22 #ifndef vtkOpenGLLight_h 23 #define vtkOpenGLLight_h 25 #include "vtkRenderingOpenGL2Module.h" abstract specification for renderers
static vtkLight * New()
Create a light with the focal point at the origin and its position set to (0,0,1).
a simple class to control print indentation
~vtkOpenGLLight() override
a virtual light for 3D rendering
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void Render(vtkRenderer *, int)
Abstract interface to renderer.