30 #ifndef vtkPHardwareSelector_h 31 #define vtkPHardwareSelector_h 33 #include "vtkRenderingParallelModule.h" 49 vtkSetMacro(ProcessIsRoot,
bool);
50 vtkGetMacro(ProcessIsRoot,
bool);
51 vtkBooleanMacro(ProcessIsRoot,
bool);
76 friend class vtkObserver;
77 vtkObserver* Observer;
vtkHardwareSelector useful for parallel rendering.
implements the device specific code of vtkOpenGLHardwareSelector.
virtual bool CaptureBuffers()
It is possible to use the vtkHardwareSelector for a custom picking.
a simple class to control print indentation
static vtkOpenGLHardwareSelector * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.