52 #ifndef vtkInteractorStyleTerrain_h 53 #define vtkInteractorStyleTerrain_h 55 #include "vtkInteractionStyleModule.h" 96 void Dolly()
override;
119 void SelectRepresentation();
120 void CreateLatLong();
virtual void OnLeftButtonDown()
virtual void Rotate()
These methods for the different interactions in different modes are overridden in subclasses to perfo...
virtual void OnMiddleButtonDown()
virtual void OnRightButtonDown()
represents an object (geometry & properties) in a rendered scene
void OnChar() override
OnChar is triggered when an ASCII key is pressed.
vtkSphereSource * LatLongSphere
virtual void OnLeftButtonUp()
static vtkInteractorStyle * New()
This class must be supplied with a vtkRenderWindowInteractor wrapper or parent.
virtual void OnMiddleButtonUp()
manipulate camera in scene with natural view up (e.g., terrain)
virtual void OnRightButtonUp()
create a polygonal sphere centered at the origin
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
map vtkPolyData to graphics primitives
provide event-driven interface to the rendering window (defines trackball mode)
vtkPolyDataMapper * LatLongMapper
vtkExtractEdges * LatLongExtractEdges
virtual void OnMouseMove()
Generic event bindings can be overridden in subclasses.