VTK  9.1.0
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
vtkLegendBoxActor Class Reference

draw symbols with text More...

#include <vtkLegendBoxActor.h>

Inheritance diagram for vtkLegendBoxActor:
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Collaboration diagram for vtkLegendBoxActor:
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Public Types

typedef vtkActor2D Superclass
 
- Public Types inherited from vtkActor2D
typedef vtkProp Superclass
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 

Public Member Functions

virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
vtkLegendBoxActorNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
void SetNumberOfEntries (int num)
 Specify the number of entries in the legend box.
 
int GetNumberOfEntries ()
 
void SetEntrySymbol (int i, vtkPolyData *symbol)
 
void SetEntryIcon (int i, vtkImageData *icon)
 
void SetEntryString (int i, const char *string)
 
void SetEntryColor (int i, double color[3])
 
void SetEntryColor (int i, double r, double g, double b)
 
vtkPolyDataGetEntrySymbol (int i)
 
vtkImageDataGetEntryIcon (int i)
 
const char * GetEntryString (int i)
 
double * GetEntryColor (int i)
 
vtkProperty2DGetBoxProperty ()
 Get the box vtkProperty2D.
 
void ShallowCopy (vtkProp *prop) override
 Shallow copy of this scaled text actor.
 
void ReleaseGraphicsResources (vtkWindow *) override
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.
 
vtkTypeBool HasTranslucentPolygonalGeometry () override
 Does this prop have some translucent polygonal geometry?
 
void SetEntry (int i, vtkPolyData *symbol, const char *string, double color[3])
 Add an entry to the legend box.
 
void SetEntry (int i, vtkImageData *symbol, const char *string, double color[3])
 Add an entry to the legend box.
 
void SetEntry (int i, vtkPolyData *symbol, vtkImageData *icon, const char *string, double color[3])
 Add an entry to the legend box.
 
virtual void SetEntryTextProperty (vtkTextProperty *p)
 Set/Get the text property.
 
virtual vtkTextPropertyGetEntryTextProperty ()
 Set/Get the text property.
 
virtual void SetBorder (vtkTypeBool)
 Set/Get the flag that controls whether a border will be drawn around the legend box.
 
virtual vtkTypeBool GetBorder ()
 Set/Get the flag that controls whether a border will be drawn around the legend box.
 
virtual void BorderOn ()
 Set/Get the flag that controls whether a border will be drawn around the legend box.
 
virtual void BorderOff ()
 Set/Get the flag that controls whether a border will be drawn around the legend box.
 
virtual void SetLockBorder (vtkTypeBool)
 Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2).
 
virtual vtkTypeBool GetLockBorder ()
 Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2).
 
virtual void LockBorderOn ()
 Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2).
 
virtual void LockBorderOff ()
 Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2).
 
virtual void SetBox (vtkTypeBool)
 Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box.
 
virtual vtkTypeBool GetBox ()
 Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box.
 
virtual void BoxOn ()
 Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box.
 
virtual void BoxOff ()
 Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box.
 
virtual void SetPadding (int)
 Set/Get the padding between the legend entries and the border.
 
virtual int GetPadding ()
 Set/Get the padding between the legend entries and the border.
 
virtual void SetScalarVisibility (vtkTypeBool)
 Turn on/off flag to control whether the symbol's scalar data is used to color the symbol.
 
virtual vtkTypeBool GetScalarVisibility ()
 Turn on/off flag to control whether the symbol's scalar data is used to color the symbol.
 
virtual void ScalarVisibilityOn ()
 Turn on/off flag to control whether the symbol's scalar data is used to color the symbol.
 
virtual void ScalarVisibilityOff ()
 Turn on/off flag to control whether the symbol's scalar data is used to color the symbol.
 
virtual void SetUseBackground (vtkTypeBool)
 Turn on/off background.
 
virtual vtkTypeBool GetUseBackground ()
 Turn on/off background.
 
virtual void UseBackgroundOn ()
 Turn on/off background.
 
virtual void UseBackgroundOff ()
 Turn on/off background.
 
virtual void SetBackgroundColor (double, double, double)
 Set/Get background color.
 
virtual void SetBackgroundColor (double[3])
 Set/Get background color.
 
virtual double * GetBackgroundColor ()
 Set/Get background color.
 
virtual void GetBackgroundColor (double &, double &, double &)
 Set/Get background color.
 
virtual void GetBackgroundColor (double[3])
 Set/Get background color.
 
virtual void SetBackgroundOpacity (double)
 Set/Get background opacity.
 
virtual double GetBackgroundOpacity ()
 Set/Get background opacity.
 
int RenderOpaqueGeometry (vtkViewport *viewport) override
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.
 
int RenderTranslucentPolygonalGeometry (vtkViewport *) override
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.
 
int RenderOverlay (vtkViewport *viewport) override
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.
 
