGetState ()
 
vtkOpenGLBufferObjectGetTQuad2DVBO ()
 
int GetNoiseTextureUnit ()
 
void StereoUpdate () override
 Update the system, if needed, due to stereo rendering. More...
 
void StereoMidpoint () override
 Intermediate method performs operations required between the rendering of the left and right eye. More...
 
void Render () override
 Handle opengl specific code and calls superclass. More...
 
unsigned char * GetPixelData (int x, int y, int x2, int y2, int front, int right) override
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
int GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right) override
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
int SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int right) override
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
int SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int right) override
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
floatGetRGBAPixelData (int x, int y, int x2, int y2, int front, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
int GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
int SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
int SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
void ReleaseRGBAPixelData (float *data) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
unsigned char * GetRGBACharPixelData (int x, int y, int x2, int y2, int front, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
int SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
int SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
floatGetZbufferData (int x1, int y1, int x2, int y2) override
 Set/Get the zbuffer data from an image. More...
 
int GetZbufferData (int x1, int y1, int x2, int y2, float *z) override
 Set/Get the zbuffer data from an image. More...
 
int GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z) override
 Set/Get the zbuffer data from an image. More...
 
int SetZbufferData (int x1, int y1, int x2, int y2, float *buffer) override
 Set/Get the zbuffer data from an image. More...
 
int SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
 Set/Get the zbuffer data from an image. More...
 
void SetSize (int a[2]) override
 Set the size of the window in screen coordinates in pixels. More...
 
void SetSize (int, int) override
 Set the size of the window in screen coordinates in pixels. More...
 
virtual vtkOpenGLShaderCacheGetShaderCache ()
 Returns an Shader Cache object. More...
 
virtual vtkOpenGLVertexBufferObjectCacheGetVBOCache ()
 Returns an Shader Cache object. More...
 
virtual unsigned int GetFrameBufferObject ()
 Returns the current default FBO (0 when OffScreenRendering is inactive). More...
 
- Public Member Functions inherited from vtkRenderWindow
vtkRenderWindowNewInstance () const
 
virtual void AddRenderer (vtkRenderer *)
 Add a renderer to the list of renderers. More...
 
void RemoveRenderer (vtkRenderer *)
 Remove a renderer from the list of renderers. More...
 
int HasRenderer (vtkRenderer *)
 Query if a renderer is in the list of renderers. More...
 
 vtkGetNewMacro (RenderTimer, vtkRenderTimerLog) vtkRendererCollection *GetRenderers()
 Get the render timer log for this window. More...
 
void CaptureGL2PSSpecialProps (vtkCollection *specialProps)
 The GL2PS exporter must handle certain props in a special way (e.g. More...
 
virtual void CopyResultFrame ()
 Performed at the end of the rendering process to generate image. More...
 
virtual vtkRenderWindowInteractorMakeRenderWindowInteractor ()
 Create an interactor to control renderers in this window. More...
 
const char * GetStereoTypeAsString ()
 
virtual void StereoRenderComplete ()
 Handles work required once both views have been rendered when using stereo rendering. More...
 
virtual vtkTypeBool GetIsPicking ()
 
virtual void IsPickingOn ()
 
virtual void IsPickingOff ()
 
virtual int CheckInRenderStatus ()
 Are we rendering at the moment. More...
 
virtual void ClearInRenderStatus ()
 Clear status (after an exception was thrown for example) More...
 
void SetInteractor (vtkRenderWindowInteractor *)
 Set the interactor to the render window. More...
 
void UnRegister (vtkObjectBase *o) override
 This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. More...
 
virtual bool IsDrawable ()
 Test if the window has a valid drawable. More...
 
virtual void SetForceMakeCurrent ()
 If called, allow MakeCurrent() to skip cache-check when called. More...
 
virtual int GetNumberOfDevices ()
 Returns the number of devices (graphics cards) on a system. More...
 
