VTK
|
OpenVR rendering window. More...
#include <vtkOpenVRRenderWindow.h>
Classes | |
struct | FramebufferDesc |
Public Types | |
enum | { PhysicalToWorldMatrixModified = vtkCommand::UserEvent + 200 } |
typedef vtkOpenGLRenderWindow | Superclass |
Public Types inherited from vtkOpenGLRenderWindow | |
typedef vtkRenderWindow | Superclass |
Public Types inherited from vtkRenderWindow | |
typedef vtkWindow | Superclass |
Public Types inherited from vtkWindow | |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkOpenVRRenderWindow * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
vr::IVRSystem * | GetHMD () |
Get the system pointer. More... | |
void | RenderOverlay () |
Draw the overlay. More... | |
void | UpdateHMDMatrixPose () |
Update the HMD pose based on hardware pose and physical to world transform. More... | |
vtkOpenVRModel * | GetTrackedDeviceModel (vtkEventDataDevice idx) |
Get the VRModel corresponding to the tracked device. More... | |
vtkOpenVRModel * | GetTrackedDeviceModel (vr::TrackedDeviceIndex_t idx) |
vr::IVRRenderModels * | GetOpenVRRenderModels () |
Get the openVR Render Models. More... | |
vr::TrackedDeviceIndex_t | GetTrackedDeviceIndexForDevice (vtkEventDataDevice dev) |
Get the index corresponding to the tracked device. More... | |
void | GetTrackedDevicePose (vtkEventDataDevice idx, vr::TrackedDevicePose_t **pose) |
Get the most recent pose corresponding to the tracked device. More... | |
vr::TrackedDevicePose_t & | GetTrackedDevicePose (vr::TrackedDeviceIndex_t idx) |
void | InitializeViewFromCamera (vtkCamera *cam) |
Initialize the HMD to World setting and camera settings so that the VR world view most closely matched the view from the provided camera. More... | |
void | SetPhysicalToWorldMatrix (vtkMatrix4x4 *matrix) |
Set physical to world transform matrix. More... | |
void | GetPhysicalToWorldMatrix (vtkMatrix4x4 *matrix) |
Get physical to world transform matrix. More... | |
virtual void | AddRenderer (vtkRenderer *) override |
Add a renderer to the list of renderers. More... | |
virtual void | Start (void) |
Begin the rendering process. More... | |
virtual void | StereoUpdate () |
Update the system, if needed, due to stereo rendering. More... | |
virtual void | StereoMidpoint () |
Intermediate method performs operations required between the rendering of the left and right eye. More... | |
virtual void | StereoRenderComplete () |
Handles work required once both views have been rendered when using stereo rendering. More... | |
void | Frame (void) |
End the rendering process and display the image. More... | |
virtual void | Initialize (void) |
Initialize the rendering window. More... | |
virtual void | Finalize (void) |
Finalize the rendering window. More... | |
void | MakeCurrent () |
Make this windows OpenGL context the current context. More... | |
virtual bool | IsCurrent () |
Tells if this window is the current OpenGL context for the calling thread. More... | |
const char * | ReportCapabilities () |
Get report of capabilities for the render window. More... | |
int | IsDirect () |
Is this render window using hardware acceleration? 0-false, 1-true. More... | |
virtual int | GetEventPending () |
Check to see if a mouse button has been pressed or mouse wheel activated. More... | |
virtual int * | GetScreenSize () |
Get the current size of the screen in pixels. More... | |
void | SetWindowInfo (const char *) |
Dummy stubs for vtkWindow API. More... | |
void | SetNextWindowInfo (const char *) |
Dummy stubs for vtkWindow API. More... | |
void | SetParentInfo (const char *) |
Dummy stubs for vtkWindow API. More... | |
virtual void * | GetGenericDisplayId () |
Dummy stubs for vtkWindow API. More... | |
virtual void * | GetGenericWindowId () |
Dummy stubs for vtkWindow API. More... | |
virtual void * | GetGenericParentId () |
Dummy stubs for vtkWindow API. More... | |
virtual void * | GetGenericContext () |
Dummy stubs for vtkWindow API. More... | |
virtual void * | GetGenericDrawable () |
Dummy stubs for vtkWindow API. More... | |
virtual void | SetDisplayId (void *) |
Dummy stubs for vtkWindow API. More... | |
void | SetWindowId (void *) |
Dummy stubs for vtkWindow API. More... | |
void | SetParentId (void *) |
Dummy stubs for vtkWindow API. More... | |
void | HideCursor () |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More... | |
void | ShowCursor () |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More... | |
virtual void | SetFullScreen (vtkTypeBool) |
Turn on/off rendering full screen window size. More... | |
virtual void | WindowRemap (void) |
Remap the rendering window. More... | |
virtual void | SetNextWindowId (void *) |
Dummy stubs for vtkWindow API. More... | |
virtual int | SupportsOpenGL () |
Does this render window support OpenGL? 0-false, 1-true. More... | |
void | Render () |
Overridden to not release resources that would interfere with an external application's rendering. More... | |
virtual vtkOpenGLRenderWindow * | GetHelperWindow () |
Set/Get the window to use for the openGL context. More... | |
void | SetHelperWindow (vtkOpenGLRenderWindow *val) |
vtkOpenGLState * | GetState () override |
virtual vtkOpenVROverlay * | GetDashboardOverlay () |
Set/Get the overlay to use on the VR dashboard. More... | |
void | SetDashboardOverlay (vtkOpenVROverlay *) |
Set/Get the overlay to use on the VR dashboard. More... | |
GLuint | GetLeftRenderBufferId () |
Get the frame buffers used for rendering. More... | |
GLuint | GetLeftResolveBufferId () |
Get the frame buffers used for rendering. More... | |
GLuint | GetRightRenderBufferId () |
Get the frame buffers used for rendering. More... | |
GLuint | GetRightResolveBufferId () |
Get the frame buffers used for rendering. More... | |
void | GetRenderBufferSize (int &width, int &height) |
Get the frame buffers used for rendering. More... | |
virtual void | SetPhysicalViewDirection (double, double, double) |
Set/get physical coordinate system in world coordinate system. More... | |
virtual void | SetPhysicalViewDirection (double[3]) |
Set/get physical coordinate system in world coordinate system. More... | |
virtual double * | GetPhysicalViewDirection () |