- Public Member Functions inherited from vtkActor2D
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
vtkActor2DNewInstance () const
 
vtkTypeBool HasTranslucentPolygonalGeometry () override
 Does this prop have some translucent polygonal geometry?
 
vtkProperty2DGetProperty ()
 Returns this actor's vtkProperty2D.
 
virtual void SetProperty (vtkProperty2D *)
 Set this vtkProp's vtkProperty2D.
 
void SetDisplayPosition (int, int)
 Set the Prop2D's position in display coordinates.
 
vtkMTimeType GetMTime () override
 Return this objects MTime.
 
void GetActors2D (vtkPropCollection *pc) override
 For some exporters and other other operations we must be able to collect all the actors or volumes.
 
void ShallowCopy (vtkProp *prop) override
 Shallow copy of this vtkActor2D.
 
void ReleaseGraphicsResources (vtkWindow *) override
 Release any graphics resources that are being consumed by this actor.
 
virtual vtkCoordinateGetActualPositionCoordinate (void)
 Return the actual vtkCoordinate reference that the mapper should use to position the actor.
 
virtual vtkCoordinateGetActualPosition2Coordinate (void)
 Return the actual vtkCoordinate reference that the mapper should use to position the actor.
 
int RenderOverlay (vtkViewport *viewport) override
 Support the standard render methods.
 
int RenderOpaqueGeometry (vtkViewport *viewport) override
 Support the standard render methods.
 
int RenderTranslucentPolygonalGeometry (vtkViewport *viewport) override
 Support the standard render methods.
 
virtual void SetMapper (vtkMapper2D *mapper)
 Set/Get the vtkMapper2D which defines the data to be drawn.
 
virtual vtkMapper2DGetMapper ()
 Set/Get the vtkMapper2D which defines the data to be drawn.
 
virtual void SetLayerNumber (int)
 Set/Get the layer number in the overlay planes into which to render.
 
virtual int GetLayerNumber ()
 Set/Get the layer number in the overlay planes into which to render.
 
virtual vtkCoordinateGetPositionCoordinate ()
 Get the PositionCoordinate instance of vtkCoordinate.
 
virtual void SetPosition (float x[2])
 Get the PositionCoordinate instance of vtkCoordinate.
 
virtual void SetPosition (float x, float y)
 Get the PositionCoordinate instance of vtkCoordinate.
 
virtual float * GetPosition ()
 Get the PositionCoordinate instance of vtkCoordinate.
 
virtual vtkCoordinateGetPosition2Coordinate ()
 Access the Position2 instance variable.
 
virtual void SetPosition2 (float x[2])
 Access the Position2 instance variable.
 
virtual void SetPosition2 (float x, float y)
 Access the Position2 instance variable.
 
virtual float * GetPosition2 ()
 Access the Position2 instance variable.
 
void SetWidth (double w)
 Set/Get the height and width of the Actor2D.
 
double GetWidth ()
 Set/Get the height and width of the Actor2D.
 
void SetHeight (double h)
 Set/Get the height and width of the Actor2D.
 
double GetHeight ()
 Set/Get the height and width of the Actor2D.
 
- Public Member Functions inherited from vtkProp
virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
vtkPropNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
virtual void GetActors (vtkPropCollection *)
 For some exporters and other other operations we must be able to collect all the actors or volumes.
 
virtual void GetActors2D (vtkPropCollection *)
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void Pick ()
 Method fires PickEvent if the prop is picked.
 
virtual vtkMTimeType GetRedrawMTime ()
 Return the mtime of anything that would cause the rendered image to appear differently.
 
virtual double * GetBounds ()
 Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
 
virtual void ShallowCopy (vtkProp *prop)
 Shallow copy of this vtkProp.
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering.
 
virtual vtkMatrix4x4GetMatrix ()
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 Tells if the prop has all the required keys.
 
virtual int RenderOpaqueGeometry (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS All concrete subclasses must be able to render themselves.
 
virtual int RenderTranslucentPolygonalGeometry (vtkViewport *)
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual int RenderOverlay (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the opaque geometry only if the prop has all the requiredKeys.
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the translucent polygonal geometry only if the prop has all the requiredKeys.
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the volumetric geometry only if the prop has all the requiredKeys.
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 Render in the overlay of the viewport only if the prop has all the requiredKeys.
 
