VTK  9.1.0
vtkOpenGLImageGradient.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkOpenGLImageGradient.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
20#ifndef vtkOpenGLImageGradient_h
21#define vtkOpenGLImageGradient_h
22
23#include "vtkImageGradient.h"
24#include "vtkImagingOpenGL2Module.h" // For export macro
25
27class vtkRenderWindow;
28
29class VTKIMAGINGOPENGL2_EXPORT vtkOpenGLImageGradient : public vtkImageGradient
30{
31public:
34
39
40protected:
41 void PrintSelf(ostream& os, vtkIndent indent) override;
44
46
48 vtkInformationVector* outputVector, vtkImageData*** inData, vtkImageData** outData,
49 int extent[6], int id) override;
50
51private:
53 void operator=(const vtkOpenGLImageGradient&) = delete;
54};
55
56#endif
topologically and geometrically regular array of data
Definition: vtkImageData.h:157
Computes the gradient vector.
a simple class to control print indentation
Definition: vtkIndent.h:113
Store zero or more vtkInformation instances.
Store vtkAlgorithm input/output information.
Help image algorithms use the GPU.
Compute Gradient using the GPU.
~vtkOpenGLImageGradient() override
vtkOpenGLImageAlgorithmHelper * Helper
static vtkOpenGLImageGradient * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void ThreadedRequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector, vtkImageData ***inData, vtkImageData **outData, int extent[6], int id) override
If the subclass does not define an Execute method, then the task will be broken up,...
void SetRenderWindow(vtkRenderWindow *)
Set the render window to get the OpenGL resources from.
create a window for renderers to draw into