virtual int GetCapturingGL2PSSpecialProps ()
 Returns true if the render process is capturing text actors. More...
 
virtual void SetCursorPosition (int, int)
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
virtual int GetCurrentCursor ()
 Change the shape of the cursor. More...
 
virtual vtkTypeBool GetFullScreen ()
 Turn on/off rendering full screen window size. More...
 
virtual void FullScreenOn ()
 Turn on/off rendering full screen window size. More...
 
virtual void FullScreenOff ()
 Turn on/off rendering full screen window size. More...
 
virtual void SetBorders (vtkTypeBool)
 Turn on/off window manager borders. More...
 
virtual vtkTypeBool GetBorders ()
 Turn on/off window manager borders. More...
 
virtual void BordersOn ()
 Turn on/off window manager borders. More...
 
virtual void BordersOff ()
 Turn on/off window manager borders. More...
 
virtual vtkTypeBool GetStereoCapableWindow ()
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual void StereoCapableWindowOn ()
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual void StereoCapableWindowOff ()
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual void SetStereoCapableWindow (vtkTypeBool capable)
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual vtkTypeBool GetStereoRender ()
 Turn on/off stereo rendering. More...
 
void SetStereoRender (vtkTypeBool stereo)
 Turn on/off stereo rendering. More...
 
virtual void StereoRenderOn ()
 Turn on/off stereo rendering. More...
 
virtual void StereoRenderOff ()
 Turn on/off stereo rendering. More...
 
virtual void SetAlphaBitPlanes (vtkTypeBool)
 Turn on/off the use of alpha bitplanes. More...
 
virtual vtkTypeBool GetAlphaBitPlanes ()
 Turn on/off the use of alpha bitplanes. More...
 
virtual void AlphaBitPlanesOn ()
 Turn on/off the use of alpha bitplanes. More...
 
virtual void AlphaBitPlanesOff ()
 Turn on/off the use of alpha bitplanes. More...
 
virtual void SetPointSmoothing (vtkTypeBool)
 Turn on/off point smoothing. More...
 
virtual vtkTypeBool GetPointSmoothing ()
 Turn on/off point smoothing. More...
 
virtual void PointSmoothingOn ()
 Turn on/off point smoothing. More...
 
virtual void PointSmoothingOff ()
 Turn on/off point smoothing. More...
 
virtual void SetLineSmoothing (vtkTypeBool)
 Turn on/off line smoothing. More...
 
virtual vtkTypeBool GetLineSmoothing ()
 Turn on/off line smoothing. More...
 
virtual void LineSmoothingOn ()
 Turn on/off line smoothing. More...
 
virtual void LineSmoothingOff ()
 Turn on/off line smoothing. More...
 
virtual void SetPolygonSmoothing (vtkTypeBool)
 Turn on/off polygon smoothing. More...
 
virtual vtkTypeBool GetPolygonSmoothing ()
 Turn on/off polygon smoothing. More...
 
virtual void PolygonSmoothingOn ()
 Turn on/off polygon smoothing. More...
 
virtual void PolygonSmoothingOff ()
 Turn on/off polygon smoothing. More...
 
virtual int GetStereoType ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoType (int)
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToCrystalEyes ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToRedBlue ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToInterlaced ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToLeft ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToRight ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToDresden ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToAnaglyph ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToCheckerboard ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToSplitViewportHorizontal ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToFake ()
 Set/Get what type of stereo rendering to use. More...
 
virtual void SetAnaglyphColorSaturation (float)
 Set/get the anaglyph color saturation factor. More...
 
virtual float GetAnaglyphColorSaturation ()
 Set/get the anaglyph color saturation factor. More...
 
virtual void SetAnaglyphColorMask (int, int)
 Set/get the anaglyph color mask values. More...
 
void SetAnaglyphColorMask (int[2])
 Set/get the anaglyph color mask values. More...
 
virtual intGetAnaglyphColorMask ()
 Set/get the anaglyph color mask values. More...
 