virtual vtkTypeBool HasTranslucentPolygonalGeometry ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some translucent polygonal geometry? This method is called during the rendering process to know if there is some translucent polygonal geometry.
 
virtual vtkTypeBool HasOpaqueGeometry ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some opaque geometry? This method is called during the rendering process to know if there is some opaque geometry.
 
virtual void ReleaseGraphicsResources (vtkWindow *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being consumed by this actor.
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS The EstimatedRenderTime may be used to select between different props, for example in LODProp it is used to select the level-of-detail.
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS This method is used by, for example, the vtkLODProp3D in order to initialize the estimated render time at start-up to some user defined value.
 
virtual void RestoreEstimatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS When the EstimatedRenderTime is first set to 0.0 (in the SetAllocatedRenderTime method) the old value is saved.
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS This method is intended to allow the renderer to add to the EstimatedRenderTime in props that require information that the renderer has in order to do this.
 
void SetRenderTimeMultiplier (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Get/Set the multiplier for the render time.
 
virtual double GetRenderTimeMultiplier ()
 
virtual void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal.
 
virtual bool GetSupportsSelection ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection.
 
virtual void ProcessSelectorPixelBuffers (vtkHardwareSelector *, std::vector< unsigned int > &)
 allows a prop to update a selections color buffers
 
virtual void SetVisibility (vtkTypeBool)
 Set/Get visibility of this vtkProp.
 
virtual vtkTypeBool GetVisibility ()
 Set/Get visibility of this vtkProp.
 
virtual void VisibilityOn ()
 Set/Get visibility of this vtkProp.
 
virtual void VisibilityOff ()
 Set/Get visibility of this vtkProp.
 
virtual void SetPickable (vtkTypeBool)
 Set/Get the pickable instance variable.
 
virtual vtkTypeBool GetPickable ()
 Set/Get the pickable instance variable.
 
virtual void PickableOn ()
 Set/Get the pickable instance variable.
 
virtual void PickableOff ()
 Set/Get the pickable instance variable.
 
virtual void SetDragable (vtkTypeBool)
 Set/Get the value of the dragable instance variable.
 
virtual vtkTypeBool GetDragable ()
 Set/Get the value of the dragable instance variable.
 
virtual void DragableOn ()
 Set/Get the value of the dragable instance variable.
 
virtual void DragableOff ()
 Set/Get the value of the dragable instance variable.
 
virtual void SetUseBounds (bool)
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual bool GetUseBounds ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual void UseBoundsOn ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual void UseBoundsOff ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual void InitPathTraversal ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
 
virtual vtkAssemblyPathGetNextPath ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
 
virtual int GetNumberOfPaths ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
 
virtual vtkInformationGetPropertyKeys ()
 Set/Get property keys.
 
virtual void SetPropertyKeys (vtkInformation *keys)
 Set/Get property keys.
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS The renderer may use the allocated rendering time to determine how to render this actor.
 
virtual double GetAllocatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.
 
virtual int GetNumberOfConsumers ()
 Get the number of consumers.
 
void AddConsumer (vtkObject *c)
 Add or remove or get or check a consumer,.
 
void RemoveConsumer (vtkObject *c)
 Add or remove or get or check a consumer,.
 
vtkObjectGetConsumer (int i)
 Add or remove or get or check a consumer,.
 
int IsConsumer (vtkObject *c)
 Add or remove or get or check a consumer,.
 
virtual void SetShaderProperty (vtkShaderProperty *property)
 Set/Get the shader property.
 
virtual vtkShaderPropertyGetShaderProperty ()
 Set/Get the shader property.
 
virtual bool IsRenderingTranslucentPolygonalGeometry ()
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on.
 
virtual void DebugOff ()
 Turn debugging output off.
 
bool GetDebug ()
 Get the value of the debug flag.
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag.
 
virtual void Modified ()
 Update the modification time for this object.
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time.
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method.
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not.
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not.
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string.
 
virtual vtkTypeBool IsA (const char *name)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
virtual vtkIdType GetNumberOfGenerationsFromBase (const char *name)
 Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class).
 
virtual void Delete ()
 Delete a VTK object.
 
virtual void FastDelete ()
 Delete a reference to this object.
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream.
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object).
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object).
 
int GetReferenceCount ()
 Return the current reference count of this object.
 
void SetReferenceCount (int)
 Sets the reference count.
 
bool GetIsInMemkind () const
 A local state flag that remembers whether this object lives in the normal or extended memory space.
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses.
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses.
 