Set/get physical coordinate system in world coordinate system. More... | |
virtual void | GetPhysicalViewDirection (double &, double &, double &) |
Set/get physical coordinate system in world coordinate system. More... | |
virtual void | GetPhysicalViewDirection (double[3]) |
Set/get physical coordinate system in world coordinate system. More... | |
virtual void | SetPhysicalViewUp (double, double, double) |
Set/get physical coordinate system in world coordinate system. More... | |
virtual void | SetPhysicalViewUp (double[3]) |
Set/get physical coordinate system in world coordinate system. More... | |
virtual double * | GetPhysicalViewUp () |
Set/get physical coordinate system in world coordinate system. More... | |
virtual void | GetPhysicalViewUp (double &, double &, double &) |
Set/get physical coordinate system in world coordinate system. More... | |
virtual void | GetPhysicalViewUp (double[3]) |
Set/get physical coordinate system in world coordinate system. More... | |
virtual void | SetPhysicalTranslation (double, double, double) |
Set/get physical coordinate system in world coordinate system. More... | |
virtual void | SetPhysicalTranslation (double[3]) |
Set/get physical coordinate system in world coordinate system. More... | |
virtual double * | GetPhysicalTranslation () |
Set/get physical coordinate system in world coordinate system. More... | |
virtual void | GetPhysicalTranslation (double &, double &, double &) |
Set/get physical coordinate system in world coordinate system. More... | |
virtual void | GetPhysicalTranslation (double[3]) |
Set/get physical coordinate system in world coordinate system. More... | |
virtual void | SetPhysicalScale (double) |
Set/get physical coordinate system in world coordinate system. More... | |
virtual double | GetPhysicalScale () |
Set/get physical coordinate system in world coordinate system. More... | |
virtual void | SetTrackHMD (bool) |
When on the camera will track the HMD position. More... | |
virtual bool | GetTrackHMD () |
When on the camera will track the HMD position. More... | |
virtual void | SetSize (int, int) |
Set the size of the window in pixels. More... | |
virtual void | SetSize (int a[2]) |
Set the size of the window in pixels. More... | |
virtual void | SetPosition (int, int) |
Set the position of the window. More... | |
virtual void | SetPosition (int a[2]) |
Set the position of the window. More... | |
Public Member Functions inherited from vtkOpenGLRenderWindow | |
vtkOpenGLRenderWindow * | NewInstance () const |
const char * | GetRenderingBackend () override |
What rendering backend has the user requested. More... | |
void | ActivateTexture (vtkTextureObject *) |
Activate a texture unit for this texture. More... | |
void | DeactivateTexture (vtkTextureObject *) |
Deactivate a previously activated texture. More... | |
int | GetTextureUnitForTexture (vtkTextureObject *) |
Get the texture unit for a given texture object. More... | |
int | GetDepthBufferSize () override |
Get the size of the depth buffer. More... | |
bool | GetUsingSRGBColorSpace () |
Is this window/fo in sRGB colorspace. More... | |
int | GetColorBufferSizes (int *rgba) override |
Get the size of the color buffer. More... | |
int | GetColorBufferInternalFormat (int attachmentPoint) |
Get the internal format of current attached texture or render buffer. More... | |
virtual void | OpenGLInit () |
Initialize OpenGL for this window. More... | |
virtual void | OpenGLInitState () |
virtual void | OpenGLInitContext () |
void | GetOpenGLVersion (int &major, int &minor) |
Get the major and minor version numbers of the OpenGL context we are using ala 3.2, 3.3, 4.0, etc... More... | |
unsigned int | GetBackLeftBuffer () |
Return the OpenGL name of the back left buffer. More... | |
unsigned int | GetBackRightBuffer () |
Return the OpenGL name of the back right buffer. More... | |
unsigned int | GetFrontLeftBuffer () |
Return the OpenGL name of the front left buffer. More... | |
unsigned int | GetFrontRightBuffer () |
Return the OpenGL name of the front right buffer. More... | |
unsigned int | GetBackBuffer () |
Return the OpenGL name of the back left buffer. More... | |
unsigned int | GetFrontBuffer () |
Return the OpenGL name of the front left buffer. More... | |
virtual vtkMTimeType | GetContextCreationTime () |
Get the time when the OpenGL context was created. More... | |
vtkTextureUnitManager * | GetTextureUnitManager () |
Returns its texture unit manager object. More... | |
void | WaitForCompletion () override |
Block the thread until the actual rendering is finished(). More... | |
virtual void | DrawPixels (int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data) |
Replacement for the old glDrawPixels function. More... | |
virtual void | DrawPixels (int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data) |
Replacement for the old glDrawPixels function, but it allows for scaling the data and using only part of the texture. More... | |
virtual void | DrawPixels (int srcWidth, int srcHeight, int numComponents, int dataType, void *data) |
Replacement for the old glDrawPixels function. More... | |
virtual float | GetMaximumHardwareLineWidth () |
Return the largest line width supported by the hardware. More... | |
virtual bool | IsPointSpriteBugPresent () |
Returns true if driver has an EGL/OpenGL bug that makes vtkChartsCoreCxx-TestChartDoubleColors and other tests to fail because point sprites don't work correctly (gl_PointCoord is undefined) unless glEnable(GL_POINT_SPRITE) More... | |
int | GetDefaultTextureInternalFormat (int vtktype, int numComponents, bool needInteger, bool needFloat, bool needSRGB) |
Get a mapping of vtk data types to native texture formats for this window we put this on the RenderWindow so that every texture does not have to build these structures themselves. More... | |
std::string | GetOpenGLSupportMessage () |
Return a message profiding additional details about the results of calling SupportsOpenGL() This can be used to retrieve more specifics about what failed. More... | |
int | SetUseOffScreenBuffers (bool offScreen) override |
