VTK
vtkTransformInterpolator.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkTransformInterpolator.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
53 #ifndef vtkTransformInterpolator_h
54 #define vtkTransformInterpolator_h
55 
56 #include "vtkRenderingCoreModule.h" // For export macro
57 #include "vtkObject.h"
58 
59 
60 class vtkTransform;
61 class vtkMatrix4x4;
62 class vtkProp3D;
65 class vtkTransformList;
66 
67 
68 class VTKRENDERINGCORE_EXPORT vtkTransformInterpolator : public vtkObject
69 {
70 public:
72  void PrintSelf(ostream& os, vtkIndent indent) override;
73 
77  static vtkTransformInterpolator* New();
78 
82  int GetNumberOfTransforms();
83 
85 
90  double GetMinimumT();
91  double GetMaximumT();
93 
97  void Initialize();
98 
100 
108  void AddTransform(double t, vtkTransform *xform);
109  void AddTransform(double t, vtkMatrix4x4 *matrix);
110  void AddTransform(double t, vtkProp3D *prop3D);
112 
117  void RemoveTransform(double t);
118 
124  void InterpolateTransform(double t, vtkTransform *xform);
125 
129  enum {INTERPOLATION_TYPE_LINEAR=0,
131  INTERPOLATION_TYPE_MANUAL
132  };
133 
135 
144  vtkSetClampMacro(InterpolationType,int, INTERPOLATION_TYPE_LINEAR,
145  INTERPOLATION_TYPE_MANUAL);
146  vtkGetMacro(InterpolationType,int);
148  {this->SetInterpolationType(INTERPOLATION_TYPE_LINEAR);}
150  {this->SetInterpolationType(INTERPOLATION_TYPE_SPLINE);}
152  {this->SetInterpolationType(INTERPOLATION_TYPE_MANUAL);}
154 
156 
162  virtual void SetPositionInterpolator(vtkTupleInterpolator*);
163  vtkGetObjectMacro(PositionInterpolator,vtkTupleInterpolator);
165 
167 
173  virtual void SetScaleInterpolator(vtkTupleInterpolator*);
174  vtkGetObjectMacro(ScaleInterpolator,vtkTupleInterpolator);
176 
178 
184  virtual void SetRotationInterpolator(vtkQuaternionInterpolator*);
185  vtkGetObjectMacro(RotationInterpolator,vtkQuaternionInterpolator);
187 
192  vtkMTimeType GetMTime() override;
193 
194 protected:
196  ~vtkTransformInterpolator() override;
197 
198  // Control the interpolation type
200 
201  // Interpolators
205 
206  // Initialize the interpolating splines
209  void InitializeInterpolation();
210 
211  // Keep track of inserted data
212  vtkTransformList *TransformList;
213 
214 private:
216  void operator=(const vtkTransformInterpolator&) = delete;
217 
218 };
219 
220 #endif
interpolate a quaternion
void SetInterpolationTypeToSpline()
These are convenience methods to switch between linear and spline interpolation.
abstract base class for most VTK objects
Definition: vtkObject.h:59
represent and manipulate 4x4 transformation matrices
Definition: vtkMatrix4x4.h:41
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTypeUInt32 vtkMTimeType
Definition: vtkType.h:302
interpolate a tuple of arbitrary size
record modification and/or execution time
Definition: vtkTimeStamp.h:35
describes linear transformations via a 4x4 matrix
Definition: vtkTransform.h:60
represents an 3D object for placement in a rendered scene
Definition: vtkProp3D.h:46
vtkQuaternionInterpolator * RotationInterpolator
a simple class to control print indentation
Definition: vtkIndent.h:39
interpolate a series of transformation matrices
virtual vtkMTimeType GetMTime()
Return this object's modified time.
void SetInterpolationTypeToLinear()
These are convenience methods to switch between linear and spline interpolation.
vtkTupleInterpolator * PositionInterpolator
vtkTupleInterpolator * ScaleInterpolator
void SetInterpolationTypeToManual()
These are convenience methods to switch between linear and spline interpolation.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...