Static Public Member Functions

static vtkTypeBool IsTypeOf (const char *type)
 
static vtkLegendBoxActorSafeDownCast (vtkObjectBase *o)
 
static vtkLegendBoxActorNew ()
 Instantiate object with a rectangle in normaled view coordinates of (0.2,0.85, 0.8, 0.95).
 
- Static Public Member Functions inherited from vtkActor2D
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkActor2DSafeDownCast (vtkObjectBase *o)
 
static vtkActor2DNew ()
 Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at layer 0.
 
- Static Public Member Functions inherited from vtkProp
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkPropSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyGeneralTextureUnit ()
 Optional Key Indicating the texture unit for general texture mapping Old OpenGL was a state machine where you would push or pop items.
 
static vtkInformationDoubleVectorKeyGeneralTextureTransform ()
 Optional Key Indicating the texture transform for general texture mapping Old OpenGL was a state machine where you would push or pop items.
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes.
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class.
 
static vtkIdType GetNumberOfGenerationsFromBaseType (const char *name)
 Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class).
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
 
static void SetMemkindDirectory (const char *directoryname)
 The name of a directory, ideally mounted -o dax, to memory map an extended memory space within.
 
static bool GetUsingMemkind ()
 A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space.
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkLegendBoxActor ()
 
 ~vtkLegendBoxActor () override
 
void InitializeEntries ()
 
vtkPolyData createTexturedPlane ()
 
- Protected Member Functions inherited from vtkActor2D
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkActor2D ()
 
 ~vtkActor2D () override
 
- Protected Member Functions inherited from vtkProp
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkProp ()
 
 ~vtkProp () override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events.
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events.
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void RegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkTypeBool Border
 
vtkTypeBool Box
 
int Padding
 
vtkTypeBool LockBorder
 
vtkTypeBool ScalarVisibility
 
double BoxOpacity
 
int NumberOfEntries
 
int Size
 
vtkDoubleArrayColors
 
vtkTextMapper ** TextMapper
 
vtkActor2D ** TextActor
 
vtkPolyData ** Symbol
 
vtkTransform ** Transform
 
vtkTransformPolyDataFilter ** SymbolTransform
 
vtkPolyDataMapper2D ** SymbolMapper
 
vtkActor2D ** SymbolActor
 
vtkPlaneSource ** Icon
 
vtkTransform ** IconTransform
 
vtkTransformPolyDataFilter ** IconTransformFilter
 
vtkPolyDataMapper2D ** IconMapper
 
vtkTexturedActor2D ** IconActor
 
vtkImageData ** IconImage
 
vtkPolyDataBorderPolyData
 
vtkPolyDataMapper2DBorderMapper
 
vtkActor2DBorderActor
 
vtkPolyDataBoxPolyData
 
vtkPolyDataMapper2DBoxMapper
 
vtkActor2DBoxActor
 
vtkTextPropertyEntryTextProperty
 
vtkTypeBool UseBackground
 
double BackgroundOpacity
 
double BackgroundColor [3]
 
vtkPlaneSourceBackground
 
vtkTexturedActor2DBackgroundActor
 
vtkPolyDataMapper2DBackgroundMapper
 
int LegendEntriesVisible
 
int CachedSize [2]
 
vtkTimeStamp BuildTime
 
- Protected Attributes inherited from vtkActor2D
vtkMapper2DMapper
 
int LayerNumber
 
vtkProperty2DProperty
 
vtkCoordinatePositionCoordinate
 
vtkCoordinatePosition2Coordinate
 
- Protected Attributes inherited from vtkProp
vtkTypeBool Visibility
 
vtkTypeBool Pickable
 
vtkTypeBool Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPathsPaths
 
vtkInformationPropertyKeys
 
vtkShaderPropertyShaderProperty
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
std::atomic< int32_t > ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Additional Inherited Members

- Static Protected Member Functions inherited from vtkObjectBase
static vtkMallocingFunction GetCurrentMallocFunction ()
 
static vtkReallocingFunction GetCurrentReallocFunction ()
 
static vtkFreeingFunction GetCurrentFreeFunction ()
 
static vtkFreeingFunction GetAlternateFreeFunction ()
 

Detailed Description

draw symbols with text

vtkLegendBoxActor is used to associate a symbol with a text string. The user specifies a vtkPolyData to use as the symbol, and a string associated with the symbol. The actor can then be placed in the scene in the same way that any other vtkActor2D can be used.