virtual void GetAnaglyphColorMask (int data[2])
 Set/get the anaglyph color mask values. More...
 
virtual void SetSwapBuffers (vtkTypeBool)
 Turn on/off buffer swapping between images. More...
 
virtual vtkTypeBool GetSwapBuffers ()
 Turn on/off buffer swapping between images. More...
 
virtual void SwapBuffersOn ()
 Turn on/off buffer swapping between images. More...
 
virtual void SwapBuffersOff ()
 Turn on/off buffer swapping between images. More...
 
float GetZbufferDataAtPoint (int x, int y)
 Set/Get the zbuffer data from the frame buffer. More...
 
virtual int GetNeverRendered ()
 This flag is set if the window hasn't rendered since it was created. More...
 
virtual int GetAbortRender ()
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual void SetAbortRender (int)
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual int GetInAbortCheck ()
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual void SetInAbortCheck (int)
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual int CheckAbortStatus ()
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual void SetDesiredUpdateRate (double)
 Set/Get the desired update rate. More...
 
virtual double GetDesiredUpdateRate ()
 Set/Get the desired update rate. More...
 
virtual int GetNumberOfLayers ()
 Get the number of layers for renderers. More...
 
virtual void SetNumberOfLayers (int)
 Get the number of layers for renderers. More...
 
virtual vtkRenderWindowInteractorGetInteractor ()
 Get the interactor associated with this render window. More...
 
virtual void SetSharedRenderWindow (vtkRenderWindow *)
 Set/Get an already existing window that this window should share data with if possible. More...
 
virtual vtkRenderWindowGetSharedRenderWindow ()
 Set/Get an already existing window that this window should share data with if possible. More...
 
virtual bool GetPlatformSupportsRenderWindowSharing ()
 Set/Get an already existing window that this window should share data with if possible. More...
 
virtual void SetMultiSamples (int)
 Set / Get the number of multisamples to use for hardware antialiasing. More...
 
virtual int GetMultiSamples ()
 Set / Get the number of multisamples to use for hardware antialiasing. More...
 
virtual void SetStencilCapable (vtkTypeBool)
 Set / Get the availability of the stencil buffer. More...
 
virtual vtkTypeBool GetStencilCapable ()
 Set / Get the availability of the stencil buffer. More...
 
virtual void StencilCapableOn ()
 Set / Get the availability of the stencil buffer. More...
 
virtual void StencilCapableOff ()
 Set / Get the availability of the stencil buffer. More...
 
virtual void SetDeviceIndex (int)
 If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More...
 
virtual int GetDeviceIndex ()
 If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More...
 
virtual bool GetUseSRGBColorSpace ()
 Set/Get if we want this window to use the sRGB color space. More...
 
virtual void SetUseSRGBColorSpace (bool)
 Set/Get if we want this window to use the sRGB color space. More...
 
virtual void UseSRGBColorSpaceOn ()
 Set/Get if we want this window to use the sRGB color space. More...
 
virtual void UseSRGBColorSpaceOff ()
 Set/Get if we want this window to use the sRGB color space. More...
 
- Public Member Functions inherited from vtkWindow
vtkWindowNewInstance () const
 
intGetActualSize ()
 GetSize() returns the size * this->TileScale, whereas this method returns the size without multiplying with the tile scale. More...
 
virtual bool DetectDPI ()
 Attempt to detect and set the DPI of the display device by querying the system. More...
 
virtual intGetPosition ()
 Set/Get the position in screen coordinates of the rendering window. More...
 
virtual void SetPosition (int, int)
 Set/Get the position in screen coordinates of the rendering window. More...
 
virtual void SetPosition (int a[2])
 Set/Get the position in screen coordinates of the rendering window. More...
 
virtual intGetSize ()
 Set/Get the size of the window in screen coordinates in pixels. More...
 
