27 #ifndef vtkOpenGLHardwareSelector_h 28 #define vtkOpenGLHardwareSelector_h 30 #include "vtkRenderingOpenGL2Module.h" virtual void SavePixelBuffer(int passNo)
virtual void EndSelection()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
implements the device specific code of vtkOpenGLHardwareSelector.
virtual void PostCapturePass(int pass)
virtual void PreCapturePass(int pass)
virtual void RenderProcessId(unsigned int processid)
Called by any vtkMapper or subclass to render process id.
virtual void EndRenderProp()
Called by the mapper before and after rendering each prop.
a simple class to control print indentation
virtual void BeginSelection()
static vtkHardwareSelector * New()
virtual void BeginRenderProp()
Called by the mapper before and after rendering each prop.
create a window for renderers to draw into
virtual void RenderCompositeIndex(unsigned int index)
Called by any vtkMapper or vtkProp subclass to render a composite-index.