VTK
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#include "vtkFrameBufferObjectBase.h"
#include "vtkRenderingOpenGL2Module.h"
#include "vtkWeakPointer.h"
#include <vector>
#include <map>
Go to the source code of this file.
Classes | |
class | vtkOpenGLFramebufferObject |
Internal class which encapsulates OpenGL FramebufferObject. More... | |
Macros | |
#define | vtkCheckFrameBufferStatusMacroImpl(macro, mode) |
A variant of vtkErrorMacro that is used to verify framebuffer object completeness. More... | |
#define | vtkCheckFrameBufferStatusMacro(mode) vtkCheckFrameBufferStatusMacroImpl(vtkErrorMacro, mode) |
#define | vtkStaticCheckFrameBufferStatusMacro(mode) vtkCheckFrameBufferStatusMacroImpl(vtkGenericWarningMacro, mode) |
#define vtkCheckFrameBufferStatusMacroImpl | ( | macro, | |
mode | |||
) |
A variant of vtkErrorMacro that is used to verify framebuffer object completeness.
It's provided so that reporting may include the file and line number of the offending code. In release mode the macro does nothing.
Definition at line 148 of file vtkOpenGLFramebufferObject.h.
#define vtkCheckFrameBufferStatusMacro | ( | mode | ) | vtkCheckFrameBufferStatusMacroImpl(vtkErrorMacro, mode) |
Definition at line 158 of file vtkOpenGLFramebufferObject.h.
#define vtkStaticCheckFrameBufferStatusMacro | ( | mode | ) | vtkCheckFrameBufferStatusMacroImpl(vtkGenericWarningMacro, mode) |
Definition at line 160 of file vtkOpenGLFramebufferObject.h.