virtual void SetMapped (vtkTypeBool)
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual vtkTypeBool GetMapped ()
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual void MappedOn ()
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual void MappedOff ()
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual void SetErase (vtkTypeBool)
 Turn on/off erasing the screen between images. More...
 
virtual vtkTypeBool GetErase ()
 Turn on/off erasing the screen between images. More...
 
virtual void EraseOn ()
 Turn on/off erasing the screen between images. More...
 
virtual void EraseOff ()
 Turn on/off erasing the screen between images. More...
 
virtual void SetDoubleBuffer (vtkTypeBool)
 Keep track of whether double buffering is on or off. More...
 
virtual vtkTypeBool GetDoubleBuffer ()
 Keep track of whether double buffering is on or off. More...
 
virtual void DoubleBufferOn ()
 Keep track of whether double buffering is on or off. More...
 
virtual void DoubleBufferOff ()
 Keep track of whether double buffering is on or off. More...
 
virtual char * GetWindowName ()
 Get name of rendering window. More...
 
virtual void SetWindowName (const char *)
 Get name of rendering window. More...
 
virtual int GetDPI ()
 Return a best estimate to the dots per inch of the display device being rendered (or printed). More...
 
virtual void SetDPI (int)
 Return a best estimate to the dots per inch of the display device being rendered (or printed). More...
 
virtual void SetOffScreenRendering (vtkTypeBool)
 Create a window in memory instead of on the screen. More...
 
virtual vtkTypeBool GetOffScreenRendering ()
 Create a window in memory instead of on the screen. More...
 
virtual void OffScreenRenderingOn ()
 Create a window in memory instead of on the screen. More...
 
virtual void OffScreenRenderingOff ()
 Create a window in memory instead of on the screen. More...
 
virtual void SetTileScale (int, int)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
void SetTileScale (int[2])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual intGetTileScale ()
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileScale (int &, int &)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileScale (int[2])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
void SetTileScale (int s)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void SetTileViewport (double, double, double, double)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void SetTileViewport (double[4])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual doubleGetTileViewport ()
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileViewport (double &, double &, double &, double &)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileViewport (double[4])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkGenericOpenGLRenderWindowNew ()
 
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkGenericOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkOpenGLRenderWindow
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
static void SetGlobalMaximumNumberOfMultiSamples (int val)
 Set/Get the maximum number of multisamples. More...
 
static int GetGlobalMaximumNumberOfMultiSamples ()
 Set/Get the maximum number of multisamples. More...
 
- Static Public Member Functions inherited from vtkRenderWindow
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkRenderWindowSafeDownCast (vtkObjectBase *o)
 
static vtkRenderWindowNew ()
 Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on. More...
 
static const char * GetRenderLibrary ()
 What rendering library has the user requested. More...
 
- Static Public Member Functions inherited from vtkWindow
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkWindowSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkGenericOpenGLRenderWindow ()
 
 ~vtkGenericOpenGLRenderWindow () override
 
- Protected Member Functions inherited from vtkOpenGLRenderWindow
 vtkOpenGLRenderWindow ()
 
 ~vtkOpenGLRenderWindow () override
 
void InitializeTextureInternalFormats ()
 
virtual int ReadPixels (const vtkRecti &rect, int front, int glFormat, int glType, void *data, int right=0)
 
int CreateHardwareOffScreenWindow (int width, int height)
 Create an offScreen window based on OpenGL framebuffer extension. More...
 
int CreateHardwareOffScreenBuffers (int width, int height, bool bind=false)
 
void BindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenWindow ()
 Destroy an offscreen window based on OpenGL framebuffer extension. More...
 
void UnbindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenBuffers ()
 
virtual void ReleaseGraphicsResources (vtkRenderWindow *)
 Free up any graphics resources associated with this window a value of NULL means the context may already be destroyed. More...
 
void SetTextureUnitManager (vtkTextureUnitManager *textureUnitManager)
 Set the texture unit manager. More...
 
void SaveGLState ()
 Query and save OpenGL state. More...
 
void RestoreGLState ()
 Restore OpenGL state at end of the rendering. More...
 
