30 #ifndef vtkVolumeInputHelper_h 31 #define vtkVolumeInputHelper_h 56 const int blendMode,
const float samplingDist);
117 const float samplingDist);
119 unsigned int component,
const int blendMode,
const float samplingDist);
123 unsigned int component,
const float samplingDist);
134 #endif // vtkVolumeInputHelper_h represents a volume (data & properties) in a rendered scene
Container for a set of TransferFunction2D instances.
Creates and manages the volume texture rendered by vtkOpenGLGPUVolumeRayCastMapper.
record modification and/or execution time
abstract specification for renderers
window superclass for vtkRenderWindow
The ShaderProgram uses one or more Shader objects.