Create and bind offscreen rendering buffers without destroying the current OpenGL context. More... | |
bool | GetUseOffScreenBuffers () override |
void | RegisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb) |
void | UnregisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb) |
virtual void | PushContext () |
Ability to push and pop this window's context as the current context. More... | |
virtual void | PopContext () |
bool | InitializeFromCurrentContext () override |
Initialize the render window from the information associated with the currently activated OpenGL context. More... | |
virtual unsigned int | GetDefaultFrameBufferId () |
Returns the id for the frame buffer object, if any, used by the render window in which the window does all its rendering. More... | |
virtual bool | SetSwapControl (int) |
Set the number of vertical syncs required between frames. More... | |
vtkOpenGLBufferObject * | GetTQuad2DVBO () |
int | GetNoiseTextureUnit () |
unsigned char * | GetPixelData (int x, int y, int x2, int y2, int front, int right) override |
Set/Get the pixel data of an image, transmitted as RGBRGB... More... | |
int | GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right) override |
Set/Get the pixel data of an image, transmitted as RGBRGB... More... | |
int | SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int right) override |
Set/Get the pixel data of an image, transmitted as RGBRGB... More... | |
int | SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int right) override |
Set/Get the pixel data of an image, transmitted as RGBRGB... More... | |
float * | GetRGBAPixelData (int x, int y, int x2, int y2, int front, int right=0) override |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
int | GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data, int right=0) override |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
int | SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0, int right=0) override |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
int | SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0, int right=0) override |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
void | ReleaseRGBAPixelData (float *data) override |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
unsigned char * | GetRGBACharPixelData (int x, int y, int x2, int y2, int front, int right=0) override |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
int | GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right=0) override |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
int | SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0, int right=0) override |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
int | SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0, int right=0) override |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
float * | GetZbufferData (int x1, int y1, int x2, int y2) override |
Set/Get the zbuffer data from an image. More... | |
int | GetZbufferData (int x1, int y1, int x2, int y2, float *z) override |
Set/Get the zbuffer data from an image. More... | |
int | GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z) override |
Set/Get the zbuffer data from an image. More... | |
int | SetZbufferData (int x1, int y1, int x2, int y2, float *buffer) override |
Set/Get the zbuffer data from an image. More... | |
int | SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override |
Set/Get the zbuffer data from an image. More... | |
virtual vtkOpenGLShaderCache * | GetShaderCache () |
Returns an Shader Cache object. More... | |
virtual vtkOpenGLVertexBufferObjectCache * | GetVBOCache () |
Returns an Shader Cache object. More... | |
virtual unsigned int | GetFrameBufferObject () |
Returns the current default FBO (0 when OffScreenRendering is inactive). More... | |
Public Member Functions inherited from vtkRenderWindow | |
vtkRenderWindow * | NewInstance () const |
void | RemoveRenderer (vtkRenderer *) |
Remove a renderer from the list of renderers. More... | |
int | HasRenderer (vtkRenderer *) |
Query if a renderer is in the list of renderers. More... | |
vtkGetNewMacro (RenderTimer, vtkRenderTimerLog) vtkRendererCollection *GetRenderers() | |
Get the render timer log for this window. More... | |
void | CaptureGL2PSSpecialProps (vtkCollection *specialProps) |
The GL2PS exporter must handle certain props in a special way (e.g. More... | |
virtual void | CopyResultFrame () |
Performed at the end of the rendering process to generate image. More... | |
virtual vtkRenderWindowInteractor * | MakeRenderWindowInteractor () |
Create an interactor to control renderers in this window. More... | |
const char * | GetStereoTypeAsString () |
virtual vtkTypeBool | GetIsPicking () |
virtual void | SetIsPicking (vtkTypeBool) |
virtual void | IsPickingOn () |
virtual void | IsPickingOff () |
virtual int | CheckInRenderStatus () |
Are we rendering at the moment. More... | |
virtual void | ClearInRenderStatus () |
Clear status (after an exception was thrown for example) More... | |
void | SetInteractor (vtkRenderWindowInteractor *) |
Set the interactor to the render window. More... | |
void | UnRegister (vtkObjectBase *o) override |
This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. More... | |
virtual bool | IsDrawable () |
Test if the window has a valid drawable. More... | |
virtual void | SetForceMakeCurrent () |
If called, allow MakeCurrent() to skip cache-check when called. More... | |
virtual int | GetNumberOfDevices () |
Returns the number of devices (graphics cards) on a system. More... | |
virtual int | GetCapturingGL2PSSpecialProps () |
Returns true if the render process is capturing text actors. More... | |
virtual void | SetCursorPosition (int, int) |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More... | |
virtual void | SetCurrentCursor (int) |
Change the shape of the cursor. More... | |
virtual int | GetCurrentCursor () |
Change the shape of the cursor. More... | |
virtual vtkTypeBool | GetFullScreen () |
Turn on/off rendering full screen window size. More... | |
virtual void | FullScreenOn () |
Turn on/off rendering full screen window size. More... | |
