VTK
vtkGenericOpenGLRenderWindow Member List

This is the complete list of members for vtkGenericOpenGLRenderWindow, including all inherited members.

AbortCheckTimevtkRenderWindowprotected
AbortRendervtkRenderWindowprotected
AccumulationBuffervtkRenderWindowprotected
AccumulationBufferSizevtkRenderWindowprotected
ActivateTexture(vtkTextureObject *)vtkOpenGLRenderWindow
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddRenderer(vtkRenderer *)vtkRenderWindowvirtual
AlphaBitPlanesvtkRenderWindowprotected
AlphaBitPlanesOff()vtkRenderWindowvirtual
AlphaBitPlanesOn()vtkRenderWindowvirtual
AnaglyphColorMaskvtkRenderWindowprotected
AnaglyphColorSaturationvtkRenderWindowprotected
BackBuffervtkOpenGLRenderWindowprotected
BackLeftBuffervtkOpenGLRenderWindowprotected
BackRightBuffervtkOpenGLRenderWindowprotected
BindHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
BordersvtkRenderWindowprotected
BordersOff()vtkRenderWindowvirtual
BordersOn()vtkRenderWindowvirtual
BreakOnError()vtkObjectstatic
CapabilitiesvtkOpenGLRenderWindowprotected
CaptureGL2PSSpecialProps(vtkCollection *specialProps)vtkRenderWindow
CapturingGL2PSSpecialPropsvtkRenderWindowprotected
CheckAbortStatus()vtkRenderWindowvirtual
CheckInRenderStatus()vtkRenderWindowinlinevirtual
ClearInRenderStatus()vtkRenderWindowinlinevirtual
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
ContextCreationTimevtkOpenGLRenderWindowprotected
CopyResultFrame()vtkRenderWindowvirtual
CreateAWindow() overridevtkGenericOpenGLRenderWindowvirtual
CreateHardwareOffScreenBuffers(int width, int height, bool bind=false)vtkOpenGLRenderWindowprotected
CreateHardwareOffScreenWindow(int width, int height)vtkOpenGLRenderWindowprotected
CurrentCursorvtkRenderWindowprotected
CurrentStatusvtkGenericOpenGLRenderWindowprotected
DeactivateTexture(vtkTextureObject *)vtkOpenGLRenderWindow
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
DefaultFrameBufferIdvtkOpenGLRenderWindowprotected
Delete()vtkObjectBasevirtual
DepthRenderBufferObjectvtkOpenGLRenderWindowprotected
DesiredUpdateRatevtkRenderWindowprotected
DestroyHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
DestroyHardwareOffScreenWindow()vtkOpenGLRenderWindowprotected
DestroyWindow() overridevtkGenericOpenGLRenderWindowvirtual
DetectDPI()vtkWindowinlinevirtual
DeviceIndexvtkRenderWindowprotected
DirectStatusvtkGenericOpenGLRenderWindowprotected
DoStereoRender()vtkRenderWindowprotectedvirtual
DoubleBuffervtkWindowprotected
DoubleBufferOff()vtkWindowvirtual
DoubleBufferOn()vtkWindowvirtual
DPIvtkWindowprotected
DrawPixels(int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixels(int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixels(int srcWidth, int srcHeight, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixelsTextureObjectvtkOpenGLRenderWindowprotected
ErasevtkWindowprotected
EraseOff()vtkWindowvirtual
EraseOn()vtkWindowvirtual
FastDelete()vtkObjectBasevirtual
Finalize() overridevtkGenericOpenGLRenderWindowvirtual
ForceMaximumHardwareLineWidthvtkGenericOpenGLRenderWindowprotected
Frame() overridevtkGenericOpenGLRenderWindowvirtual
FrameBufferObjectvtkOpenGLRenderWindowprotected
FrontBuffervtkOpenGLRenderWindowprotected
FrontLeftBuffervtkOpenGLRenderWindowprotected
FrontRightBuffervtkOpenGLRenderWindowprotected
FullScreenvtkRenderWindowprotected
FullScreenOff()vtkRenderWindowvirtual
