25 #ifndef vtkOpenVRCamera_h 26 #define vtkOpenVRCamera_h 28 #include "vtkRenderingOpenVRModule.h" 57 virtual void GetTrackingToDCMatrix(
vtkMatrix4x4 *&TCDCMatrix);
66 return this->PoseTransform.Get(); }
77 double LeftEyePose[3];
78 double RightEyePose[3];
static vtkOpenGLCamera * New()
represent and manipulate 4x4 transformation matrices
vtkMatrix4x4 * LeftEyeTCDCMatrix
abstract specification for renderers
void Render(vtkRenderer *ren) override
Implement base class method.
virtual void GetKeyMatrices(vtkRenderer *ren, vtkMatrix4x4 *&WCVCMatrix, vtkMatrix3x3 *&normalMatrix, vtkMatrix4x4 *&VCDCMatrix, vtkMatrix4x4 *&WCDCMatrix)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
vtkTransform * GetPhysicalToWorldTransform()
vtkMatrix4x4 * RightEyeProjection
vtkMatrix4x4 * RightEyeTCDCMatrix
vtkMatrix4x4 * LeftEyeProjection
vtkNew< vtkTransform > PoseTransform
represent and manipulate 3x3 transformation matrices