25 #include "vtkRenderingCoreModule.h" 33 void PrintSelf(ostream &os,
vtkIndent indent) override;
40 double *GetBounds() override;
57 vtkSetVector4Macro(FloorPlane,
float);
58 vtkGetVector4Macro(FloorPlane,
float);
60 vtkSetVector3Macro(FloorRight,
float);
61 vtkGetVector3Macro(FloorRight,
float);
73 void operator=(
const vtkSkybox&) =
delete;
represents an object (geometry & properties) in a rendered scene
represents an 3D object for placement in a rendered scene
static vtkActor * New()
Creates an actor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,1,1) visibility=1 pickable=1 dragable=1 orientation=(0,0,0).
void SetProjectionToSphere()
a simple class to control print indentation
Renders a skybox environment.
void SetProjectionToCube()
void SetProjectionToFloor()