FullScreenOn()vtkRenderWindowvirtual
GetAbortRender()vtkRenderWindowvirtual
GetActualSize()vtkWindow
GetAlphaBitPlanes()vtkRenderWindowvirtual
GetAnaglyphColorMask()vtkRenderWindowvirtual
GetAnaglyphColorMask(int data[2])vtkRenderWindowvirtual
GetAnaglyphColorSaturation()vtkRenderWindowvirtual
GetBackBuffer()vtkOpenGLRenderWindow
GetBackLeftBuffer()vtkOpenGLRenderWindow
GetBackRightBuffer()vtkOpenGLRenderWindow
GetBorders()vtkRenderWindowvirtual
GetCapturingGL2PSSpecialProps()vtkRenderWindowvirtual
GetClassName() const vtkObjectBase
GetColorBufferInternalFormat(int attachmentPoint)vtkOpenGLRenderWindow
GetColorBufferSizes(int *rgba) overridevtkOpenGLRenderWindowvirtual
GetCommand(unsigned long tag)vtkObject
GetContextCreationTime()vtkOpenGLRenderWindowvirtual
GetCurrentCursor()vtkRenderWindowvirtual
GetDebug()vtkObject
GetDefaultFrameBufferId()vtkOpenGLRenderWindowvirtual
GetDefaultTextureInternalFormat(int vtktype, int numComponents, bool needInteger, bool needFloat, bool needSRGB)vtkOpenGLRenderWindow
GetDepthBufferSize() overridevtkOpenGLRenderWindowvirtual
GetDesiredUpdateRate()vtkRenderWindowvirtual
GetDeviceIndex()vtkRenderWindowvirtual
GetDoubleBuffer()vtkWindowvirtual
GetDPI()vtkWindowvirtual
GetErase()vtkWindowvirtual
GetEventPending() overridevtkGenericOpenGLRenderWindowvirtual
GetForceMaximumHardwareLineWidth()vtkGenericOpenGLRenderWindowvirtual
GetFrameBufferObject()vtkOpenGLRenderWindowvirtual
GetFrontBuffer()vtkOpenGLRenderWindow
GetFrontLeftBuffer()vtkOpenGLRenderWindow
GetFrontRightBuffer()vtkOpenGLRenderWindow
GetFullScreen()vtkRenderWindowvirtual
GetGenericContext() overridevtkGenericOpenGLRenderWindowvirtual
GetGenericDisplayId() overridevtkGenericOpenGLRenderWindowvirtual
GetGenericDrawable() overridevtkGenericOpenGLRenderWindowvirtual
GetGenericParentId() overridevtkGenericOpenGLRenderWindowvirtual
GetGenericWindowId() overridevtkGenericOpenGLRenderWindowvirtual
GetGlobalMaximumNumberOfMultiSamples()vtkOpenGLRenderWindowstatic
GetGlobalWarningDisplay()vtkObjectstatic
GetInAbortCheck()vtkRenderWindowvirtual
GetInteractor()vtkRenderWindowvirtual
GetIsPicking()vtkRenderWindowvirtual
GetLineSmoothing()vtkRenderWindowvirtual
GetMapped()vtkWindowvirtual
GetMaximumHardwareLineWidth() overridevtkGenericOpenGLRenderWindowvirtual
GetMTime()vtkObjectvirtual
GetMultiSamples()vtkRenderWindowvirtual
GetNeverRendered()vtkRenderWindowvirtual
GetNoiseTextureUnit()vtkOpenGLRenderWindow
GetNumberOfDevices()vtkRenderWindowinlinevirtual
GetNumberOfLayers()vtkRenderWindowvirtual
GetOffScreenRendering()vtkWindowvirtual
GetOpenGLSupportMessage()vtkOpenGLRenderWindowinline
GetOpenGLVersion(int &major, int &minor)vtkOpenGLRenderWindow
GetPixelData(int x, int y, int x2, int y2, int front, int right) overridevtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right) overridevtkOpenGLRenderWindowvirtual
GetPlatformSupportsRenderWindowSharing()vtkRenderWindowinlinevirtual
GetPointSmoothing()vtkRenderWindowvirtual
GetPolygonSmoothing()vtkRenderWindowvirtual
GetPosition()vtkWindowvirtual
GetReadyForRendering()vtkGenericOpenGLRenderWindowvirtual
GetReferenceCount()vtkObjectBaseinline
GetRenderingBackend() overridevtkOpenGLRenderWindowvirtual
GetRenderLibrary()vtkRenderWindowstatic