- Protected Member Functions inherited from vtkRenderWindow
 vtkRenderWindow ()
 
 ~vtkRenderWindow () override
 
virtual void DoStereoRender ()
 
- Protected Member Functions inherited from vtkWindow
 vtkWindow ()
 
 ~vtkWindow () override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 
int DirectStatus
 Set this to true to indicate that the context is now ready. More...
 
int SupportsOpenGLStatus
 Set this to true to indicate that the context is now ready. More...
 
bool CurrentStatus
 Set this to true to indicate that the context is now ready. More...
 
float ForceMaximumHardwareLineWidth
 Set this to true to indicate that the context is now ready. More...
 
bool ReadyForRendering
 Set this to true to indicate that the context is now ready. More...
 
int ScreenSize [2]
 Set this to true to indicate that the context is now ready. More...
 
virtual void SetReadyForRendering (bool)
 Set this to true to indicate that the context is now ready. More...
 
virtual bool GetReadyForRendering ()
 Set this to true to indicate that the context is now ready. More...
 
virtual void SetScreenSize (int, int)
 Set the size of the screen in pixels. More...
 
void SetScreenSize (int[2])
 Set this to true to indicate that the context is now ready. More...
 
void SetIsPicking (vtkTypeBool isPicking) override
 Overridden to invoke vtkCommand::StartPickEvent and vtkCommand::EndPickEvent. More...
 
void SetCurrentCursor (int cShape) override
 Overriden to invoke vtkCommand::CursorChangedEvent. More...
 

Additional Inherited Members

- Public Attributes inherited from vtkOpenGLRenderWindow
std::set< vtkGenericOpenGLResourceFreeCallback * > Resources
 
- Protected Attributes inherited from vtkOpenGLRenderWindow
vtkOpenGLShaderCacheShaderCache
 
vtkOpenGLVertexBufferObjectCacheVBOCache
 
vtkOpenGLStateState
 
bool OpenGLSupportTested
 
int OpenGLSupportResult
 
std::string OpenGLSupportMessage
 
int TextureInternalFormats [VTK_UNICODE_STRING][3][5]
 
std::map< const vtkTextureObject *, intTextureResourceIds
 
int OffScreenUseFrameBuffer
 Flag telling if a framebuffer-based offscreen is currently in use. More...
 
std::map< std::string, intGLStateIntegers
 
unsigned int BackLeftBuffer
 
unsigned int BackRightBuffer
 
unsigned int FrontLeftBuffer
 
unsigned int FrontRightBuffer
 
unsigned int FrontBuffer
 
unsigned int BackBuffer
 
unsigned int DefaultFrameBufferId
 
int OwnContext
 Flag telling if the context has been created here or was inherited. More...
 
vtkTimeStamp ContextCreationTime
 
vtkTextureUnitManagerTextureUnitManager
 
vtkTextureObjectDrawPixelsTextureObject
 
bool Initialized
 
bool GlewInitValid
 
float MaximumHardwareLineWidth
 
char * Capabilities
 
vtkOpenGLBufferObjectTQuad2DVBO
 
vtkTextureObjectNoiseTextureObject
 
int NumberOfFrameBuffers
 Variables used by the framebuffer-based offscreen method. More...
 
unsigned int TextureObjects [4]
 Variables used by the framebuffer-based offscreen method. More...
 
unsigned int FrameBufferObject
 Variables used by the framebuffer-based offscreen method. More...
 
unsigned int DepthRenderBufferObject
 Variables used by the framebuffer-based offscreen method. More...
 
int HardwareBufferSize [2]
 Variables used by the framebuffer-based offscreen method. More...
 
bool HardwareOffScreenBuffersBind
 Variables used by the framebuffer-based offscreen method. More...
 
