53 #ifndef vtkTransformInterpolator_h 54 #define vtkTransformInterpolator_h 56 #include "vtkRenderingCoreModule.h" 65 class vtkTransformList;
82 int GetNumberOfTransforms();
110 void AddTransform(
double t,
vtkProp3D *prop3D);
117 void RemoveTransform(
double t);
124 void InterpolateTransform(
double t,
vtkTransform *xform);
129 enum {INTERPOLATION_TYPE_LINEAR=0,
131 INTERPOLATION_TYPE_MANUAL
144 vtkSetClampMacro(InterpolationType,
int, INTERPOLATION_TYPE_LINEAR,
145 INTERPOLATION_TYPE_MANUAL);
146 vtkGetMacro(InterpolationType,
int);
148 {this->SetInterpolationType(INTERPOLATION_TYPE_LINEAR);}
150 {this->SetInterpolationType(INTERPOLATION_TYPE_SPLINE);}
152 {this->SetInterpolationType(INTERPOLATION_TYPE_MANUAL);}
209 void InitializeInterpolation();
abstract base class for most VTK objects
represent and manipulate 4x4 transformation matrices
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTypeUInt32 vtkMTimeType
interpolate a tuple of arbitrary size
record modification and/or execution time
represents an 3D object for placement in a rendered scene
a simple class to control print indentation
virtual vtkMTimeType GetMTime()
Return this object's modified time.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...