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, int right=0) overridevtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right=0) overridevtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, int right=0) overridevtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data, int right=0) overridevtkOpenGLRenderWindowvirtual
GetScreenSize() overridevtkGenericOpenGLRenderWindowvirtual
GetShaderCache()vtkOpenGLRenderWindowvirtual
GetSharedRenderWindow()vtkRenderWindowvirtual
GetSize()vtkWindowvirtual
GetState()vtkOpenGLRenderWindowinlinevirtual
GetStencilCapable()vtkRenderWindowvirtual
GetStereoCapableWindow()vtkRenderWindowvirtual
GetStereoRender()vtkRenderWindowvirtual
GetStereoType()vtkRenderWindowvirtual
GetStereoTypeAsString()vtkRenderWindow
GetSwapBuffers()vtkRenderWindowvirtual
GetTextureUnitForTexture(vtkTextureObject *)vtkOpenGLRenderWindow
GetTextureUnitManager()vtkOpenGLRenderWindow
GetTileScale()vtkWindowvirtual
GetTileScale(int &, int &)vtkWindowvirtual
GetTileScale(int[2])vtkWindowvirtual
GetTileViewport()vtkWindowvirtual
GetTileViewport(double &, double &, double &, double &)vtkWindowvirtual
GetTileViewport(double[4])vtkWindowvirtual
GetTQuad2DVBO()vtkOpenGLRenderWindow
GetUseOffScreenBuffers() overridevtkOpenGLRenderWindowvirtual
GetUseSRGBColorSpace()vtkRenderWindowvirtual
GetUsingSRGBColorSpace()vtkOpenGLRenderWindow
GetVBOCache()vtkOpenGLRenderWindowvirtual
GetWindowName()vtkWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2) overridevtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, float *z) overridevtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *z) overridevtkOpenGLRenderWindowvirtual
GetZbufferDataAtPoint(int x, int y)vtkRenderWindowinline
GlewInitValidvtkOpenGLRenderWindowprotected
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
GLStateIntegersvtkOpenGLRenderWindowprotected
HardwareBufferSizevtkOpenGLRenderWindowprotected
HardwareOffScreenBuffersBindvtkOpenGLRenderWindowprotected
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasRenderer(vtkRenderer *)vtkRenderWindow
HideCursor() overridevtkGenericOpenGLRenderWindowvirtual
InAbortCheckvtkRenderWindowprotected
Initialize(void)vtkOpenGLRenderWindowinlinevirtual
InitializedvtkOpenGLRenderWindowprotected
InitializeFromCurrentContext() overridevtkOpenGLRenderWindowvirtual
InitializeObjectBase()vtkObjectBase
InitializeTextureInternalFormats()vtkOpenGLRenderWindowprotected
InRendervtkRenderWindowprotected
InteractorvtkRenderWindowprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkGenericOpenGLRenderWindowvirtual
IsCurrent() overridevtkGenericOpenGLRenderWindowvirtual
IsDirect() overridevtkGenericOpenGLRenderWindowvirtual
IsDrawable()vtkRenderWindowinlinevirtual
IsPickingvtkRenderWindowprotected
IsPickingOff()vtkRenderWindowvirtual
IsPickingOn()vtkRenderWindowvirtual
IsPointSpriteBugPresent()vtkOpenGLRenderWindowinlinevirtual
IsTypeOf(const char *type)vtkGenericOpenGLRenderWindowstatic
LineSmoothingvtkRenderWindowprotected
LineSmoothingOff()vtkRenderWindowvirtual
LineSmoothingOn()vtkRenderWindowvirtual
MakeCurrent() overridevtkGenericOpenGLRenderWindowvirtual
MakeRenderWindowInteractor()vtkRenderWindowvirtual
MappedvtkWindowprotected
MappedOff()vtkWindowvirtual
MappedOn()vtkWindowvirtual
MaximumHardwareLineWidthvtkOpenGLRenderWindowprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
MultiSamplesvtkRenderWindowprotected
NeverRenderedvtkRenderWindowprotected
New()vtkGenericOpenGLRenderWindowstatic
NewInstance() const vtkGenericOpenGLRenderWindow
