34#ifndef vtkDefaultPass_h
35#define vtkDefaultPass_h
38#include "vtkRenderingOpenGL2Module.h"
41class vtkDefaultPassLayerList;
Implement the basic render passes.
virtual void RenderVolumetricGeometry(const vtkRenderState *s)
Volume pass without key checking.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void RenderFilteredOpaqueGeometry(const vtkRenderState *s)
Opaque pass with key checking.
~vtkDefaultPass() override
Destructor.
virtual void RenderFilteredTranslucentPolygonalGeometry(const vtkRenderState *s)
Translucent pass with key checking.
virtual void RenderTranslucentPolygonalGeometry(const vtkRenderState *s)
Translucent pass without key checking.
vtkDefaultPass()
Default constructor.
virtual void RenderFilteredVolumetricGeometry(const vtkRenderState *s)
Translucent pass with key checking.
virtual void RenderOverlay(const vtkRenderState *s)
Overlay pass without key checking.
virtual void RenderFilteredOverlay(const vtkRenderState *s)
Overlay pass with key checking.
static vtkDefaultPass * New()
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
virtual void RenderOpaqueGeometry(const vtkRenderState *s)
Opaque pass without key checking.
a simple class to control print indentation
Perform part of the rendering of a vtkRenderer.
Context in which a vtkRenderPass will render.