- Protected Attributes inherited from vtkRenderWindow
vtkRendererCollectionRenderers
 
vtkNew< vtkRenderTimerLogRenderTimer
 
vtkTypeBool Borders
 
vtkTypeBool FullScreen
 
int OldScreen [5]
 
vtkTypeBool PointSmoothing
 
vtkTypeBool LineSmoothing
 
vtkTypeBool PolygonSmoothing
 
vtkTypeBool StereoRender
 
int StereoType
 
vtkTypeBool StereoCapableWindow
 
vtkTypeBool AlphaBitPlanes
 
vtkRenderWindowInteractorInteractor
 
unsigned char * StereoBuffer
 
floatAccumulationBuffer
 
unsigned int AccumulationBufferSize
 
unsigned char * ResultFrame
 
vtkTypeBool SwapBuffers
 
double DesiredUpdateRate
 
int AbortRender
 
int InAbortCheck
 
int InRender
 
int NeverRendered
 
int NumberOfLayers
 
int CurrentCursor
 
vtkTypeBool IsPicking
 
float AnaglyphColorSaturation
 
int AnaglyphColorMask [2]
 
int MultiSamples
 
vtkTypeBool StencilCapable
 
int CapturingGL2PSSpecialProps
 
int DeviceIndex
 
bool UseSRGBColorSpace
 
double AbortCheckTime
 The universal time since the last abort check occurred. More...
 
vtkRenderWindowSharedRenderWindow
 
- Protected Attributes inherited from vtkWindow
vtkTypeBool OffScreenRendering
 
char * WindowName
 
int Size [2]
 
int Position [2]
 
vtkTypeBool Mapped
 
vtkTypeBool Erase
 
vtkTypeBool DoubleBuffer
 
int DPI
 
double TileViewport [4]
 
int TileSize [2]
 
int TileScale [2]
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

platform independent render window

vtkGenericOpenGLRenderWindow provides a skeleton for implementing a render window using one's own OpenGL context and drawable. To be effective, one must register an observer for WindowMakeCurrentEvent, WindowIsCurrentEvent and WindowFrameEvent. When this class sends a WindowIsCurrentEvent, the call data is an bool* which one can use to return whether the context is current.

Examples:
vtkGenericOpenGLRenderWindow (Examples)
Tests:
vtkGenericOpenGLRenderWindow (Tests)

Definition at line 39 of file vtkGenericOpenGLRenderWindow.h.

Member Typedef Documentation

Definition at line 44 of file vtkGenericOpenGLRenderWindow.h.

Constructor & Destructor Documentation

vtkGenericOpenGLRenderWindow::vtkGenericOpenGLRenderWindow ( )
protected
vtkGenericOpenGLRenderWindow::~vtkGenericOpenGLRenderWindow ( )
overrideprotected

Member Function Documentation

static vtkGenericOpenGLRenderWindow* vtkGenericOpenGLRenderWindow::New ( )
static
static vtkTypeBool vtkGenericOpenGLRenderWindow::IsTypeOf ( const char *  type)
static
virtual vtkTypeBool vtkGenericOpenGLRenderWindow::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

Reimplemented in vtkExternalOpenGLRenderWindow.

static vtkGenericOpenGLRenderWindow* vtkGenericOpenGLRenderWindow::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkGenericOpenGLRenderWindow::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkOpenGLRenderWindow.

Reimplemented in vtkExternalOpenGLRenderWindow.

vtkGenericOpenGLRenderWindow* vtkGenericOpenGLRenderWindow::NewInstance ( ) const
void vtkGenericOpenGLRenderWindow::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::Finalize ( )
overridevirtual

Cleans up graphics resources allocated in the context for this VTK scene.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::Frame ( )
overridevirtual

flush the pending drawing operations Class user may to watch for WindowFrameEvent and act on it

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::MakeCurrent ( )
overridevirtual

Makes the context current.

It is the class user's responsibility to watch for WindowMakeCurrentEvent and set it current.