To use this class, you must define the position of the legend box by using the superclasses' vtkActor2D::Position coordinate and Position2 coordinate. Then define the set of symbols and text strings that make up the menu box. The font attributes of the entries can be set through the vtkTextProperty associated to this actor. The class will scale the symbols and text to fit in the legend box defined by (Position,Position2). Optional features like turning on a border line and setting the spacing between the border and the symbols/text can also be set.

See also
vtkXYPlotActor vtkActor2D vtkGlyphSource2D
Online Examples:

Definition at line 147 of file vtkLegendBoxActor.h.

Member Typedef Documentation

◆ Superclass

Definition at line 150 of file vtkLegendBoxActor.h.

Constructor & Destructor Documentation

◆ vtkLegendBoxActor()

vtkLegendBoxActor::vtkLegendBoxActor ( )
protected

◆ ~vtkLegendBoxActor()

vtkLegendBoxActor::~vtkLegendBoxActor ( )
overrideprotected

Member Function Documentation

◆ IsTypeOf()

static vtkTypeBool vtkLegendBoxActor::IsTypeOf ( const char *  type)
static

◆ IsA()

virtual vtkTypeBool vtkLegendBoxActor::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

◆ SafeDownCast()

static vtkLegendBoxActor * vtkLegendBoxActor::SafeDownCast ( vtkObjectBase o)
static

◆ NewInstanceInternal()

virtual vtkObjectBase * vtkLegendBoxActor::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkActor2D.

◆ NewInstance()

vtkLegendBoxActor * vtkLegendBoxActor::NewInstance ( ) const

◆ PrintSelf()

void vtkLegendBoxActor::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

◆ New()

static vtkLegendBoxActor * vtkLegendBoxActor::New ( )
static

Instantiate object with a rectangle in normaled view coordinates of (0.2,0.85, 0.8, 0.95).

◆ SetNumberOfEntries()

void vtkLegendBoxActor::SetNumberOfEntries ( int  num)

Specify the number of entries in the legend box.

◆ GetNumberOfEntries()

int vtkLegendBoxActor::GetNumberOfEntries ( )
inline

Definition at line 163 of file vtkLegendBoxActor.h.

◆ SetEntry() [1/3]

void vtkLegendBoxActor::SetEntry ( int  i,
vtkPolyData symbol,
const char *  string,
double  color[3] 
)

Add an entry to the legend box.

You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().)

◆ SetEntry() [2/3]

void vtkLegendBoxActor::SetEntry ( int  i,
vtkImageData symbol,
const char *  string,
double  color[3] 
)

Add an entry to the legend box.

You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().)

◆ SetEntry() [3/3]

void vtkLegendBoxActor::SetEntry ( int  i,
vtkPolyData symbol,
vtkImageData icon,
const char *  string,
double  color[3] 
)

Add an entry to the legend box.

You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().)

◆ SetEntrySymbol()

void vtkLegendBoxActor::SetEntrySymbol ( int  i,
vtkPolyData symbol 
)

◆ SetEntryIcon()

void vtkLegendBoxActor::SetEntryIcon ( int  i,
vtkImageData icon 
)

◆ SetEntryString()

void vtkLegendBoxActor::SetEntryString ( int  i,
const char *  string 
)

◆ SetEntryColor() [1/2]

void vtkLegendBoxActor::SetEntryColor ( int  i,
double  color[3] 
)

◆ SetEntryColor() [2/2]

void vtkLegendBoxActor::SetEntryColor ( int  i,
double  r,
double  g,
double  b 
)

◆ GetEntrySymbol()

vtkPolyData * vtkLegendBoxActor::GetEntrySymbol ( int  i)

◆ GetEntryIcon()

vtkImageData * vtkLegendBoxActor::GetEntryIcon ( int  i)

◆ GetEntryString()

const char * vtkLegendBoxActor::GetEntryString ( int  i)

◆ GetEntryColor()

double * vtkLegendBoxActor::GetEntryColor ( int  i)

◆ SetEntryTextProperty()

virtual void vtkLegendBoxActor::SetEntryTextProperty ( vtkTextProperty p)
virtual

Set/Get the text property.

◆ GetEntryTextProperty()

virtual vtkTextProperty * vtkLegendBoxActor::GetEntryTextProperty ( )
virtual

Set/Get the text property.

◆ SetBorder()

virtual void vtkLegendBoxActor::SetBorder ( vtkTypeBool  )
virtual

Set/Get the flag that controls whether a border will be drawn around the legend box.

