36 #ifndef vtkPointPicker_h 37 #define vtkPointPicker_h 39 #include "vtkRenderingCoreModule.h" 80 vtkIdType IntersectDataSetWithLine(
const double p1[3],
double ray[3],
81 double rayFactor,
double tol,
83 double& tMin,
double minXYZ[3]);
84 bool UpdateClosestPoint(
double x[3],
const double p1[3],
85 double ray[3],
double rayFactor,
double tol,
86 double& tMin,
double& distMin);
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
abstract class to specify dataset behavior
virtual double IntersectWithLine(const double p1[3], const double p2[3], double tol, vtkAssemblyPath *path, vtkProp3D *p, vtkAbstractMapper3D *m)
~vtkPointPicker() override
represents an 3D object for placement in a rendered scene
superclass for 3D geometric pickers (uses ray cast)
a list of nodes that form an assembly path
a simple class to control print indentation
abstract class specifies interface to map 3D data
void Initialize() override
select a point by shooting a ray into a graphics window