virtual void | FullScreenOff () |
Turn on/off rendering full screen window size. More... | |
virtual void | SetBorders (vtkTypeBool) |
Turn on/off window manager borders. More... | |
virtual vtkTypeBool | GetBorders () |
Turn on/off window manager borders. More... | |
virtual void | BordersOn () |
Turn on/off window manager borders. More... | |
virtual void | BordersOff () |
Turn on/off window manager borders. More... | |
virtual vtkTypeBool | GetStereoCapableWindow () |
Prescribe that the window be created in a stereo-capable mode. More... | |
virtual void | StereoCapableWindowOn () |
Prescribe that the window be created in a stereo-capable mode. More... | |
virtual void | StereoCapableWindowOff () |
Prescribe that the window be created in a stereo-capable mode. More... | |
virtual void | SetStereoCapableWindow (vtkTypeBool capable) |
Prescribe that the window be created in a stereo-capable mode. More... | |
virtual vtkTypeBool | GetStereoRender () |
Turn on/off stereo rendering. More... | |
void | SetStereoRender (vtkTypeBool stereo) |
Turn on/off stereo rendering. More... | |
virtual void | StereoRenderOn () |
Turn on/off stereo rendering. More... | |
virtual void | StereoRenderOff () |
Turn on/off stereo rendering. More... | |
virtual void | SetAlphaBitPlanes (vtkTypeBool) |
Turn on/off the use of alpha bitplanes. More... | |
virtual vtkTypeBool | GetAlphaBitPlanes () |
Turn on/off the use of alpha bitplanes. More... | |
virtual void | AlphaBitPlanesOn () |
Turn on/off the use of alpha bitplanes. More... | |
virtual void | AlphaBitPlanesOff () |
Turn on/off the use of alpha bitplanes. More... | |
virtual void | SetPointSmoothing (vtkTypeBool) |
Turn on/off point smoothing. More... | |
virtual vtkTypeBool | GetPointSmoothing () |
Turn on/off point smoothing. More... | |
virtual void | PointSmoothingOn () |
Turn on/off point smoothing. More... | |
virtual void | PointSmoothingOff () |
Turn on/off point smoothing. More... | |
virtual void | SetLineSmoothing (vtkTypeBool) |
Turn on/off line smoothing. More... | |
virtual vtkTypeBool | GetLineSmoothing () |
Turn on/off line smoothing. More... | |
virtual void | LineSmoothingOn () |
Turn on/off line smoothing. More... | |
virtual void | LineSmoothingOff () |
Turn on/off line smoothing. More... | |
virtual void | SetPolygonSmoothing (vtkTypeBool) |
Turn on/off polygon smoothing. More... | |
virtual vtkTypeBool | GetPolygonSmoothing () |
Turn on/off polygon smoothing. More... | |
virtual void | PolygonSmoothingOn () |
Turn on/off polygon smoothing. More... | |
virtual void | PolygonSmoothingOff () |
Turn on/off polygon smoothing. More... | |
virtual int | GetStereoType () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoType (int) |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToCrystalEyes () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToRedBlue () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToInterlaced () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToLeft () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToRight () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToDresden () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToAnaglyph () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToCheckerboard () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToSplitViewportHorizontal () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToFake () |
Set/Get what type of stereo rendering to use. More... | |
virtual void | SetAnaglyphColorSaturation (float) |
Set/get the anaglyph color saturation factor. More... | |
virtual float | GetAnaglyphColorSaturation () |
Set/get the anaglyph color saturation factor. More... | |
virtual void | SetAnaglyphColorMask (int, int) |
Set/get the anaglyph color mask values. More... | |
void | SetAnaglyphColorMask (int[2]) |
Set/get the anaglyph color mask values. More... | |
virtual int * | GetAnaglyphColorMask () |
Set/get the anaglyph color mask values. More... | |
virtual void | GetAnaglyphColorMask (int data[2]) |
Set/get the anaglyph color mask values. More... | |
virtual void | SetSwapBuffers (vtkTypeBool) |
Turn on/off buffer swapping between images. More... | |
virtual vtkTypeBool | GetSwapBuffers () |
Turn on/off buffer swapping between images. More... | |
virtual void | SwapBuffersOn () |
Turn on/off buffer swapping between images. More... | |
virtual void | SwapBuffersOff () |
Turn on/off buffer swapping between images. More... | |
float | GetZbufferDataAtPoint (int x, int y) |
Set/Get the zbuffer data from the frame buffer. More... | |
virtual int | GetNeverRendered () |
This flag is set if the window hasn't rendered since it was created. More... | |
virtual int | GetAbortRender () |
This is a flag that can be set to interrupt a rendering that is in progress. More... | |
virtual void | SetAbortRender (int) |
This is a flag that can be set to interrupt a rendering that is in progress. More... | |
virtual int | GetInAbortCheck () |
This is a flag that can be set to interrupt a rendering that is in progress. More... | |
virtual void | SetInAbortCheck (int) |
This is a flag that can be set to interrupt a rendering that is in progress. More... | |
virtual int | CheckAbortStatus () |
This is a flag that can be set to interrupt a rendering that is in progress. More... | |
virtual void | SetDesiredUpdateRate (double) |
Set/Get the desired update rate. More... | |
virtual double | GetDesiredUpdateRate () |
Set/Get the desired update rate. More... | |
virtual int | GetNumberOfLayers () |
Get the number of layers for renderers. More... | |
virtual void | SetNumberOfLayers (int) |
Get the number of layers for renderers. More... | |
virtual vtkRenderWindowInteractor * | GetInteractor () |
Get the interactor associated with this render window. More... | |
virtual void | SetSharedRenderWindow (vtkRenderWindow *) |
Set/Get an already existing window that this window should share data with if possible. More... | |
virtual vtkRenderWindow * | GetSharedRenderWindow () |
Set/Get an already existing window that this window should share data with if possible. More... | |
virtual bool | GetPlatformSupportsRenderWindowSharing () |
