84#ifndef vtkInteractorStyleTerrain_h
85#define vtkInteractorStyleTerrain_h
87#include "vtkInteractionStyleModule.h"
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
manipulate camera in scene with natural view up (e.g., terrain)
void OnMiddleButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnLeftButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void SelectRepresentation()
vtkInteractorStyleTerrain()
void OnLeftButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnMouseMove() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
vtkPolyDataMapper * LatLongMapper
static vtkInteractorStyleTerrain * New()
Instantiate the object.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkSphereSource * LatLongSphere
void OnRightButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnMiddleButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void Rotate() override
These methods for the different interactions in different modes are overridden in subclasses to perfo...
void OnRightButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
vtkExtractEdges * LatLongExtractEdges
~vtkInteractorStyleTerrain() override
void OnChar() override
Override the "fly-to" (f keypress) for images.
provide event-driven interface to the rendering window (defines trackball mode)
map vtkPolyData to graphics primitives
create a polygonal sphere centered at the origin