VTK
vtkFrameBufferObjectBase.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkFrameBufferObjectBase.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
22 #ifndef vtkFrameBufferObjectBase_h
23 #define vtkFrameBufferObjectBase_h
24 
25 #include "vtkRenderingCoreModule.h" // For export macro
26 #include "vtkObject.h"
27 
28 class vtkRenderer;
29 class vtkProp;
30 class vtkInformation;
31 
32 class VTKRENDERINGCORE_EXPORT vtkFrameBufferObjectBase : public vtkObject
33 {
34  public:
36  void PrintSelf(ostream& os, vtkIndent indent) override;
37 
39 
42  virtual int *GetLastSize() = 0;
43  virtual void GetLastSize (int &_arg1, int &_arg2) = 0;
44  virtual void GetLastSize (int _arg[2]) = 0;
46 
47 protected:
48  vtkFrameBufferObjectBase(); // no default constructor.
49  ~vtkFrameBufferObjectBase() override;
50 
51 private:
53  void operator=(const vtkFrameBufferObjectBase &) = delete;
54 };
55 
56 #endif
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:52
abstract base class for most VTK objects
Definition: vtkObject.h:59
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
Store vtkAlgorithm input/output information.
abstract specification for renderers
Definition: vtkRenderer.h:63
abstract interface to OpenGL FBOs
a simple class to control print indentation
Definition: vtkIndent.h:39