NewInstanceInternal() const vtkGenericOpenGLRenderWindowprotectedvirtual
NoiseTextureObjectvtkOpenGLRenderWindowprotected
NumberOfFrameBuffersvtkOpenGLRenderWindowprotected
NumberOfLayersvtkRenderWindowprotected
OffScreenRenderingvtkWindowprotected
OffScreenRenderingOff()vtkWindowvirtual
OffScreenRenderingOn()vtkWindowvirtual
OffScreenUseFrameBuffervtkOpenGLRenderWindowprotected
OldScreenvtkRenderWindowprotected
OpenGLInit()vtkOpenGLRenderWindowvirtual
OpenGLInitContext()vtkOpenGLRenderWindowvirtual
OpenGLInitState()vtkOpenGLRenderWindowvirtual
OpenGLSupportMessagevtkOpenGLRenderWindowprotected
OpenGLSupportResultvtkOpenGLRenderWindowprotected
OpenGLSupportTestedvtkOpenGLRenderWindowprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
OwnContextvtkOpenGLRenderWindowprotected
PointSmoothingvtkRenderWindowprotected
PointSmoothingOff()vtkRenderWindowvirtual
PointSmoothingOn()vtkRenderWindowvirtual
PolygonSmoothingvtkRenderWindowprotected
PolygonSmoothingOff()vtkRenderWindowvirtual
PolygonSmoothingOn()vtkRenderWindowvirtual
PopContext()vtkOpenGLRenderWindowinlinevirtual
PopState()vtkGenericOpenGLRenderWindowinline
PositionvtkWindowprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent) overridevtkGenericOpenGLRenderWindowvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PushContext()vtkOpenGLRenderWindowinlinevirtual
PushState()vtkGenericOpenGLRenderWindowinline
ReadPixels(const vtkRecti &rect, int front, int glFormat, int glType, void *data, int right=0)vtkOpenGLRenderWindowprotectedvirtual
ReadyForRenderingvtkGenericOpenGLRenderWindowprotected
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterGraphicsResources(vtkGenericOpenGLResourceFreeCallback *cb)vtkOpenGLRenderWindowinline
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkRenderWindow *)vtkOpenGLRenderWindowprotectedvirtual
ReleaseRGBAPixelData(float *data) overridevtkOpenGLRenderWindowvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveRenderer(vtkRenderer *)vtkRenderWindow
Render() overridevtkGenericOpenGLRenderWindowvirtual
RenderersvtkRenderWindowprotected
RenderTimervtkRenderWindowprotected
ReportCapabilities() overridevtkOpenGLRenderWindowvirtual
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
ResourcesvtkOpenGLRenderWindow
RestoreGLState()vtkOpenGLRenderWindowprotected
ResultFramevtkRenderWindowprotected
SafeDownCast(vtkObjectBase *o)vtkGenericOpenGLRenderWindowstatic
SaveGLState()vtkOpenGLRenderWindowprotected
ScreenSizevtkGenericOpenGLRenderWindowprotected
SetAbortRender(int)vtkRenderWindowvirtual
SetAlphaBitPlanes(vtkTypeBool)vtkRenderWindowvirtual
SetAnaglyphColorMask(int, int)vtkRenderWindowvirtual
SetAnaglyphColorMask(int[2])vtkRenderWindow
SetAnaglyphColorSaturation(float)vtkRenderWindowvirtual
SetBackBuffer(unsigned int)vtkGenericOpenGLRenderWindow
SetBackLeftBuffer(unsigned int)vtkGenericOpenGLRenderWindow
SetBackRightBuffer(unsigned int)vtkGenericOpenGLRenderWindow
SetBorders(vtkTypeBool)vtkRenderWindowvirtual
SetCurrentCursor(int cShape) overridevtkGenericOpenGLRenderWindowvirtual
SetCursorPosition(int, int)vtkRenderWindowinlinevirtual
SetDebug(bool debugFlag)vtkObject
SetDesiredUpdateRate(double)vtkRenderWindowvirtual
SetDeviceIndex(int)vtkRenderWindowvirtual
SetDisplayId(void *) overridevtkGenericOpenGLRenderWindowvirtual
SetDoubleBuffer(vtkTypeBool)vtkWindowvirtual
SetDPI(int)vtkWindowvirtual
SetErase(vtkTypeBool)vtkWindowvirtual