◆ GetBorder()

virtual vtkTypeBool vtkLegendBoxActor::GetBorder ( )
virtual

Set/Get the flag that controls whether a border will be drawn around the legend box.

◆ BorderOn()

virtual void vtkLegendBoxActor::BorderOn ( )
virtual

Set/Get the flag that controls whether a border will be drawn around the legend box.

◆ BorderOff()

virtual void vtkLegendBoxActor::BorderOff ( )
virtual

Set/Get the flag that controls whether a border will be drawn around the legend box.

◆ SetLockBorder()

virtual void vtkLegendBoxActor::SetLockBorder ( vtkTypeBool  )
virtual

Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2).

If off, then the legend box will adjust its size so that the border fits nicely around the text and symbols. (The ivar is off by default.) Note: the legend box is guaranteed to lie within the original border definition.

◆ GetLockBorder()

virtual vtkTypeBool vtkLegendBoxActor::GetLockBorder ( )
virtual

Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2).

If off, then the legend box will adjust its size so that the border fits nicely around the text and symbols. (The ivar is off by default.) Note: the legend box is guaranteed to lie within the original border definition.

◆ LockBorderOn()

virtual void vtkLegendBoxActor::LockBorderOn ( )
virtual

Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2).

If off, then the legend box will adjust its size so that the border fits nicely around the text and symbols. (The ivar is off by default.) Note: the legend box is guaranteed to lie within the original border definition.

◆ LockBorderOff()

virtual void vtkLegendBoxActor::LockBorderOff ( )
virtual

Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2).

If off, then the legend box will adjust its size so that the border fits nicely around the text and symbols. (The ivar is off by default.) Note: the legend box is guaranteed to lie within the original border definition.

◆ SetBox()

virtual void vtkLegendBoxActor::SetBox ( vtkTypeBool  )
virtual

Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box.

◆ GetBox()

virtual vtkTypeBool vtkLegendBoxActor::GetBox ( )
virtual

Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box.

◆ BoxOn()

virtual void vtkLegendBoxActor::BoxOn ( )
virtual

Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box.

◆ BoxOff()

virtual void vtkLegendBoxActor::BoxOff ( )
virtual

Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box.

◆ GetBoxProperty()

vtkProperty2D * vtkLegendBoxActor::GetBoxProperty ( )
inline

Get the box vtkProperty2D.

Definition at line 238 of file vtkLegendBoxActor.h.

◆ SetPadding()

virtual void vtkLegendBoxActor::SetPadding ( int  )
virtual

Set/Get the padding between the legend entries and the border.

The value is specified in pixels.

◆ GetPadding()

virtual int vtkLegendBoxActor::GetPadding ( )
virtual

Set/Get the padding between the legend entries and the border.

The value is specified in pixels.

◆ SetScalarVisibility()

virtual void vtkLegendBoxActor::SetScalarVisibility ( vtkTypeBool  )
virtual

Turn on/off flag to control whether the symbol's scalar data is used to color the symbol.

If off, the color of the vtkLegendBoxActor is used.

◆ GetScalarVisibility()

virtual vtkTypeBool vtkLegendBoxActor::GetScalarVisibility ( )
virtual

Turn on/off flag to control whether the symbol's scalar data is used to color the symbol.

If off, the color of the vtkLegendBoxActor is used.

◆ ScalarVisibilityOn()

virtual void vtkLegendBoxActor::ScalarVisibilityOn ( )
virtual

Turn on/off flag to control whether the symbol's scalar data is used to color the symbol.

If off, the color of the vtkLegendBoxActor is used.

◆ ScalarVisibilityOff()

virtual void vtkLegendBoxActor::ScalarVisibilityOff ( )
virtual

Turn on/off flag to control whether the symbol's scalar data is used to color the symbol.

If off, the color of the vtkLegendBoxActor is used.

◆ SetUseBackground()

virtual void vtkLegendBoxActor::SetUseBackground ( vtkTypeBool  )
virtual

Turn on/off background.

◆ GetUseBackground()

virtual vtkTypeBool vtkLegendBoxActor::GetUseBackground ( )
virtual

Turn on/off background.

◆ UseBackgroundOn()

virtual void vtkLegendBoxActor::UseBackgroundOn ( )
virtual

Turn on/off background.

◆ UseBackgroundOff()

virtual void vtkLegendBoxActor::UseBackgroundOff ( )
virtual

Turn on/off background.

◆ SetBackgroundColor() [1/2]

virtual void vtkLegendBoxActor::SetBackgroundColor ( double  ,
double  ,
double   
)
virtual

Set/Get background color.

Default is: (0.3, 0.3, 0.3).