Implements vtkRenderWindow.

bool vtkGenericOpenGLRenderWindow::IsCurrent ( )
overridevirtual

Returns if the context is current.

It is the class user's responsibility to watch for WindowIsCurrentEvent and set the bool* flag passed through the call data parameter.

Implements vtkRenderWindow.

int vtkGenericOpenGLRenderWindow::SupportsOpenGL ( )
overridevirtual

Returns if OpenGL is supported.

It is the class user's responsibility to watch for WindowSupportsOpenGLEvent and set the int* flag passed through the call data parameter.

Reimplemented from vtkRenderWindow.

int vtkGenericOpenGLRenderWindow::IsDirect ( )
overridevirtual

Returns if the context is direct.

It is the class user's responsibility to watch for WindowIsDirectEvent and set the int* flag passed through the call data parameter.

Reimplemented from vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetFrontBuffer ( unsigned  int)

set the drawing buffers to use

void vtkGenericOpenGLRenderWindow::SetFrontLeftBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::SetFrontRightBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::SetBackBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::SetBackLeftBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::SetBackRightBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::PushState ( )
inline

no-op (for API compat with OpenGL1).

Definition at line 89 of file vtkGenericOpenGLRenderWindow.h.

void vtkGenericOpenGLRenderWindow::PopState ( )
inline

no-op (for API compat with OpenGL1).

Definition at line 91 of file vtkGenericOpenGLRenderWindow.h.

void vtkGenericOpenGLRenderWindow::SetWindowId ( void *  )
overridevirtual

does nothing

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericWindowId ( )
overridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetDisplayId ( void *  )
overridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetParentId ( void *  )
overridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericDisplayId ( )
overridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericParentId ( )
overridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericContext ( )
overridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericDrawable ( )
overridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetWindowInfo ( const char *  )
overridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetParentInfo ( const char *  )
overridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

int* vtkGenericOpenGLRenderWindow::GetScreenSize ( )
overridevirtual

Get the current size of the screen in pixels.

Implements vtkWindow.

void vtkGenericOpenGLRenderWindow::Start ( )
overridevirtual

Initialize the rendering process.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::HideCursor ( )
overridevirtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::ShowCursor ( )
overridevirtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetFullScreen ( vtkTypeBool  )
overridevirtual

Turn on/off rendering full screen window size.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::WindowRemap ( )
overridevirtual

Remap the rendering window.

This probably only works on UNIX right now. It is useful for changing properties that can't normally be changed once the window is up.

Implements vtkRenderWindow.

int vtkGenericOpenGLRenderWindow::GetEventPending ( )
overridevirtual

Check to see if a mouse button has been pressed.

All other events are ignored by this method. Ideally, you want to abort the render on any event which causes the DesiredUpdateRate to switch from a high-quality rate to a more interactive rate.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetNextWindowId ( void *  )
overridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetNextWindowInfo ( const char *  )
overridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::CreateAWindow ( )
overridevirtual

Create a not-off-screen window.

Implements vtkOpenGLRenderWindow.

void vtkGenericOpenGLRenderWindow::DestroyWindow ( )
overridevirtual

Destroy a not-off-screen window.

Implements vtkOpenGLRenderWindow.

void vtkGenericOpenGLRenderWindow::SetIsDirect ( int  newValue)

Allow to update state within observer callback without changing data argument and MTime.

void vtkGenericOpenGLRenderWindow::SetSupportsOpenGL ( int  newValue)

Allow to update state within observer callback without changing data argument and MTime.

void vtkGenericOpenGLRenderWindow::SetIsCurrent ( bool  newValue)

Allow to update state within observer callback without changing data argument and MTime.

void vtkGenericOpenGLRenderWindow::Render ( )
overridevirtual

Override the Render method to do some state management.

This method saves the OpenGL state before asking its child renderers to render their image. Once this is done, the OpenGL state is restored.