SetForceMakeCurrent()vtkRenderWindowinlinevirtual
SetForceMaximumHardwareLineWidth(float)vtkGenericOpenGLRenderWindowvirtual
SetFrontBuffer(unsigned int)vtkGenericOpenGLRenderWindow
SetFrontLeftBuffer(unsigned int)vtkGenericOpenGLRenderWindow
SetFrontRightBuffer(unsigned int)vtkGenericOpenGLRenderWindow
SetFullScreen(vtkTypeBool) overridevtkGenericOpenGLRenderWindowvirtual
SetGlobalMaximumNumberOfMultiSamples(int val)vtkOpenGLRenderWindowstatic
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetInAbortCheck(int)vtkRenderWindowvirtual
SetInteractor(vtkRenderWindowInteractor *)vtkRenderWindow
SetIsCurrent(bool newValue)vtkGenericOpenGLRenderWindow
SetIsDirect(int newValue)vtkGenericOpenGLRenderWindow
SetIsPicking(vtkTypeBool isPicking) overridevtkGenericOpenGLRenderWindowvirtual
SetLineSmoothing(vtkTypeBool)vtkRenderWindowvirtual
SetMapped(vtkTypeBool)vtkWindowvirtual
SetMultiSamples(int)vtkRenderWindowvirtual
SetNextWindowId(void *) overridevtkGenericOpenGLRenderWindowvirtual
SetNextWindowInfo(const char *) overridevtkGenericOpenGLRenderWindowvirtual
SetNumberOfLayers(int)vtkRenderWindowvirtual
SetOffScreenRendering(vtkTypeBool)vtkWindowvirtual
SetParentId(void *) overridevtkGenericOpenGLRenderWindowvirtual
SetParentInfo(const char *) overridevtkGenericOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int right) overridevtkOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int right) overridevtkOpenGLRenderWindowvirtual
SetPointSmoothing(vtkTypeBool)vtkRenderWindowvirtual
SetPolygonSmoothing(vtkTypeBool)vtkRenderWindowvirtual
SetPosition(int, int)vtkWindowvirtual
SetPosition(int a[2])vtkWindowvirtual
SetReadyForRendering(bool)vtkGenericOpenGLRenderWindowvirtual
SetReferenceCount(int)vtkObjectBase
SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0, int right=0) overridevtkOpenGLRenderWindowvirtual
SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0, int right=0) overridevtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0, int right=0) overridevtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0, int right=0) overridevtkOpenGLRenderWindowvirtual
SetScreenSize(int, int)vtkGenericOpenGLRenderWindowvirtual
SetScreenSize(int[2])vtkGenericOpenGLRenderWindow
SetSharedRenderWindow(vtkRenderWindow *)vtkRenderWindowvirtual
SetSize(int a[2]) overridevtkOpenGLRenderWindowvirtual
SetSize(int, int) overridevtkOpenGLRenderWindowvirtual
SetStencilCapable(vtkTypeBool)vtkRenderWindowvirtual
SetStereoCapableWindow(vtkTypeBool capable)vtkRenderWindowvirtual
SetStereoRender(vtkTypeBool stereo)vtkRenderWindow
SetStereoType(int)vtkRenderWindow
SetStereoTypeToAnaglyph()vtkRenderWindowinline
SetStereoTypeToCheckerboard()vtkRenderWindowinline
SetStereoTypeToCrystalEyes()vtkRenderWindowinline
SetStereoTypeToDresden()vtkRenderWindowinline
SetStereoTypeToFake()vtkRenderWindowinline
SetStereoTypeToInterlaced()vtkRenderWindowinline
SetStereoTypeToLeft()vtkRenderWindowinline
SetStereoTypeToRedBlue()vtkRenderWindowinline
SetStereoTypeToRight()vtkRenderWindowinline
SetStereoTypeToSplitViewportHorizontal()vtkRenderWindowinline
SetSupportsOpenGL(int newValue)vtkGenericOpenGLRenderWindow
SetSwapBuffers(vtkTypeBool)vtkRenderWindowvirtual
SetSwapControl(int)vtkOpenGLRenderWindowinlinevirtual
SetTextureUnitManager(vtkTextureUnitManager *textureUnitManager)vtkOpenGLRenderWindowprotected
SetTileScale(int, int)vtkWindowvirtual