◆ SetBackgroundColor() [2/2]

virtual void vtkLegendBoxActor::SetBackgroundColor ( double  [3])
virtual

Set/Get background color.

Default is: (0.3, 0.3, 0.3).

◆ GetBackgroundColor() [1/3]

virtual double * vtkLegendBoxActor::GetBackgroundColor ( )
virtual

Set/Get background color.

Default is: (0.3, 0.3, 0.3).

◆ GetBackgroundColor() [2/3]

virtual void vtkLegendBoxActor::GetBackgroundColor ( double &  ,
double &  ,
double &   
)
virtual

Set/Get background color.

Default is: (0.3, 0.3, 0.3).

◆ GetBackgroundColor() [3/3]

virtual void vtkLegendBoxActor::GetBackgroundColor ( double  [3])
virtual

Set/Get background color.

Default is: (0.3, 0.3, 0.3).

◆ SetBackgroundOpacity()

virtual void vtkLegendBoxActor::SetBackgroundOpacity ( double  )
virtual

Set/Get background opacity.

Default is: 1.0

◆ GetBackgroundOpacity()

virtual double vtkLegendBoxActor::GetBackgroundOpacity ( )
virtual

Set/Get background opacity.

Default is: 1.0

◆ ShallowCopy()

void vtkLegendBoxActor::ShallowCopy ( vtkProp prop)
overridevirtual

Shallow copy of this scaled text actor.

Overloads the virtual vtkProp method.

Reimplemented from vtkProp.

◆ ReleaseGraphicsResources()

void vtkLegendBoxActor::ReleaseGraphicsResources ( vtkWindow )
overridevirtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkProp.

◆ RenderOpaqueGeometry()

int vtkLegendBoxActor::RenderOpaqueGeometry ( vtkViewport viewport)
overridevirtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.

Draw the legend box to the screen.

Reimplemented from vtkProp.

◆ RenderTranslucentPolygonalGeometry()

int vtkLegendBoxActor::RenderTranslucentPolygonalGeometry ( vtkViewport )
inlineoverridevirtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.

Draw the legend box to the screen.

Reimplemented from vtkProp.

Definition at line 309 of file vtkLegendBoxActor.h.

◆ RenderOverlay()

int vtkLegendBoxActor::RenderOverlay ( vtkViewport viewport)
overridevirtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.

Draw the legend box to the screen.

Reimplemented from vtkProp.

◆ HasTranslucentPolygonalGeometry()

vtkTypeBool vtkLegendBoxActor::HasTranslucentPolygonalGeometry ( )
overridevirtual

Does this prop have some translucent polygonal geometry?

Reimplemented from vtkProp.

◆ InitializeEntries()

void vtkLegendBoxActor::InitializeEntries ( )
protected

◆ createTexturedPlane()

vtkPolyData vtkLegendBoxActor::createTexturedPlane ( )
protected

Member Data Documentation

◆ Border

vtkTypeBool vtkLegendBoxActor::Border
protected

Definition at line 326 of file vtkLegendBoxActor.h.

◆ Box

vtkTypeBool vtkLegendBoxActor::Box
protected

Definition at line 327 of file vtkLegendBoxActor.h.

◆ Padding

int vtkLegendBoxActor::Padding
protected

Definition at line 328 of file vtkLegendBoxActor.h.

◆ LockBorder

vtkTypeBool vtkLegendBoxActor::LockBorder
protected

Definition at line 329 of file vtkLegendBoxActor.h.

◆ ScalarVisibility

vtkTypeBool vtkLegendBoxActor::ScalarVisibility
protected

Definition at line 330 of file vtkLegendBoxActor.h.

◆ BoxOpacity

double vtkLegendBoxActor::BoxOpacity
protected

Definition at line 331 of file vtkLegendBoxActor.h.

◆ NumberOfEntries

int vtkLegendBoxActor::NumberOfEntries
protected

Definition at line 334 of file vtkLegendBoxActor.h.

◆ Size

int vtkLegendBoxActor::Size
protected

Definition at line 335 of file vtkLegendBoxActor.h.

◆ Colors

vtkDoubleArray* vtkLegendBoxActor::Colors
protected

Definition at line 336 of file vtkLegendBoxActor.h.

◆ TextMapper

vtkTextMapper** vtkLegendBoxActor::TextMapper
protected

Definition at line 337 of file vtkLegendBoxActor.h.

◆ TextActor

vtkActor2D** vtkLegendBoxActor::TextActor
protected

Definition at line 338 of file vtkLegendBoxActor.h.

