22 #ifndef vtkOpenGLLabeledContourMapper_h 23 #define vtkOpenGLLabeledContourMapper_h 25 #include "vtkRenderingOpenGL2Module.h" 37 void PrintSelf(ostream &os,
vtkIndent indent) override;
42 void ReleaseGraphicsResources(
vtkWindow *win) override;
46 ~vtkOpenGLLabeledContourMapper() override;
53 bool CreateLabels(
vtkActor *actor) override;
63 vtkOpenGLLabeledContourMapper(const vtkOpenGLLabeledContourMapper&) = delete;
64 void operator=(const vtkOpenGLLabeledContourMapper&) = delete;
vtkOpenGLLabeledContourMapper is an override for vtkLabeledContourMapper that implements stenciling u...
represents an object (geometry & properties) in a rendered scene
represent and manipulate 4x4 transformation matrices
abstract specification for renderers
window superclass for vtkRenderWindow
a simple class to control print indentation
static vtkLabeledContourMapper * New()