SetTileScale(int[2])vtkWindow
SetTileScale(int s)vtkWindowinline
SetTileViewport(double, double, double, double)vtkWindowvirtual
SetTileViewport(double[4])vtkWindowvirtual
SetUseOffScreenBuffers(bool offScreen) overridevtkOpenGLRenderWindowvirtual
SetUseSRGBColorSpace(bool)vtkRenderWindowvirtual
SetWindowId(void *) overridevtkGenericOpenGLRenderWindowvirtual
SetWindowInfo(const char *) overridevtkGenericOpenGLRenderWindowvirtual
SetWindowName(const char *)vtkWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, float *buffer) overridevtkOpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) overridevtkOpenGLRenderWindowvirtual
ShaderCachevtkOpenGLRenderWindowprotected
SharedRenderWindowvtkRenderWindowprotected
ShowCursor() overridevtkGenericOpenGLRenderWindowvirtual
SizevtkWindowprotected
Start() overridevtkGenericOpenGLRenderWindowvirtual
StatevtkOpenGLRenderWindowprotected
StencilCapablevtkRenderWindowprotected
StencilCapableOff()vtkRenderWindowvirtual
StencilCapableOn()vtkRenderWindowvirtual
StereoBuffervtkRenderWindowprotected
StereoCapableWindowvtkRenderWindowprotected
StereoCapableWindowOff()vtkRenderWindowvirtual
StereoCapableWindowOn()vtkRenderWindowvirtual
StereoMidpoint() overridevtkOpenGLRenderWindowvirtual
StereoRendervtkRenderWindowprotected
StereoRenderComplete()vtkRenderWindowvirtual
StereoRenderOff()vtkRenderWindowvirtual
StereoRenderOn()vtkRenderWindowvirtual
StereoTypevtkRenderWindowprotected
StereoUpdate() overridevtkOpenGLRenderWindowvirtual
SubjectHelpervtkObjectprotected
Superclass typedefvtkGenericOpenGLRenderWindow
SupportsOpenGL() overridevtkGenericOpenGLRenderWindowvirtual
SupportsOpenGLStatusvtkGenericOpenGLRenderWindowprotected
SwapBuffersvtkRenderWindowprotected
SwapBuffersOff()vtkRenderWindowvirtual
SwapBuffersOn()vtkRenderWindowvirtual
TextureInternalFormatsvtkOpenGLRenderWindowprotected
TextureObjectsvtkOpenGLRenderWindowprotected
TextureResourceIdsvtkOpenGLRenderWindowprotected
TextureUnitManagervtkOpenGLRenderWindowprotected
TileScalevtkWindowprotected
TileSizevtkWindowprotected
TileViewportvtkWindowprotected
TQuad2DVBOvtkOpenGLRenderWindowprotected
UnbindHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
UnRegister(vtkObjectBase *o) overridevtkRenderWindowvirtual
UnregisterGraphicsResources(vtkGenericOpenGLResourceFreeCallback *cb)vtkOpenGLRenderWindowinline
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UseSRGBColorSpacevtkRenderWindowprotected
UseSRGBColorSpaceOff()vtkRenderWindowvirtual
UseSRGBColorSpaceOn()vtkRenderWindowvirtual
VBOCachevtkOpenGLRenderWindowprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkGenericOpenGLRenderWindow()vtkGenericOpenGLRenderWindowprotected
vtkGetNewMacro(RenderTimer, vtkRenderTimerLog) vtkRendererCollection *GetRenderers()vtkRenderWindowinline
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
vtkRenderWindow()vtkRenderWindowprotected
vtkWindow()vtkWindowprotected
WaitForCompletion() overridevtkOpenGLRenderWindowvirtual
WeakPointersvtkObjectBaseprotected
WindowNamevtkWindowprotected
WindowRemap() overridevtkGenericOpenGLRenderWindowvirtual
~vtkGenericOpenGLRenderWindow() overridevtkGenericOpenGLRenderWindowprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLRenderWindow() overridevtkOpenGLRenderWindowprotected
~vtkRenderWindow() overridevtkRenderWindowprotected
~vtkWindow() overridevtkWindowprotected