◆ Symbol

vtkPolyData** vtkLegendBoxActor::Symbol
protected

Definition at line 340 of file vtkLegendBoxActor.h.

◆ Transform

vtkTransform** vtkLegendBoxActor::Transform
protected

Definition at line 341 of file vtkLegendBoxActor.h.

◆ SymbolTransform

vtkTransformPolyDataFilter** vtkLegendBoxActor::SymbolTransform
protected

Definition at line 342 of file vtkLegendBoxActor.h.

◆ SymbolMapper

vtkPolyDataMapper2D** vtkLegendBoxActor::SymbolMapper
protected

Definition at line 343 of file vtkLegendBoxActor.h.

◆ SymbolActor

vtkActor2D** vtkLegendBoxActor::SymbolActor
protected

Definition at line 344 of file vtkLegendBoxActor.h.

◆ Icon

vtkPlaneSource** vtkLegendBoxActor::Icon
protected

Definition at line 346 of file vtkLegendBoxActor.h.

◆ IconTransform

vtkTransform** vtkLegendBoxActor::IconTransform
protected

Definition at line 347 of file vtkLegendBoxActor.h.

◆ IconTransformFilter

vtkTransformPolyDataFilter** vtkLegendBoxActor::IconTransformFilter
protected

Definition at line 348 of file vtkLegendBoxActor.h.

◆ IconMapper

vtkPolyDataMapper2D** vtkLegendBoxActor::IconMapper
protected

Definition at line 349 of file vtkLegendBoxActor.h.

◆ IconActor

vtkTexturedActor2D** vtkLegendBoxActor::IconActor
protected

Definition at line 350 of file vtkLegendBoxActor.h.

◆ IconImage

vtkImageData** vtkLegendBoxActor::IconImage
protected

Definition at line 351 of file vtkLegendBoxActor.h.

◆ BorderPolyData

vtkPolyData* vtkLegendBoxActor::BorderPolyData
protected

Definition at line 353 of file vtkLegendBoxActor.h.

◆ BorderMapper

vtkPolyDataMapper2D* vtkLegendBoxActor::BorderMapper
protected

Definition at line 354 of file vtkLegendBoxActor.h.

◆ BorderActor

vtkActor2D* vtkLegendBoxActor::BorderActor
protected

Definition at line 355 of file vtkLegendBoxActor.h.

◆ BoxPolyData

vtkPolyData* vtkLegendBoxActor::BoxPolyData
protected

Definition at line 356 of file vtkLegendBoxActor.h.

◆ BoxMapper

vtkPolyDataMapper2D* vtkLegendBoxActor::BoxMapper
protected

Definition at line 357 of file vtkLegendBoxActor.h.

◆ BoxActor

vtkActor2D* vtkLegendBoxActor::BoxActor
protected

Definition at line 358 of file vtkLegendBoxActor.h.

◆ EntryTextProperty

vtkTextProperty* vtkLegendBoxActor::EntryTextProperty
protected

Definition at line 359 of file vtkLegendBoxActor.h.

◆ UseBackground

vtkTypeBool vtkLegendBoxActor::UseBackground
protected

Definition at line 362 of file vtkLegendBoxActor.h.

◆ BackgroundOpacity

double vtkLegendBoxActor::BackgroundOpacity
protected

Definition at line 363 of file vtkLegendBoxActor.h.

◆ BackgroundColor

double vtkLegendBoxActor::BackgroundColor[3]
protected

Definition at line 364 of file vtkLegendBoxActor.h.

◆ Background

vtkPlaneSource* vtkLegendBoxActor::Background
protected

Definition at line 365 of file vtkLegendBoxActor.h.

◆ BackgroundActor

vtkTexturedActor2D* vtkLegendBoxActor::BackgroundActor
protected

Definition at line 368 of file vtkLegendBoxActor.h.

◆ BackgroundMapper

vtkPolyDataMapper2D* vtkLegendBoxActor::BackgroundMapper
protected

Definition at line 369 of file vtkLegendBoxActor.h.

◆ LegendEntriesVisible

int vtkLegendBoxActor::LegendEntriesVisible
protected

Definition at line 372 of file vtkLegendBoxActor.h.

◆ CachedSize

int vtkLegendBoxActor::CachedSize[2]
protected

Definition at line 373 of file vtkLegendBoxActor.h.

◆ BuildTime

vtkTimeStamp vtkLegendBoxActor::BuildTime
protected

Definition at line 374 of file vtkLegendBoxActor.h.


The documentation for this class was generated from the following file: