32 #ifndef vtkLogoRepresentation_h 33 #define vtkLogoRepresentation_h 35 #include "vtkInteractionWidgetsModule.h" 111 virtual void AdjustImageSize(
double o[2],
double borderSize[2],
double imageSize[2]);
int RenderOverlay(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
vtkPolyData * TexturePolyData
actor that draws 2D data with texture support
vtkPoints * TexturePoints
vtkProperty2D * ImageProperty
abstract specification for Viewports
void GetActors2D(vtkPropCollection *) override
These methods are necessary to make this representation behave as a vtkProp.
concrete dataset represents vertices, lines, polygons, and triangle strips
static vtkBorderRepresentation * New()
Instantiate this class.
void PrintSelf(ostream &os, vtkIndent indent) override
Define standard methods.
window superclass for vtkRenderWindow
void BuildRepresentation() override
Subclasses should implement these methods.
a simple class to control print indentation
vtkPolyDataMapper2D * TextureMapper
vtkTexturedActor2D * TextureActor
topologically and geometrically regular array of data
void ReleaseGraphicsResources(vtkWindow *) override
These methods are necessary to make this representation behave as a vtkProp.
handles properties associated with a texture map
represent a vtkBorderWidget
represent the vtkLogoWidget
represent surface properties of a 2D image
draw vtkPolyData onto the image plane
represent and manipulate 3D points