24#ifndef vtkOSPRayVolumeMapper_h
25#define vtkOSPRayVolumeMapper_h
28#include "vtkRenderingRayTracingModule.h"
a simple class to control print indentation
a render pass that uses OSPRay instead of GL
Removes link dependence on optional ospray module.
Standalone OSPRayVolumeMapper.
void Render(vtkRenderer *, vtkVolume *) override
Render the volume onto the screen.
~vtkOSPRayVolumeMapper() override
static vtkOSPRayVolumeMapper * New()
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkOSPRayPass * InternalOSPRayPass
vtkRenderer * InternalRenderer
abstract specification for renderers
represents a volume (data & properties) in a rendered scene
window superclass for vtkRenderWindow