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virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkRenderTimerLog * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual bool | IsSupported () |
| Returns true if stream timings are implemented for the current graphics backend. More...
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virtual void | MarkFrame () |
| Call to mark the start of a new frame, or the end of an old one. More...
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ScopedEventLogger | StartScopedEvent (const std::string &name) |
| Create a RAII scoped event. More...
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virtual bool | FrameReady () |
| Returns true if there are any frames ready with complete timing info. More...
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virtual Frame | PopFirstReadyFrame () |
| Retrieve the first available frame's timing info. More...
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virtual void | ReleaseGraphicsResources () |
| Releases any resources allocated on the graphics device. More...
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virtual void | MarkStartEvent (const std::string &name) |
| Mark the beginning or end of an event. More...
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virtual void | MarkEndEvent () |
| Mark the beginning or end of an event. More...
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virtual void | SetLoggingEnabled (bool) |
| If false, no events are recorded. More...
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virtual bool | GetLoggingEnabled () |
| If false, no events are recorded. More...
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virtual void | LoggingEnabledOn () |
| If false, no events are recorded. More...
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virtual void | LoggingEnabledOff () |
| If false, no events are recorded. More...
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virtual void | SetFrameLimit (unsigned int) |
| If there are more than FrameLimit frames pending/ready, drop the old ones until we are under this limit. More...
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virtual unsigned int | GetFrameLimit () |
| If there are more than FrameLimit frames pending/ready, drop the old ones until we are under this limit. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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vtkTypeBool | HasObserver (unsigned long event) |
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vtkTypeBool | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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Asynchronously measures GPU execution times for a series of events.
This class measures the time it takes for events to occur on the GPU by posting timing events into the rendering command stream. This can be used to compute the time spent doing work on the GPU without stalling the CPU.
To aid asynchronous usage, this class uses the concepts "Event" and "Frame", where a Frame is a logical collection of Events. The timer log can manage multiple Frames at a time:
- The current Frame, where new Events are created.
- Pending Frames, for which all Events have been marked, but the results are not available (the timer requests are still waiting to be processed by the graphics device).
- Ready Frames, which have been completed by the graphics device and may be retrieved.
Call MarkFrame() to begin a new Frame. This pushes the current Frame to the collection of pending Frames, and creates a new one to store future Events.
Call MarkStartEvent() and MarkEndEvent() to mark the beginning and end of an Event. These Events may be nested, but all child Events must have their end marked before the parent Event ends.
Use FrameReady() and PopFirstReadyFrame() to check for completed Frames and retrieve results.
This is currently only implemented for the OpenGL2 backend. The IsSupported() method can be used to detect if there is a valid implementation available.
Definition at line 81 of file vtkRenderTimerLog.h.