100#ifndef vtkPlaneWidget_h
101#define vtkPlaneWidget_h
103#include "vtkInteractionWidgetsModule.h"
120#define VTK_PLANE_OFF 0
121#define VTK_PLANE_OUTLINE 1
122#define VTK_PLANE_WIREFRAME 2
123#define VTK_PLANE_SURFACE 3
125#define VTK_PLANE_ZERO_THRESHOLD (std::numeric_limits<double>::min() * 1000)
146 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
167 void GetOrigin(
double xyz[3]);
174 void SetPoint1(
double x,
double y,
double z);
175 void SetPoint1(
double x[3]);
177 void GetPoint1(
double xyz[3]);
184 void SetPoint2(
double x,
double y,
double z);
185 void SetPoint2(
double x[3]);
187 void GetPoint2(
double xyz[3]);
194 void SetCenter(
double x,
double y,
double z);
195 void SetCenter(
double x[3]);
197 void GetCenter(
double xyz[3]);
204 void SetNormal(
double x,
double y,
double z);
205 void SetNormal(
double x[3]);
207 void GetNormal(
double xyz[3]);
220 vtkGetMacro(Representation,
int);
318 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
390 void Rotate(
int X,
int Y,
double* p1,
double* p2,
double* vpn);
391 void Spin(
double* p1,
double* p2);
392 void Scale(
double* p1,
double* p2,
int X,
int Y);
394 void Push(
double* p1,
double* p2);
represents an object (geometry & properties) in a rendered scene
ray-cast cell picker for all kinds of Prop3Ds
a simple class to control print indentation
create a line defined by two end points
abstract base class for most VTK objects
create an array of quadrilaterals located in a plane
perform various plane computations
represent and manipulate 3D points
Superclass for algorithms that produce only polydata as output.
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
abstract superclass for all actors, volumes and annotations
represent surface properties of a geometric object
create a polygonal sphere centered at the origin
#define VTK_SIZEHINT(...)