Set/Get an already existing window that this window should share data with if possible. More... | |
virtual void | SetMultiSamples (int) |
Set / Get the number of multisamples to use for hardware antialiasing. More... | |
virtual int | GetMultiSamples () |
Set / Get the number of multisamples to use for hardware antialiasing. More... | |
virtual void | SetStencilCapable (vtkTypeBool) |
Set / Get the availability of the stencil buffer. More... | |
virtual vtkTypeBool | GetStencilCapable () |
Set / Get the availability of the stencil buffer. More... | |
virtual void | StencilCapableOn () |
Set / Get the availability of the stencil buffer. More... | |
virtual void | StencilCapableOff () |
Set / Get the availability of the stencil buffer. More... | |
virtual void | SetDeviceIndex (int) |
If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More... | |
virtual int | GetDeviceIndex () |
If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More... | |
virtual bool | GetUseSRGBColorSpace () |
Set/Get if we want this window to use the sRGB color space. More... | |
virtual void | SetUseSRGBColorSpace (bool) |
Set/Get if we want this window to use the sRGB color space. More... | |
virtual void | UseSRGBColorSpaceOn () |
Set/Get if we want this window to use the sRGB color space. More... | |
virtual void | UseSRGBColorSpaceOff () |
Set/Get if we want this window to use the sRGB color space. More... | |
Public Member Functions inherited from vtkWindow | |
vtkWindow * | NewInstance () const |
int * | GetActualSize () |
GetSize() returns the size * this->TileScale, whereas this method returns the size without multiplying with the tile scale. More... | |
virtual bool | DetectDPI () |
Attempt to detect and set the DPI of the display device by querying the system. More... | |
virtual int * | GetPosition () |
Set/Get the position in screen coordinates of the rendering window. More... | |
virtual int * | GetSize () |
Set/Get the size of the window in screen coordinates in pixels. More... | |
virtual void | SetMapped (vtkTypeBool) |
Keep track of whether the rendering window has been mapped to screen. More... | |
virtual vtkTypeBool | GetMapped () |
Keep track of whether the rendering window has been mapped to screen. More... | |
virtual void | MappedOn () |
Keep track of whether the rendering window has been mapped to screen. More... | |
virtual void | MappedOff () |
Keep track of whether the rendering window has been mapped to screen. More... | |
virtual void | SetErase (vtkTypeBool) |
Turn on/off erasing the screen between images. More... | |
virtual vtkTypeBool | GetErase () |
Turn on/off erasing the screen between images. More... | |
virtual void | EraseOn () |
Turn on/off erasing the screen between images. More... | |
virtual void | EraseOff () |
Turn on/off erasing the screen between images. More... | |
virtual void | SetDoubleBuffer (vtkTypeBool) |
Keep track of whether double buffering is on or off. More... | |
virtual vtkTypeBool | GetDoubleBuffer () |
Keep track of whether double buffering is on or off. More... | |
virtual void | DoubleBufferOn () |
Keep track of whether double buffering is on or off. More... | |
virtual void | DoubleBufferOff () |
Keep track of whether double buffering is on or off. More... | |
virtual char * | GetWindowName () |
Get name of rendering window. More... | |
virtual void | SetWindowName (const char *) |
Get name of rendering window. More... | |
virtual int | GetDPI () |
Return a best estimate to the dots per inch of the display device being rendered (or printed). More... | |
virtual void | SetDPI (int) |
Return a best estimate to the dots per inch of the display device being rendered (or printed). More... | |
virtual void | SetOffScreenRendering (vtkTypeBool) |
Create a window in memory instead of on the screen. More... | |
virtual vtkTypeBool | GetOffScreenRendering () |
Create a window in memory instead of on the screen. More... | |
virtual void | OffScreenRenderingOn () |
Create a window in memory instead of on the screen. More... | |
virtual void | OffScreenRenderingOff () |
Create a window in memory instead of on the screen. More... | |
virtual void | SetTileScale (int, int) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
void | SetTileScale (int[2]) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual int * | GetTileScale () |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual void | GetTileScale (int &, int &) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual void | GetTileScale (int[2]) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
void | SetTileScale (int s) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual void | SetTileViewport (double, double, double, double) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual void | SetTileViewport (double[4]) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual double * | GetTileViewport () |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual void | GetTileViewport (double &, double &, double &, double &) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual void | GetTileViewport (double[4]) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
Public Member Functions inherited from vtkObject | |
vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. More... | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
vtkTypeBool | HasObserver (unsigned long event) |
vtkTypeBool | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
void | PrintRevisions (ostream &) |
Legacy. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
Static Public Member Functions | |
static vtkOpenVRRenderWindow * | New () |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkOpenVRRenderWindow * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkOpenGLRenderWindow | |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkOpenGLRenderWindow * | SafeDownCast (vtkObjectBase *o) |
static void | SetGlobalMaximumNumberOfMultiSamples (int val) |
Set/Get the maximum number of multisamples. More... | |
static int | GetGlobalMaximumNumberOfMultiSamples () |
Set/Get the maximum number of multisamples. More... | |
