23#ifndef vtkOpenVRModel_h
24#define vtkOpenVRModel_h
27#include "vtkRenderingOpenVRModule.h"
void CreateTextureObject(vtkOpenGLRenderWindow *win) override
void SetPositionAndTCoords() override
vr::RenderModel_TextureMap_t * RawTexture
void FillModelHelper() override
~vtkOpenVRModel() override=default
void LoadModelAndTexture(vtkOpenGLRenderWindow *win) override
static vtkOpenVRModel * New()
vr::RenderModel_t * RawModel