VTK  9.1.0
vtkProp3DButtonRepresentation.h
Go to the documentation of this file.
1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkProp3DButtonRepresentation.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
59#ifndef vtkProp3DButtonRepresentation_h
60#define vtkProp3DButtonRepresentation_h
61
63#include "vtkInteractionWidgetsModule.h" // For export macro
64
65class vtkPropPicker;
66class vtkProp3D;
68class vtkPropArray; // PIMPLd
69
70class VTKINTERACTIONWIDGETS_EXPORT vtkProp3DButtonRepresentation : public vtkButtonRepresentation
71{
72public:
77
79
83 void PrintSelf(ostream& os, vtkIndent indent) override;
85
87
91 void SetButtonProp(int i, vtkProp3D* prop);
94
96
100 vtkSetMacro(FollowCamera, vtkTypeBool);
101 vtkGetMacro(FollowCamera, vtkTypeBool);
102 vtkBooleanMacro(FollowCamera, vtkTypeBool);
104
108 void SetState(int state) override;
109
111
114 int ComputeInteractionState(int X, int Y, int modify = 0) override;
115 void BuildRepresentation() override;
117
122 void PlaceWidget(double bounds[6]) override;
123
125
128 void ShallowCopy(vtkProp* prop) override;
129 double* GetBounds() override;
130 void GetActors(vtkPropCollection* pc) override;
137
138 /*
139 * Register internal Pickers within PickingManager
140 */
141 void RegisterPickers() override;
142
143protected:
146
147 // The current vtkProp3D used to represent the button
149
150 // Follow the camera if requested
153
154 // Keep track of the props associated with the N
155 // states of the button. This is a PIMPLd stl map.
156 vtkPropArray* PropArray;
157
158 // For picking the button
160
161private:
163 void operator=(const vtkProp3DButtonRepresentation&) = delete;
164};
165
166#endif
abstract class defines the representation for a vtkButtonWidget
a simple class to control print indentation
Definition: vtkIndent.h:113
defines a representation for a vtkButtonWidget
vtkProp3D * GetButtonProp(int i)
Add the ith texture corresponding to the ith button state.
double * GetBounds() override
Provide the necessary methods to satisfy the rendering API.
static vtkProp3DButtonRepresentation * New()
Instantiate the class.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of the class.
int RenderVolumetricGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
void PlaceWidget(double bounds[6]) override
This method positions (translates and scales the props) into the bounding box specified.
int ComputeInteractionState(int X, int Y, int modify=0) override
Provide the necessary methods to satisfy the vtkWidgetRepresentation API.
void BuildRepresentation() override
Provide the necessary methods to satisfy the vtkWidgetRepresentation API.
~vtkProp3DButtonRepresentation() override
void ReleaseGraphicsResources(vtkWindow *) override
Provide the necessary methods to satisfy the rendering API.
int RenderOpaqueGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
void ShallowCopy(vtkProp *prop) override
Provide the necessary methods to satisfy the rendering API.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Provide the necessary methods to satisfy the rendering API.
void RegisterPickers() override
Register internal Pickers in the Picking Manager.
void GetActors(vtkPropCollection *pc) override
Provide the necessary methods to satisfy the rendering API.
void SetState(int state) override
Extend the vtkButtonRepresentation::SetState() method.
void SetButtonProp(int i, vtkProp3D *prop)
Add the ith texture corresponding to the ith button state.
a vtkProp3D that always faces the camera
represents an 3D object for placement in a rendered scene
Definition: vtkProp3D.h:93
an ordered list of Props
pick an actor/prop using graphics hardware
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:76
abstract specification for Viewports
Definition: vtkViewport.h:47
window superclass for vtkRenderWindow
Definition: vtkWindow.h:39
int vtkTypeBool
Definition: vtkABI.h:69