Static Public Member Functions inherited from vtkRenderWindow | |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkRenderWindow * | SafeDownCast (vtkObjectBase *o) |
static vtkRenderWindow * | New () |
Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on. More... | |
static const char * | GetRenderLibrary () |
What rendering library has the user requested. More... | |
Static Public Member Functions inherited from vtkWindow | |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkWindow * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkObject | |
static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
Static Public Member Functions inherited from vtkObjectBase | |
static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkOpenVRRenderWindow () | |
~vtkOpenVRRenderWindow () | |
virtual void | ReleaseGraphicsResources (vtkRenderWindow *) |
Free up any graphics resources associated with this window a value of nullptr means the context may already be destroyed. More... | |
virtual void | CreateAWindow () |
Create a not-off-screen window. More... | |
virtual void | DestroyWindow () |
Destroy a not-off-screen window. More... | |
bool | CreateFrameBuffer (int nWidth, int nHeight, FramebufferDesc &framebufferDesc) |
std::string | GetTrackedDeviceString (vr::IVRSystem *pHmd, vr::TrackedDeviceIndex_t unDevice, vr::TrackedDeviceProperty prop, vr::TrackedPropertyError *peError=nullptr) |
vtkOpenVRModel * | FindOrLoadRenderModel (const char *modelName) |
void | RenderModels () |
Protected Member Functions inherited from vtkOpenGLRenderWindow | |
vtkOpenGLRenderWindow () | |
~vtkOpenGLRenderWindow () override | |
void | InitializeTextureInternalFormats () |
virtual int | ReadPixels (const vtkRecti &rect, int front, int glFormat, int glType, void *data, int right=0) |
int | CreateHardwareOffScreenWindow (int width, int height) |
Create an offScreen window based on OpenGL framebuffer extension. More... | |
int | CreateHardwareOffScreenBuffers (int width, int height, bool bind=false) |
void | BindHardwareOffScreenBuffers () |
void | DestroyHardwareOffScreenWindow () |
Destroy an offscreen window based on OpenGL framebuffer extension. More... | |
void | UnbindHardwareOffScreenBuffers () |
void | DestroyHardwareOffScreenBuffers () |
void | SetTextureUnitManager (vtkTextureUnitManager *textureUnitManager) |
Set the texture unit manager. More... | |
void | SaveGLState () |
Query and save OpenGL state. More... | |
void | RestoreGLState () |
Restore OpenGL state at end of the rendering. More... | |
Protected Member Functions inherited from vtkRenderWindow | |
vtkRenderWindow () | |
~vtkRenderWindow () override | |
virtual void | DoStereoRender () |
Protected Member Functions inherited from vtkWindow | |
vtkWindow () | |
~vtkWindow () override | |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. More... | |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Additional Inherited Members | |
Public Attributes inherited from vtkOpenGLRenderWindow | |
std::set< vtkGenericOpenGLResourceFreeCallback * > | Resources |
OpenVR rendering window.
vtkOpenVRRenderWindow is a concrete implementation of the abstract class vtkRenderWindow. vtkOpenVRRenderer interfaces to the OpenVR graphics library
This class and its similar classes are designed to be drop in replacements for VTK. If you link to this module and turn on the CMake option VTK_OPENVR_OBJECT_FACTORY, the object factory mechanism should replace the core rendering classes such as RenderWindow with OpenVR specialized versions. The goal is for VTK programs to be able to use the OpenVR library with little to no changes.
This class handles the bulk of interfacing to OpenVR. It supports one renderer currently. The renderer is assumed to cover the entire window which is what makes sense to VR. Overlay renderers can probably be made to work with this but consider how overlays will appear in a HMD if they do not track the viewpoint etc. This class is based on sample code from the OpenVR project.
OpenVR provides HMD and controller positions in "Physical" coordinate system. Origin: user's eye position at the time of calibration. Axis directions: x = user's right; y = user's up; z = user's back. Unit: meter.
Renderer shows actors in World coordinate system. Transformation between Physical and World coordinate systems is defined by PhysicalToWorldMatrix. This matrix determines the user's position and orientation in the rendered scene and scaling (magnification) of rendered actors.
Definition at line 73 of file vtkOpenVRRenderWindow.h.
Definition at line 82 of file vtkOpenVRRenderWindow.h.
anonymous enum |
Enumerator | |
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PhysicalToWorldMatrixModified |
Definition at line 76 of file vtkOpenVRRenderWindow.h.
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protected |
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protected |
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static |
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static |
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virtual |
Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkOpenGLRenderWindow.
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static |
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protectedvirtual |
Reimplemented from vtkOpenGLRenderWindow.
vtkOpenVRRenderWindow* vtkOpenVRRenderWindow::NewInstance | ( | ) | const |
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virtual |
Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkOpenGLRenderWindow.
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inline |
Get the system pointer.
Definition at line 88 of file vtkOpenVRRenderWindow.h.
void vtkOpenVRRenderWindow::RenderOverlay | ( | ) |
Draw the overlay.
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virtual |
Set/Get the overlay to use on the VR dashboard.
void vtkOpenVRRenderWindow::SetDashboardOverlay | ( | vtkOpenVROverlay * | ) |
Set/Get the overlay to use on the VR dashboard.
void vtkOpenVRRenderWindow::UpdateHMDMatrixPose | ( | ) |
Update the HMD pose based on hardware pose and physical to world transform.