See also
vtkOpenGLRenderWindow::SaveGLState()
vtkOpenGLRenderWindow::RestoreGLState()

Reimplemented from vtkRenderWindow.

float vtkGenericOpenGLRenderWindow::GetMaximumHardwareLineWidth ( )
overridevirtual

Overridden to pass explicitly specified MaximumHardwareLineWidth, if any.

Reimplemented from vtkOpenGLRenderWindow.

virtual void vtkGenericOpenGLRenderWindow::SetForceMaximumHardwareLineWidth ( float  )
virtual

Specify a non-zero line width to force the hardware line width determined by the window.

virtual float vtkGenericOpenGLRenderWindow::GetForceMaximumHardwareLineWidth ( )
virtual

Specify a non-zero line width to force the hardware line width determined by the window.

virtual void vtkGenericOpenGLRenderWindow::SetReadyForRendering ( bool  )
virtual

Set this to true to indicate that the context is now ready.

For backwards compatibility reasons, it's set to true by default. If set to false, the Render call will be skipped entirely.

virtual bool vtkGenericOpenGLRenderWindow::GetReadyForRendering ( )
virtual

Set this to true to indicate that the context is now ready.

For backwards compatibility reasons, it's set to true by default. If set to false, the Render call will be skipped entirely.

virtual void vtkGenericOpenGLRenderWindow::SetScreenSize ( int  ,
int   
)
virtual

Set the size of the screen in pixels.

void vtkGenericOpenGLRenderWindow::SetScreenSize ( int  [2])

Set this to true to indicate that the context is now ready.

For backwards compatibility reasons, it's set to true by default. If set to false, the Render call will be skipped entirely.

void vtkGenericOpenGLRenderWindow::SetIsPicking ( vtkTypeBool  isPicking)
overridevirtual

Overridden to invoke vtkCommand::StartPickEvent and vtkCommand::EndPickEvent.

Reimplemented from vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetCurrentCursor ( int  cShape)
overridevirtual

Overriden to invoke vtkCommand::CursorChangedEvent.

Reimplemented from vtkRenderWindow.

Member Data Documentation

int vtkGenericOpenGLRenderWindow::DirectStatus
protected

Set this to true to indicate that the context is now ready.

For backwards compatibility reasons, it's set to true by default. If set to false, the Render call will be skipped entirely.

Definition at line 177 of file vtkGenericOpenGLRenderWindow.h.

int vtkGenericOpenGLRenderWindow::SupportsOpenGLStatus
protected

Set this to true to indicate that the context is now ready.

For backwards compatibility reasons, it's set to true by default. If set to false, the Render call will be skipped entirely.

Definition at line 178 of file vtkGenericOpenGLRenderWindow.h.

bool vtkGenericOpenGLRenderWindow::CurrentStatus
protected

Set this to true to indicate that the context is now ready.

For backwards compatibility reasons, it's set to true by default. If set to false, the Render call will be skipped entirely.

Definition at line 179 of file vtkGenericOpenGLRenderWindow.h.

float vtkGenericOpenGLRenderWindow::ForceMaximumHardwareLineWidth
protected

Set this to true to indicate that the context is now ready.

For backwards compatibility reasons, it's set to true by default. If set to false, the Render call will be skipped entirely.

Definition at line 180 of file vtkGenericOpenGLRenderWindow.h.

bool vtkGenericOpenGLRenderWindow::ReadyForRendering
protected

Set this to true to indicate that the context is now ready.

For backwards compatibility reasons, it's set to true by default. If set to false, the Render call will be skipped entirely.

Definition at line 181 of file vtkGenericOpenGLRenderWindow.h.

int vtkGenericOpenGLRenderWindow::ScreenSize[2]
protected

Set this to true to indicate that the context is now ready.

For backwards compatibility reasons, it's set to true by default. If set to false, the Render call will be skipped entirely.

Definition at line 182 of file vtkGenericOpenGLRenderWindow.h.


The documentation for this class was generated from the following file: