102#ifndef vtkSmartVolumeMapper_h
103#define vtkSmartVolumeMapper_h
106#include "vtkRenderingVolumeOpenGL2Module.h"
137 vtkSetMacro(FinalColorWindow,
float);
144 vtkGetMacro(FinalColorWindow,
float);
155 vtkSetMacro(FinalColorLevel,
float);
162 vtkGetMacro(FinalColorLevel,
float);
168 DefaultRenderMode = 0,
169 RayCastRenderMode = 1,
171 OSPRayRenderMode = 3,
172 UndefinedRenderMode = 4,
173 InvalidRenderMode = 5
213 vtkGetMacro(RequestedRenderMode,
int);
241 vtkSetClampMacro(MaxMemoryFraction,
float, 0.1f, 1.0f);
242 vtkGetMacro(MaxMemoryFraction,
float);
251 vtkGetMacro(InterpolationMode,
int);
263 vtkImageData* image,
int blend_mode,
double viewDirection[3],
double viewUp[3]);
272 vtkSetClampMacro(InteractiveUpdateRate,
double, 1.0e-10, 1.0e10);
281 vtkGetMacro(InteractiveUpdateRate,
double);
293 vtkSetClampMacro(InteractiveAdjustSampleDistances,
vtkTypeBool, 0, 1);
321 vtkSetMacro(SampleDistance,
float);
322 vtkGetMacro(SampleDistance,
float);
355 vtkGetMacro(VectorMode,
int);
357 vtkSetClampMacro(VectorComponent,
int, 0, 3);
358 vtkGetMacro(VectorComponent,
int);
365 vtkSetStringMacro(Transfer2DYAxisArray);
366 vtkGetStringMacro(Transfer2DYAxisArray);
abstract superclass for arrays of numeric data
abstract class to specify dataset behavior
A fixed point mapper for volumes.
Ray casting performed on the GPU.
topologically and geometrically regular array of data
Resamples an image to be larger or smaller.
a simple class to control print indentation
Mapper to render volumes defined as vtkMultiBlockDataSet.
Removes link dependence on optional ospray module.
create a window for renderers to draw into
abstract specification for renderers
float MaxMemoryFraction
GPU mapper-specific memory ivars.
void ReleaseGraphicsResources(vtkWindow *) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
vtkTypeBool AutoAdjustSampleDistances
Set whether or not the sample distance should be automatically calculated within the internal volume ...
int Initialized
Initialization variables.
int VectorMode
VectorMode is a special rendering mode for 3-component vectors which makes use of GPURayCastMapper's ...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int RequestedRenderMode
The requested render mode is used to compute the current render mode.
int GetLastUsedRenderMode()
This will return the render mode used during the previous call to Render().
vtkImageResample * GPUResampleFilter
This is the resample filter that may be used if we need to create a low resolution version of the vol...
vtkFixedPointVolumeRayCastMapper * RayCastMapper
The three potential mappers.
vtkImageData * InputDataMagnitude
This filter is used to compute the magnitude of 3-component data.
float SampleDistance
The distance between sample points along the ray.
vtkDataSet * LastInput
Keep a cache of the last input to the mapper so that input data changes can be propogated to the resa...
vtkIdType MaxMemoryInBytes
GPU mapper-specific memory ivars.
void SetVectorMode(int mode)
VectorMode is a special rendering mode for 3-component vectors which makes use of GPURayCastMapper's ...
void Initialize(vtkRenderer *ren, vtkVolume *vol)
The initialize method.
int InitializedBlendMode
We need to keep track of the blend mode we had when we initialized because we need to reinitialize (a...
void SetInterpolationModeToLinear()
Set interpolation mode for downsampling (lowres GPU) (initial value: cubic).
void ConnectFilterInput(vtkImageResample *f)
Connect input of the vtkSmartVolumeMapper to the input of the internal resample filter by doing a sha...
void SetRequestedRenderModeToOSPRay()
Set the requested render mode to vtkSmartVolumeMapper::OSPRayRenderMode.
void CreateCanonicalView(vtkRenderer *ren, vtkVolume *volume, vtkVolume *volume2, vtkImageData *image, int blend_mode, double viewDirection[3], double viewUp[3])
This method can be used to render a representative view of the input data into the supplied image giv...
int CurrentRenderMode
The requested render mode is used to compute the current render mode.
~vtkSmartVolumeMapper() override
vtkDataSet * LastFilterInput
Keep a cache of the last input to the mapper so that input data changes can be propogated to the resa...
void SetInterpolationModeToNearestNeighbor()
Set interpolation mode for downsampling (lowres GPU) (initial value: cubic).
void SetRequestedRenderMode(int mode)
Set the requested render mode.
float FinalColorLevel
Window / level ivars.
static vtkSmartVolumeMapper * New()
double InteractiveUpdateRate
If the DesiredUpdateRate of the vtkRenderWindow causing the Render is at or above this value,...
void ConnectMapperInput(vtkVolumeMapper *m)
Connect input of the vtkSmartVolumeMapper to the input of the internal volume mapper by doing a shall...
int VectorComponent
VectorMode is a special rendering mode for 3-component vectors which makes use of GPURayCastMapper's ...
vtkTypeBool InteractiveAdjustSampleDistances
If the InteractiveAdjustSampleDistances flag is enabled, vtkSmartVolumeMapper interactively sets and ...
int InterpolationMode
Used for downsampling.
vtkTimeStamp SupportStatusCheckTime
Initialization variables.
void SetRequestedRenderModeToRayCast()
Set the requested render mode to vtkSmartVolumeMapper::RayCastRenderMode.
vtkGPUVolumeRayCastMapper * GPUMapper
The three potential mappers.
void SetRequestedRenderModeToGPU()
Set the requested render mode to vtkSmartVolumeMapper::GPURenderMode.
vtkGPUVolumeRayCastMapper * GPULowResMapper
The three potential mappers.
float FinalColorWindow
Window / level ivars.
vtkTimeStamp MagnitudeUploadTime
VectorMode is a special rendering mode for 3-component vectors which makes use of GPURayCastMapper's ...
int GPUSupported
Initialization variables.
void SetRequestedRenderModeToDefault()
Set the requested render mode to vtkSmartVolumeMapper::DefaultRenderMode.
vtkImageMagnitude * ImageMagnitude
This filter is used to compute the magnitude of 3-component data.
int RayCastSupported
Initialization variables.
void ComputeRenderMode(vtkRenderer *ren, vtkVolume *vol)
The method that computes the render mode from the requested render mode based on the support status f...
void Render(vtkRenderer *, vtkVolume *) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Initialize rendering for this volume.
char * Transfer2DYAxisArray
Define the array used for the Y axis of transfer 2D.
void SetInterpolationModeToCubic()
Set interpolation mode for downsampling (lowres GPU) (initial value: cubic).
int LowResGPUNecessary
Initialization variables.
VectorModeType
VectorMode is a special rendering mode for 3-component vectors which makes use of GPURayCastMapper's ...
record modification and/or execution time
Abstract class for a volume mapper.
represents the common properties for rendering a volume.
represents a volume (data & properties) in a rendered scene
window superclass for vtkRenderWindow
#define VTK_RESLICE_CUBIC
#define VTK_RESLICE_NEAREST