VR camera properties are directly modified based on physical to world to simulate
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inline |
Get the frame buffers used for rendering.
Definition at line 114 of file vtkOpenVRRenderWindow.h.
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inline |
Get the frame buffers used for rendering.
Definition at line 116 of file vtkOpenVRRenderWindow.h.
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inline |
Get the frame buffers used for rendering.
Definition at line 118 of file vtkOpenVRRenderWindow.h.
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inline |
Get the frame buffers used for rendering.
Definition at line 120 of file vtkOpenVRRenderWindow.h.
Get the frame buffers used for rendering.
Definition at line 122 of file vtkOpenVRRenderWindow.h.
vtkOpenVRModel* vtkOpenVRRenderWindow::GetTrackedDeviceModel | ( | vtkEventDataDevice | idx | ) |
Get the VRModel corresponding to the tracked device.
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inline |
Definition at line 133 of file vtkOpenVRRenderWindow.h.
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inline |
Get the openVR Render Models.
Definition at line 139 of file vtkOpenVRRenderWindow.h.
vr::TrackedDeviceIndex_t vtkOpenVRRenderWindow::GetTrackedDeviceIndexForDevice | ( | vtkEventDataDevice | dev | ) |
Get the index corresponding to the tracked device.
void vtkOpenVRRenderWindow::GetTrackedDevicePose | ( | vtkEventDataDevice | idx, |
vr::TrackedDevicePose_t ** | pose | ||
) |
Get the most recent pose corresponding to the tracked device.
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inline |
Definition at line 151 of file vtkOpenVRRenderWindow.h.
void vtkOpenVRRenderWindow::InitializeViewFromCamera | ( | vtkCamera * | cam | ) |
Initialize the HMD to World setting and camera settings so that the VR world view most closely matched the view from the provided camera.
This method is useful for initialing a VR world from an existing on screen window and camera. The Renderer and its camera must already be created and set when this is called.
Set/get physical coordinate system in world coordinate system.
View direction is the -Z axis of the physical coordinate system in world coordinate system.
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Set/get physical coordinate system in world coordinate system.
View direction is the -Z axis of the physical coordinate system in world coordinate system.
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virtual |
Set/get physical coordinate system in world coordinate system.
View direction is the -Z axis of the physical coordinate system in world coordinate system.
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Set/get physical coordinate system in world coordinate system.
View direction is the -Z axis of the physical coordinate system in world coordinate system.
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Set/get physical coordinate system in world coordinate system.
View direction is the -Z axis of the physical coordinate system in world coordinate system.
Set/get physical coordinate system in world coordinate system.
View up is the +Y axis of the physical coordinate system in world coordinate system.
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virtual |
Set/get physical coordinate system in world coordinate system.
View up is the +Y axis of the physical coordinate system in world coordinate system.
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virtual |
Set/get physical coordinate system in world coordinate system.
View up is the +Y axis of the physical coordinate system in world coordinate system.
Set/get physical coordinate system in world coordinate system.
View up is the +Y axis of the physical coordinate system in world coordinate system.
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Set/get physical coordinate system in world coordinate system.
View up is the +Y axis of the physical coordinate system in world coordinate system.
Set/get physical coordinate system in world coordinate system.
Position of the physical coordinate system origin in world coordinates.
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Set/get physical coordinate system in world coordinate system.
Position of the physical coordinate system origin in world coordinates.
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virtual |
Set/get physical coordinate system in world coordinate system.
Position of the physical coordinate system origin in world coordinates.
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virtual |
Set/get physical coordinate system in world coordinate system.
Position of the physical coordinate system origin in world coordinates.
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Set/get physical coordinate system in world coordinate system.
Position of the physical coordinate system origin in world coordinates.
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Set/get physical coordinate system in world coordinate system.
Ratio of distance in world coordinate and physical and system (PhysicalScale = distance_World / distance_Physical). Example: if world coordinate system is in mm then PhysicalScale = 1000.0 makes objects appear in real size. PhysicalScale = 100.0 makes objects appear 10x larger than real size.
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virtual |
Set/get physical coordinate system in world coordinate system.
Ratio of distance in world coordinate and physical and system (PhysicalScale = distance_World / distance_Physical). Example: if world coordinate system is in mm then PhysicalScale = 1000.0 makes objects appear in real size. PhysicalScale = 100.0 makes objects appear 10x larger than real size.
void vtkOpenVRRenderWindow::SetPhysicalToWorldMatrix | ( | vtkMatrix4x4 * | matrix | ) |
Set physical to world transform matrix.
Members calculated and set from the matrix:
void vtkOpenVRRenderWindow::GetPhysicalToWorldMatrix | ( | vtkMatrix4x4 * | matrix | ) |
Get physical to world transform matrix.
Members used to calculate the matrix:
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When on the camera will track the HMD position.
On is the default.
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When on the camera will track the HMD position.
On is the default.
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Add a renderer to the list of renderers.
Reimplemented from vtkRenderWindow.
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Begin the rendering process.
Implements vtkRenderWindow.
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Update the system, if needed, due to stereo rendering.
For some stereo methods, subclasses might need to switch some hardware settings here.
Reimplemented from vtkOpenGLRenderWindow.
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Intermediate method performs operations required between the rendering of the left and right eye.
Reimplemented from vtkOpenGLRenderWindow.
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Handles work required once both views have been rendered when using stereo rendering.
Reimplemented from vtkRenderWindow.
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End the rendering process and display the image.
Implements vtkRenderWindow.
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Initialize the rendering window.
This will setup all system-specific resources. This method and Finalize() must be symmetric and it should be possible to call them multiple times, even changing WindowId in-between. This is what WindowRemap does.
Reimplemented from vtkOpenGLRenderWindow.
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Finalize the rendering window.
This will shutdown all system-specific resources. After having called this, it should be possible to destroy a window that was used for a SetWindowId() call without any ill effects.
Implements vtkRenderWindow.
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Make this windows OpenGL context the current context.
Implements vtkRenderWindow.
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Tells if this window is the current OpenGL context for the calling thread.
Implements vtkRenderWindow.
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Get report of capabilities for the render window.
Reimplemented from vtkOpenGLRenderWindow.
Definition at line 302 of file vtkOpenVRRenderWindow.h.
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Is this render window using hardware acceleration? 0-false, 1-true.
Reimplemented from vtkRenderWindow.
Definition at line 307 of file vtkOpenVRRenderWindow.h.
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Check to see if a mouse button has been pressed or mouse wheel activated.
All other events are ignored by this method. Maybe should return 1 always?
Implements vtkRenderWindow.
Definition at line 314 of file vtkOpenVRRenderWindow.h.
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Get the current size of the screen in pixels.
Implements vtkWindow.
Set the size of the window in pixels.
Reimplemented from vtkOpenGLRenderWindow.
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inlinevirtual |
Set the size of the window in pixels.
Reimplemented from vtkOpenGLRenderWindow.
Definition at line 326 of file vtkOpenVRRenderWindow.h.
Set the position of the window.
Reimplemented from vtkWindow.
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Set the position of the window.
Reimplemented from vtkWindow.
Definition at line 334 of file vtkOpenVRRenderWindow.h.
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Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 338 of file vtkOpenVRRenderWindow.h.
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Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 339 of file vtkOpenVRRenderWindow.h.
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Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 340 of file vtkOpenVRRenderWindow.h.
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Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 341 of file vtkOpenVRRenderWindow.h.
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Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 342 of file vtkOpenVRRenderWindow.h.
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Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 343 of file vtkOpenVRRenderWindow.h.
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Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 344 of file vtkOpenVRRenderWindow.h.
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Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 345 of file vtkOpenVRRenderWindow.h.
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Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 346 of file vtkOpenVRRenderWindow.h.
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Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 347 of file vtkOpenVRRenderWindow.h.
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Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 348 of file vtkOpenVRRenderWindow.h.
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Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.
Set cursor position in window (note that (0,0) is the lower left corner).
Implements vtkRenderWindow.
Definition at line 349 of file vtkOpenVRRenderWindow.h.
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Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.
Set cursor position in window (note that (0,0) is the lower left corner).
Implements vtkRenderWindow.
Definition at line 350 of file vtkOpenVRRenderWindow.h.
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Turn on/off rendering full screen window size.
Implements vtkRenderWindow.
Definition at line 351 of file vtkOpenVRRenderWindow.h.
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Remap the rendering window.
This probably only works on UNIX right now. It is useful for changing properties that can't normally be changed once the window is up.
Implements vtkRenderWindow.
Definition at line 352 of file vtkOpenVRRenderWindow.h.
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Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 353 of file vtkOpenVRRenderWindow.h.
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inlinevirtual |
Does this render window support OpenGL? 0-false, 1-true.
Reimplemented from vtkOpenGLRenderWindow.
Definition at line 358 of file vtkOpenVRRenderWindow.h.
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virtual |
Overridden to not release resources that would interfere with an external application's rendering.
Avoiding round trip.
Reimplemented from vtkOpenGLRenderWindow.
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virtual |
Set/Get the window to use for the openGL context.
void vtkOpenVRRenderWindow::SetHelperWindow | ( | vtkOpenGLRenderWindow * | val | ) |
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overridevirtual |
Reimplemented from vtkOpenGLRenderWindow.
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protectedvirtual |
Free up any graphics resources associated with this window a value of nullptr means the context may already be destroyed.
Reimplemented from vtkOpenGLRenderWindow.
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inlineprotectedvirtual |
Create a not-off-screen window.
Implements vtkOpenGLRenderWindow.
Definition at line 386 of file vtkOpenVRRenderWindow.h.
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Destroy a not-off-screen window.
Implements vtkOpenGLRenderWindow.
Definition at line 387 of file vtkOpenVRRenderWindow.h.
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Definition at line 387 of file vtkOpenVRRenderWindow.h.
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Definition at line 390 of file vtkOpenVRRenderWindow.h.
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Definition at line 391 of file vtkOpenVRRenderWindow.h.
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Definition at line 392 of file vtkOpenVRRenderWindow.h.
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Definition at line 402 of file vtkOpenVRRenderWindow.h.
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Definition at line 403 of file vtkOpenVRRenderWindow.h.
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Definition at line 418 of file vtkOpenVRRenderWindow.h.
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Definition at line 419 of file vtkOpenVRRenderWindow.h.
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Definition at line 420 of file vtkOpenVRRenderWindow.h.
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Definition at line 423 of file vtkOpenVRRenderWindow.h.
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-Z axis of the Physical to World matrix
Definition at line 425 of file vtkOpenVRRenderWindow.h.
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Y axis of the Physical to World matrix.
Definition at line 427 of file vtkOpenVRRenderWindow.h.
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Inverse of the translation component of the Physical to World matrix, in mm.
Definition at line 429 of file vtkOpenVRRenderWindow.h.
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Scale of the Physical to World matrix.
Definition at line 431 of file vtkOpenVRRenderWindow.h.
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Definition at line 434 of file vtkOpenVRRenderWindow.h.
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Definition at line 436 of file vtkOpenVRRenderWindow.h.
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Definition at line 438 of file vtkOpenVRRenderWindow.h.